Player Matchup

Ratatoskr
Ratatoskr
SFunk
Ratatoskr
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 11L
1,715 Elo+
Party 1
Athena
Athena
Snagglewolf
Athena
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Janus
Janus
Tehut
Janus
Level 98
God Stats
2W - 0L
1,715 SR
Queue Stats
12W - 8L
1,715 Elo+
Party 1
Team Averages
Level 85
1,572 SR
1,644 Elo+

VS

Team Averages
Level 56
1,349 SR
1,369 Elo+
Odin
Odin
Ashmet10
Odin
Level 25
God Stats
2W - 6L
1,292 SR
Queue Stats
2W - 6L
1,303 Elo+
Party 2
Merlin
Merlin
MHIRTOD
Merlin
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
160W - 179L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Unhos
Danzaburou
Level 15
God Stats
0W - 2L
1,254 SR
Queue Stats
1W - 7L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
SFunk
Ratatoskr
16
10 / 3 / 10
13,719
722
15,277
14,735
8,388
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Athena
15
3 / 2 / 14
13,206
695
9,176
18,843
23,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
Tehut
Janus
18
9 / 2 / 9
13,821
727
15,873
10,600
4,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
1 / 9 / 0
10,240
539
2,531
17,949
11,431
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
MHIRTOD
Merlin
17
6 / 3 / 1
13,198
695
23,261
11,266
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Unhos
Danzaburou
12
0 / 10 / 3
10,216
538
5,283
15,740
5,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
22
Kills
7
7
Deaths
22
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
1
9
0
0.11
L
Merlin
MHIRTOD
Merlin
6
3
1
2.17
W
Ratatoskr
SFunk
Ratatoskr
10
3
10
5
W
Athena
3
2
14
5
W
Janus
Tehut
Janus
9
2
9
6.75
L
Danzaburou
Unhos
Danzaburou
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,326
Damage
31,075
44,178
Taken
44,955
35,834
Mitigated
20,888
8,700
Healing
3,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
2,531
1,375
0
0
17,949
11,431
0
8,954
8,795
0
14,302
L
Merlin
MHIRTOD
Merlin
23,261
1,024
158
3,154
11,266
4,087
0
5,314
5,752
85,627
0
W
Ratatoskr
SFunk
Ratatoskr
15,277
4,201
0
3,333
14,735
8,388
1,163
8,372
5,793
0
68,169
W
Athena
9,176
1,968
0
3,110
18,843
23,424
271
7,656
10,454
31,789
0
W
Janus
Tehut
Janus
15,873
190
0
2,257
10,600
4,022
970
6,106
4,134
87,209
0
L
Danzaburou
Unhos
Danzaburou
5,283
2,086
0
417
15,740
5,370
0
10,831
4,709
0
27,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,746
Gold Earned
33,654
232
Minions Killed
202
0
Camps Cleared
0
1,125,484
Distance Traveled
882,415
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,240
539
27
1
0
275,301
2
L
Merlin
13,198
695
132
7
0
333,406
5
W
Ratatoskr
13,719
722
54
3
0
375,942
3
W
Athena
13,206
695
39
2
0
384,401
2
W
Janus
13,821
727
139
7
0
365,141
1
L
Danzaburou
10,216
538
43
2
0
273,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role