Player Matchup

Hun Batz
Hun Batz
Daviddelomas
Hun Batz
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
395W - 358L
1,414 Elo+
Party 3
Skadi
Skadi
GODOYxRGG
Skadi
Level 27
God Stats
6W - 13L
1,266 SR
Queue Stats
111W - 134L
1,531 Elo+
Party 1
Vamana
Vamana
MAXTER27
Vamana
Level 13
God Stats
12W - 14L
1,531 SR
Queue Stats
458W - 442L
1,480 Elo+
Party 3
Hercules
Hercules
WELLxOFS
Hercules
Level 14
God Stats
8W - 11L
1,751 SR
Queue Stats
37W - 41L
1,762 Elo+
Party 1
Kukulkan
Kukulkan
jacket012
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,354 Elo+
Party 3
Team Averages
Level 22
1,510 SR
1,508 Elo+

VS

Team Averages
Level 45
1,390 SR
1,318 Elo+
Apollo
Apollo
AlvaroPanta
Apollo
Level 18
God Stats
45W - 60L
1,435 SR
Queue Stats
72W - 116L
1,436 Elo+
Solo
Danzaburou
Danzaburou
Benjaminmox
Danzaburou
Level 147
God Stats
4W - 4L
1,500 SR
Queue Stats
136W - 141L
1,350 Elo+
Party 2
Athena
Athena
HandmadeCities
Athena
Level 21
God Stats
30W - 22L
1,305 SR
Queue Stats
86W - 91L
1,350 Elo+
Party 2
Kukulkan
Kukulkan
Tashinatsu
Kukulkan
Level 20
God Stats
6W - 7L
1,623 SR
Queue Stats
585W - 598L
1,350 Elo+
Party 2
Fenrir
Fenrir
lucketta23
Fenrir
Level 20
God Stats
154W - 203L
1,087 SR
Queue Stats
293W - 402L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Daviddelomas
Hun Batz
20
10 / 2 / 4
13,974
499
24,112
23,177
9,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
GODOYxRGG
Skadi
19
4 / 10 / 3
12,563
449
10,877
23,144
7,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
MAXTER27
Vamana
20
8 / 4 / 3
15,629
558
21,803
26,131
26,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
WELLxOFS
Hercules
16
0 / 9 / 3
11,525
412
6,217
22,326
21,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
jacket012
Kukulkan
17
1 / 11 / 4
11,844
423
5,234
18,501
7,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
5 / 4 / 6
14,711
525
12,963
22,061
8,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Benjaminmox
Danzaburou
20
20 / 2 / 7
17,680
631
35,376
27,409
12,968
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 4 / 24
14,049
502
11,858
25,379
36,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Tashinatsu
Kukulkan
19
4 / 9 / 9
13,986
500
16,575
15,849
6,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
lucketta23
Fenrir
16
4 / 6 / 5
12,295
439
9,447
13,559
6,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
86
23
Kills
35
36
Deaths
25
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
4
6
2
W
Danzaburou
Benjaminmox
Danzaburou
20
2
7
11.75
L
Hun Batz
Daviddelomas
Hun Batz
10
2
4
6
L
Skadi
GODOYxRGG
Skadi
4
10
3
0.55
W
2
4
24
3.5
L
Vamana
MAXTER27
Vamana
8
4
3
2.38
W
Kukulkan
Tashinatsu
Kukulkan
4
9
9
0.94
L
Hercules
WELLxOFS
Hercules
0
9
3
0.17
L
Kukulkan
jacket012
Kukulkan
1
11
4
0.27
W
Fenrir
lucketta23
Fenrir
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,243
Damage
86,219
113,279
Taken
104,257
73,206
Mitigated
71,166
20,414
Healing
33,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
12,963
6,554
0
11,911
22,061
8,894
4,352
2,057
19,629
0
114,259
W
Danzaburou
Benjaminmox
Danzaburou
35,376
19,417
0
16,652
27,409
12,968
5,633
1,577
25,338
0
135,211
L
Hun Batz
Daviddelomas
Hun Batz
24,112
8,677
0
5,183
23,177
9,546
0
7,481
15,696
0
109,261
L
Skadi
GODOYxRGG
Skadi
10,877
4,609
0
4,772
23,144
7,591
168
2,852
20,292
0
88,468
W
11,858
3,532
0
2,845
25,379
36,539
527
2,774
22,405
48,004
0
L
Vamana
MAXTER27
Vamana
21,803
14,396
0
6,405
26,131
26,807
3,461
4,851
21,280
0
105,732
W
Kukulkan
Tashinatsu
Kukulkan
16,575
2,184
0
991
15,849
6,732
2,764
1,501
14,348
74,035
0
L
Hercules
WELLxOFS
Hercules
6,217
2,649
0
3,011
22,326
21,432
0
5,953
16,373
0
47,375
L
Kukulkan
jacket012
Kukulkan
5,234
2,079
0
1,043
18,501
7,830
887
7,296
11,205
53,425
0
W
Fenrir
lucketta23
Fenrir
9,447
2,025
0
1,303
13,559
6,033
375
1,185
12,299
0
51,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,535
Gold Earned
72,721
607
Minions Killed
559
0
Camps Cleared
0
2,359,781
Distance Traveled
2,344,585
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,711
525
136
5
0
478,498
0
W
Danzaburou
17,680
631
157
6
0
491,797
0
L
Hun Batz
13,974
499
146
5
0
580,849
3
L
Skadi
12,563
449
104
4
0
466,719
1
W
Athena
14,049
502
61
2
0
552,529
10
L
Vamana
15,629
558
196
7
0
451,595
0
W
Kukulkan
13,986
500
132
5
0
435,343
0
L
Hercules
11,525
412
65
2
0
513,499
1
L
Kukulkan
11,844
423
96
3
0
347,119
0
W
Fenrir
12,295
439
73
3
0
386,418
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role