Player Matchup

Kali
Kali
CookerJaguar156
Kali
Level 28
God Stats
1W - 3L
1,618 SR
Queue Stats
177W - 187L
1,357 Elo+
Party 3
Fenrir
Fenrir
FetalCrowd6
Fenrir
Level 40
God Stats
5W - 5L
1,432 SR
Queue Stats
223W - 232L
1,357 Elo+
Party 3
Nu Wa
Nu Wa
x ROGERS x8395
Nu Wa
Level 62
God Stats
10W - 7L
1,648 SR
Queue Stats
57W - 52L
1,500 Elo+
Party 2
Susano
Susano
xMarsupialx
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Serqet
Serqet
xULTRAKARENx
Serqet
Level 77
God Stats
0W - 2L
1,304 SR
Queue Stats
61W - 59L
1,560 Elo+
Party 2
Team Averages
Level 44
1,500 SR
1,455 Elo+

VS

Team Averages
Level 43
1,436 SR
1,332 Elo+
Olorun
Olorun
AndresParedesM
Olorun
Level 28
God Stats
1W - 3L
1,299 SR
Queue Stats
2W - 7L
1,281 Elo+
Party 1
Fenrir
Fenrir
Savi9610
Fenrir
Level 58
God Stats
1W - 4L
1,299 SR
Queue Stats
6W - 16L
1,281 Elo+
Party 1
Danzaburou
Danzaburou
Ung_SoverAldrig
Danzaburou
Level 69
God Stats
7W - 5L
1,581 SR
Queue Stats
56W - 71L
1,534 Elo+
Solo
Merlin
Merlin
barca1097
Merlin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,281 Elo+
Party 1
Cthulhu
Cthulhu
chuso360
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 3
6,056
551
2,499
6,696
1,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
8
2 / 6 / 0
5,263
478
4,597
6,914
2,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

10
3 / 7 / 1
6,375
580
7,229
9,279
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
7
0 / 8 / 1
4,419
402
2,073
6,599
3,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
9
2 / 2 / 2
5,827
530
4,260
6,086
2,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
6,799
618
2,535
6,128
2,433
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Savi9610
Fenrir
13
14 / 0 / 3
8,152
741
8,819
7,015
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Ung_SoverAldrig
Danzaburou
11
3 / 2 / 6
6,776
616
3,854
6,216
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
barca1097
Merlin
10
6 / 4 / 6
6,507
592
4,528
5,758
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
chuso360
Cthulhu
9
4 / 2 / 3
6,345
577
3,183
6,897
4,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
9
Kills
30
30
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
2
7
3
0.5
L
Fenrir
2
6
0
0.33
W
Fenrir
Savi9610
Fenrir
14
0
3
15.5
W
Danzaburou
Ung_SoverAldrig
Danzaburou
3
2
6
3
W
Merlin
barca1097
Merlin
6
4
6
2.25
W
Cthulhu
chuso360
Cthulhu
4
2
3
2.75
L
3
7
1
0.5
L
Susano
0
8
1
0.06
L
Serqet
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,658
Damage
22,919
35,574
Taken
32,014
11,626
Mitigated
15,582
4,203
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,535
1,743
0
2,366
6,128
2,433
596
356
5,702
34,869
0
L
2,499
1,827
0
424
6,696
1,787
35
1,519
5,177
0
11,487
L
Fenrir
4,597
1,754
0
826
6,914
2,198
0
3,049
3,865
0
18,755
W
Fenrir
Savi9610
Fenrir
8,819
2,942
0
2,442
7,015
4,801
0
1,564
5,303
3,329
38,967
W
Danzaburou
Ung_SoverAldrig
Danzaburou
3,854
1,457
186
2,456
6,216
1,950
1,517
359
5,712
0
31,590
W
Merlin
barca1097
Merlin
4,528
190
0
340
5,758
1,694
663
3,087
2,371
24,260
0
W
Cthulhu
chuso360
Cthulhu
3,183
455
0
1,113
6,897
4,704
561
1,207
5,258
15,273
0
L
7,229
1,441
0
2,212
9,279
2,344
637
3,021
6,258
29,277
0
L
Susano
2,073
335
0
225
6,599
3,142
0
1,852
4,747
0
7,728
L
Serqet
4,260
1,593
0
516
6,086
2,155
0
1,117
4,969
0
13,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,940
Gold Earned
34,579
131
Minions Killed
292
0
Camps Cleared
0
968,102
Distance Traveled
987,798
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,799
618
81
7
0
189,574
1
L
Kali
6,056
551
29
3
0
179,737
0
L
Fenrir
5,263
478
27
2
0
202,503
0
W
Fenrir
8,152
741
69
6
0
237,407
1
W
Danzaburou
6,776
616
70
6
0
187,601
2
W
Merlin
6,507
592
39
4
0
159,519
0
W
Cthulhu
6,345
577
33
3
0
213,697
0
L
Nu Wa
6,375
580
47
4
0
186,068
0
L
Susano
4,419
402
8
1
0
179,903
0
L
Serqet
5,827
530
20
2
0
219,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role