Player Matchup

Bellona
Bellona
Bronze III
 
Bellona
Bronze III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hel
Hel
Bronze III
CW Assassin
Hel
Bronze III
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 157L
1,514 MMR
Party 2
Loki
Loki
Bronze III
EggyConch1
Loki
Bronze III
Level 100
God Stats
0W - 1L
1,703 SR
Queue Stats
7W - 9L
1,508 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,568 SR
1,507 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,498 SR
1,510 MMR
Chang'e
Chang'e
Bronze III
 
Chang'e
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Bronze III
Careface21
Achilles
Bronze III
Level 120
God Stats
20W - 20L
1,709 SR
Queue Stats
41W - 47L
1,530 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
RealMac11
Danzaburou
Bronze III
Level 93
God Stats
7W - 5L
1,285 SR
Queue Stats
74W - 90L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 6 / 3
7,597
584
6,438
15,049
7,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 4 / 2
7,625
587
5,974
10,244
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 5 / 1
8,484
653
4,543
9,812
3,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AphroditeCthulhuGuan YuSetCu Chulainn

VS

Bans
ZeusMedusaFenrirHeimdallrBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 2 / 10
9,041
695
10,765
8,223
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Careface21
Achilles
12
5 / 1 / 8
9,177
706
8,642
8,184
8,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
RealMac11
Danzaburou
13
6 / 0 / 9
9,641
742
8,306
9,415
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
15
15
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
6
3
0.25
W
Chang'e
 
Chang'e
4
2
10
4.5
L
1
4
2
0.5
W
Achilles
Careface21
Achilles
5
1
8
9
L
2
5
1
0.5
W
Danzaburou
RealMac11
Danzaburou
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,955
Damage
27,713
35,105
Taken
25,822
14,729
Mitigated
14,082
13,276
Healing
12,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,438
772
513
2,458
15,049
7,877
1,042
4,965
9,673
0
25,459
W
Chang'e
 
Chang'e
10,765
325
3,897
3,702
8,223
2,668
1,096
1,927
6,296
39,468
0
L
5,974
113
4,678
4,572
10,244
3,479
216
2,597
7,493
26,580
0
W
Achilles
Careface21
Achilles
8,642
2,520
0
1,654
8,184
8,026
117
1,970
6,214
0
16,904
L
4,543
950
0
1,055
9,812
3,373
0
2,615
7,065
0
31,736
W
Danzaburou
RealMac11
Danzaburou
8,306
2,259
0
3,003
9,415
3,388
1,992
2,126
7,289
0
44,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,706
Gold Earned
27,859
131
Minions Killed
151
0
Camps Cleared
0
711,846
Distance Traveled
725,636
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,597
584
42
3
0
238,832
2
W
Chang'e
9,041
695
61
5
0
236,368
3
L
Hel
7,625
587
41
3
0
233,204
3
W
Achilles
9,177
706
25
2
0
257,511
6
L
Loki
8,484
653
48
4
0
239,810
1
W
Danzaburou
9,641
742
65
5
0
231,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role