Player Matchup

Tsukuyomi
Tsukuyomi
Adronick
Tsukuyomi
Level 45
God Stats
2W - 5L
1,500 SR
Queue Stats
30W - 53L
1,500 Elo+
Solo
Hercules
Hercules
DrAxeblade
Hercules
Level 49
God Stats
1W - 4L
1,307 SR
Queue Stats
3W - 16L
1,260 Elo+
Party 1
Raijin
Raijin
trenchrunner421
Raijin
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 61L
1,260 Elo+
Party 1
Team Averages
Level 70
1,436 SR
1,340 Elo+

VS

Team Averages
Level 84
1,419 SR
1,430 Elo+
Danzaburou
Danzaburou
JaySensation_
Danzaburou
Level 113
God Stats
4W - 3L
1,500 SR
Queue Stats
58W - 57L
1,500 Elo+
Party 2
Artio
Artio
MaestroTheKing
Artio
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 64L
1,500 Elo+
Party 2
Anubis
Anubis
hookskull0102
Anubis
Level 67
God Stats
6W - 13L
1,256 SR
Queue Stats
11W - 15L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Adronick
Tsukuyomi
13
4 / 4 / 7
10,374
648
10,970
8,678
2,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
DrAxeblade
Hercules
13
3 / 7 / 6
9,924
620
8,324
18,282
12,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 8 / 7
11,889
743
14,664
17,805
6,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JaySensation_
Danzaburou
14
5 / 6 / 11
11,656
729
14,219
14,978
5,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

14
4 / 3 / 9
11,604
725
5,697
16,193
17,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
10 / 4 / 5
12,063
754
15,529
14,541
6,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
13
Kills
19
19
Deaths
13
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Adronick
Tsukuyomi
4
4
7
1.88
L
Hercules
DrAxeblade
Hercules
3
7
6
0.86
W
Danzaburou
JaySensation_
Danzaburou
5
6
11
1.75
W
4
3
9
2.83
W
10
4
5
3.13
L
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,958
Damage
35,445
44,765
Taken
45,712
22,172
Mitigated
29,544
11,192
Healing
18,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Adronick
Tsukuyomi
10,970
1,024
405
444
8,678
2,543
0
3,040
5,638
0
22,156
L
Hercules
DrAxeblade
Hercules
8,324
2,882
0
4,711
18,282
12,827
0
10,398
7,884
0
19,720
W
Danzaburou
JaySensation_
Danzaburou
14,219
4,491
361
4,084
14,978
5,581
506
6,761
8,092
0
55,413
W
5,697
117
1,642
6,572
16,193
17,599
285
4,507
11,561
21,907
0
W
15,529
125
342
5,391
14,541
6,364
2,157
4,506
9,885
69,070
0
L
14,664
1,864
137
5,495
17,805
6,802
0
7,893
9,912
57,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,187
Gold Earned
35,323
115
Minions Killed
182
0
Camps Cleared
0
742,636
Distance Traveled
743,840
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,374
648
17
1
0
256,666
0
L
Hercules
9,924
620
25
2
0
242,399
0
W
Danzaburou
11,656
729
76
5
0
241,735
0
W
Artio
11,604
725
18
1
0
275,976
0
W
Anubis
12,063
754
88
6
0
226,129
0
L
Raijin
11,889
743
73
5
0
243,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role