Player Matchup

Geb
Geb
Gograc
Geb
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 29L
1,500 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
LITtle BeaVe04
Ah Muzen Cab
Level 134
God Stats
6W - 4L
1,506 SR
Queue Stats
593W - 566L
1,489 Elo+
Party 2
Raijin
Raijin
PapaPengu1
Raijin
Level 69
God Stats
14W - 19L
1,384 SR
Queue Stats
557W - 522L
1,406 Elo+
Party 2
Erlang Shen
Erlang Shen
RazelDrazel
Erlang Shen
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 83L
1,500 Elo+
Party 4
Hun Batz
Hun Batz
kabiniqua
Hun Batz
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,500 Elo+
Party 4
Team Averages
Level 129
1,478 SR
1,479 Elo+

VS

Team Averages
Level 119
1,481 SR
1,480 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
FireLce070
Nemesis
Level 126
God Stats
4W - 4L
1,263 SR
Queue Stats
87W - 84L
1,276 Elo+
Party 1
Anhur
Anhur
J0VJ0
Anhur
Level 118
God Stats
6W - 10L
1,314 SR
Queue Stats
66W - 60L
1,298 Elo+
Party 1
Osiris
Osiris
RNG6
Osiris
Level 129
God Stats
11W - 6L
1,829 SR
Queue Stats
18W - 16L
1,825 Elo+
Party 3
Cerberus
Cerberus
faunoxd
Cerberus
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 165L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Gograc
Geb
9
1 / 4 / 2
5,423
542
3,899
8,868
4,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ah Muzen Cab
LITtle BeaVe04
Ah Muzen Cab
9
0 / 3 / 2
5,212
521
2,291
7,640
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
PapaPengu1
Raijin
9
2 / 2 / 1
5,417
542
3,777
5,536
1,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
RazelDrazel
Erlang Shen
11
2 / 2 / 0
6,203
620
4,341
7,588
5,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
kabiniqua
Hun Batz
9
0 / 3 / 3
5,374
537
2,006
6,508
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 0 / 4
6,304
630
3,662
3,817
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
FireLce070
Nemesis
12
3 / 0 / 2
6,533
653
3,275
4,929
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
J0VJ0
Anhur
12
7 / 1 / 1
6,909
691
7,665
6,153
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
RNG6
Osiris
12
3 / 2 / 0
6,605
661
6,343
8,665
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
faunoxd
Cerberus
9
1 / 2 / 8
5,283
528
3,475
7,224
2,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
14
14
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
4
2
W
Nemesis
FireLce070
Nemesis
3
0
2
4
L
Geb
Gograc
Geb
1
4
2
0.5
W
Anhur
J0VJ0
Anhur
7
1
1
7.5
L
Ah Muzen Cab
LITtle BeaVe04
Ah Muzen Cab
0
3
2
0.33
L
Raijin
PapaPengu1
Raijin
2
2
1
1.25
W
Osiris
RNG6
Osiris
3
2
0
1.5
L
Erlang Shen
RazelDrazel
Erlang Shen
2
2
0
1
W
Cerberus
faunoxd
Cerberus
1
2
8
2.5
L
Hun Batz
kabiniqua
Hun Batz
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,314
Damage
24,420
36,140
Taken
30,788
14,711
Mitigated
13,465
9,894
Healing
15,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,662
410
1,627
3,308
3,817
1,382
120
1,847
1,970
37,253
0
W
Nemesis
FireLce070
Nemesis
3,275
1,617
0
257
4,929
3,287
467
913
4,016
7,138
35,915
L
Geb
Gograc
Geb
3,899
541
0
754
8,868
4,199
0
1,787
7,081
12,711
0
W
Anhur
J0VJ0
Anhur
7,665
4,491
0
2,769
6,153
1,861
1,057
1,844
4,309
0
37,095
L
Ah Muzen Cab
LITtle BeaVe04
Ah Muzen Cab
2,291
546
0
3,193
7,640
1,583
93
2,117
5,523
0
29,578
L
Raijin
PapaPengu1
Raijin
3,777
223
0
1,483
5,536
1,953
0
2,019
3,517
24,597
0
W
Osiris
RNG6
Osiris
6,343
2,209
0
5,269
8,665
4,472
660
1,158
7,507
0
35,867
L
Erlang Shen
RazelDrazel
Erlang Shen
4,341
2,139
0
2,650
7,588
5,176
0
0
7,588
3,658
25,376
W
Cerberus
faunoxd
Cerberus
3,475
688
336
1,590
7,224
2,463
18
2,587
4,637
14,811
0
L
Hun Batz
kabiniqua
Hun Batz
2,006
679
0
1,814
6,508
1,800
0
1,638
4,870
0
23,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,629
Gold Earned
31,634
249
Minions Killed
359
0
Camps Cleared
0
972,254
Distance Traveled
1,016,518
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,304
630
75
8
0
204,501
5
W
Nemesis
6,533
653
85
9
0
235,887
1
L
Geb
5,423
542
14
1
0
187,440
3
W
Anhur
6,909
691
93
9
0
171,036
2
L
Ah Muzen Cab
5,212
521
70
7
0
178,257
0
L
Raijin
5,417
542
52
5
0
194,786
3
W
Osiris
6,605
661
67
7
0
191,049
1
L
Erlang Shen
6,203
620
58
6
0
201,503
2
W
Cerberus
5,283
528
39
4
0
214,045
4
L
Hun Batz
5,374
537
55
6
0
210,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role