Player Matchup

Sol
Sol
BigThrillWil
Sol
Level 25
God Stats
21W - 14L
1,694 SR
Queue Stats
21W - 15L
1,628 Elo+
Solo
Bastet
Bastet
MaxJumper
Bastet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 198L
1,417 Elo+
Solo
Ares
Ares
Xr250-Hero
Ares
Level 14
God Stats
22W - 28L
1,489 SR
Queue Stats
43W - 57L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
ceacosta2018
Danzaburou
Level 22
God Stats
5W - 10L
1,500 SR
Queue Stats
287W - 372L
1,470 Elo+
Party 2
Bellona
Bellona
kratosgaston
Bellona
Level 11
God Stats
36W - 60L
1,421 SR
Queue Stats
169W - 247L
1,374 Elo+
Party 2
Team Averages
Level 17
1,521 SR
1,466 Elo+

VS

Team Averages
Level 19
1,623 SR
1,539 Elo+
Ymir
Ymir
GiannaDior-
Ymir
Level 27
God Stats
17W - 11L
1,678 SR
Queue Stats
244W - 208L
1,392 Elo+
Party 1
Arachne
Arachne
RoshD
Arachne
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,680 Elo+
Solo
Baron Samedi
Baron Samedi
SkinnyGokuXD
Baron Samedi
Level 26
God Stats
28W - 23L
1,739 SR
Queue Stats
220W - 256L
1,641 Elo+
Solo
Heimdallr
Heimdallr
hellboy101036
Heimdallr
Level 5
God Stats
4W - 1L
1,678 SR
Queue Stats
57W - 72L
1,592 Elo+
Party 1
Achilles
Achilles
quickstang99
Achilles
Level 25
God Stats
8W - 6L
1,520 SR
Queue Stats
259W - 219L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 0
7,290
384
8,286
9,908
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
MaxJumper
Bastet
11
3 / 15 / 1
7,693
405
6,482
17,088
5,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 4 / 2
8,971
472
4,951
17,922
12,249
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ceacosta2018
Danzaburou
11
0 / 12 / 2
7,575
399
8,825
15,600
5,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
kratosgaston
Bellona
10
0 / 12 / 1
6,703
353
2,802
13,013
6,867
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 13
10,748
566
12,310
14,861
12,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
RoshD
Arachne
15
4 / 3 / 12
10,088
531
8,309
14,334
5,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
SkinnyGokuXD
Baron Samedi
17
6 / 2 / 3
10,779
567
8,762
9,797
6,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
hellboy101036
Heimdallr
16
15 / 4 / 3
10,920
575
16,199
16,774
7,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
quickstang99
Achilles
19
19 / 0 / 4
12,166
640
14,419
13,638
8,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
83
10
Kills
48
48
Deaths
12
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
4
3
13
3.5
L
Bastet
MaxJumper
Bastet
3
15
1
0.23
W
Arachne
RoshD
Arachne
4
3
12
3.33
W
Baron Samedi
SkinnyGokuXD
Baron Samedi
6
2
3
3.75
L
4
4
2
1.25
L
Danzaburou
ceacosta2018
Danzaburou
0
12
2
0.08
W
Heimdallr
hellboy101036
Heimdallr
15
4
3
4.13
L
Bellona
kratosgaston
Bellona
0
12
1
0.04
W
Achilles
quickstang99
Achilles
19
0
4
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,346
Damage
59,999
73,531
Taken
69,404
33,068
Mitigated
40,451
5,974
Healing
27,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,286
3,913
0
1,283
9,908
3,101
1,090
4,479
5,129
30,268
0
W
12,310
3,235
0
2,818
14,861
12,001
520
3,269
11,592
44,902
0
L
Bastet
MaxJumper
Bastet
6,482
2,420
0
872
17,088
5,152
125
3,038
14,021
0
26,147
W
Arachne
RoshD
Arachne
8,309
5,714
99
6,395
14,334
5,779
811
2,324
12,010
0
47,319
W
Baron Samedi
SkinnyGokuXD
Baron Samedi
8,762
543
815
4,414
9,797
6,447
2,500
4,363
5,434
62,206
0
L
4,951
94
306
1,930
17,922
12,249
188
7,610
10,262
24,402
0
L
Danzaburou
ceacosta2018
Danzaburou
8,825
3,984
0
1,423
15,600
5,699
468
4,253
11,247
0
35,100
W
Heimdallr
hellboy101036
Heimdallr
16,199
8,904
0
5,921
16,774
7,487
1,411
2,803
13,971
0
61,460
L
Bellona
kratosgaston
Bellona
2,802
1,139
0
160
13,013
6,867
173
1,192
11,796
0
19,837
W
Achilles
quickstang99
Achilles
14,419
4,689
0
7,285
13,638
8,737
648
478
13,160
0
74,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,232
Gold Earned
54,701
228
Minions Killed
438
0
Camps Cleared
0
1,560,263
Distance Traveled
1,799,354
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,290
384
52
3
0
208,511
0
W
Ymir
10,748
566
60
3
0
315,776
4
L
Bastet
7,693
405
47
2
0
354,578
0
W
Arachne
10,088
531
74
4
0
415,256
3
W
Baron Samedi
10,779
567
108
6
0
353,850
5
L
Ares
8,971
472
28
1
0
389,258
1
L
Danzaburou
7,575
399
65
3
0
280,574
0
W
Heimdallr
10,920
575
85
4
0
294,477
0
L
Bellona
6,703
353
36
2
0
327,342
0
W
Achilles
12,166
640
111
6
0
419,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role