Player Matchup

Sun Wukong
Sun Wukong
EndresV2
Sun Wukong
Level 23
God Stats
0W - 3L
1,205 SR
Queue Stats
10W - 20L
1,296 Elo+
Party 2
Heimdallr
Heimdallr
Lunar5014
Heimdallr
Level 27
God Stats
1W - 4L
1,259 SR
Queue Stats
2W - 4L
1,296 Elo+
Party 2
Merlin
Merlin
NPV2
Merlin
Level 60
God Stats
1W - 2L
1,630 SR
Queue Stats
10W - 18L
1,296 Elo+
Party 2
Team Averages
Level 37
1,365 SR
1,296 Elo+

VS

Team Averages
Level 38
1,356 SR
1,369 Elo+
Sun Wukong
Sun Wukong
SHOW-2G-UR-TDS
Sun Wukong
Level 69
God Stats
48W - 52L
1,139 SR
Queue Stats
500W - 638L
1,257 Elo+
Solo
Loki
Loki
cRuStY mEaT
Loki
Level 23
God Stats
5W - 10L
1,500 SR
Queue Stats
14W - 22L
1,425 Elo+
Party 1
Hades
Hades
iPro Magiic
Hades
Level 23
God Stats
13W - 21L
1,430 SR
Queue Stats
13W - 21L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EndresV2
Sun Wukong
17
2 / 2 / 6
13,569
590
8,226
25,936
20,440
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Lunar5014
Heimdallr
17
4 / 12 / 5
14,085
612
14,214
24,669
7,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
NPV2
Merlin
17
3 / 5 / 5
13,691
595
22,664
16,505
6,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SHOW-2G-UR-TDS
Sun Wukong
17
4 / 3 / 10
14,094
613
8,808
19,849
16,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 3 / 8
15,146
659
12,972
14,466
4,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
6 / 3 / 12
15,064
655
29,152
26,536
12,790
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
9
Kills
19
19
Deaths
9
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
EndresV2
Sun Wukong
2
2
6
2.5
L
Heimdallr
Lunar5014
Heimdallr
4
12
5
0.54
L
Merlin
NPV2
Merlin
3
5
5
1.1
W
Sun Wukong
SHOW-2G-UR-TDS
Sun Wukong
4
3
10
3
W
9
3
8
4.33
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,104
Damage
50,932
67,110
Taken
60,851
34,434
Mitigated
34,077
7,482
Healing
13,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
EndresV2
Sun Wukong
8,226
1,073
0
1,945
25,936
20,440
206
11,987
13,949
3,988
52,555
L
Heimdallr
Lunar5014
Heimdallr
14,214
10,274
0
5,537
24,669
7,695
781
10,949
13,720
0
49,288
L
Merlin
NPV2
Merlin
22,664
544
0
0
16,505
6,299
592
6,351
10,154
95,036
0
W
Sun Wukong
SHOW-2G-UR-TDS
Sun Wukong
8,808
1,018
0
2,699
19,849
16,327
1,319
6,561
13,288
0
45,697
W
12,972
2,217
0
574
14,466
4,960
960
4,791
9,420
0
48,356
W
29,152
1,385
1,634
8,172
26,536
12,790
1,902
12,441
14,095
80,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,345
Gold Earned
44,304
232
Minions Killed
213
0
Camps Cleared
0
1,051,761
Distance Traveled
1,367,147
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,569
590
82
4
0
378,088
0
L
Heimdallr
14,085
612
47
2
0
299,883
0
L
Merlin
13,691
595
103
4
0
373,790
0
W
Sun Wukong
14,094
613
49
2
0
456,468
1
W
Loki
15,146
659
55
2
0
478,606
0
W
Hades
15,064
655
109
5
0
432,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role