Player Matchup

Cthulhu
Cthulhu
DRAKZERO693
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,272 Elo+
Party 2
Loki
Loki
WOLFMONEYBLOOD18
Loki
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,272 Elo+
Party 2
Hun Batz
Hun Batz
XxDARKIKINxX
Hun Batz
Level 17
God Stats
3W - 8L
1,057 SR
Queue Stats
3W - 8L
1,058 Elo+
Party 1
Fenrir
Fenrir
faller324515
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,186 Elo+
Party 1
Ymir
Ymir
lilpunk2012
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,411 SR
1,257 Elo+

VS

Team Averages
Level 19
1,479 SR
1,402 Elo+
Cu Chulainn
Cu Chulainn
ChiefAlmightyy_
Cu Chulainn
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CopenHatin
Hun Batz
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
170W - 189L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Farid27
Aphrodite
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 13L
1,296 Elo+
Solo
Kukulkan
Kukulkan
KILROY898
Kukulkan
Level 15
God Stats
29W - 31L
1,661 SR
Queue Stats
81W - 92L
1,485 Elo+
Solo
Thoth
Thoth
McButtersluut
Thoth
Level 14
God Stats
21W - 28L
1,235 SR
Queue Stats
32W - 45L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DRAKZERO693
Cthulhu
14
4 / 3 / 6
9,557
455
11,603
18,424
11,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 6 / 2
9,012
429
6,558
16,321
6,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
XxDARKIKINxX
Hun Batz
16
4 / 5 / 1
10,365
494
7,099
18,481
6,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
14
2 / 10 / 4
9,335
445
5,501
16,465
9,899
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 4 / 0
5,968
284
402
3,016
1,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChiefAlmightyy_
Cu Chulainn
16
11 / 3 / 2
11,105
529
20,739
14,728
14,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
CopenHatin
Hun Batz
17
8 / 1 / 4
11,563
551
10,413
11,405
4,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Farid27
Aphrodite
14
1 / 5 / 12
9,621
458
6,709
11,727
12,132
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
KILROY898
Kukulkan
18
6 / 3 / 0
12,161
579
9,496
9,027
4,463
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
1 / 1 / 1
7,467
356
703
843
171
Shoes

Shoes

+6%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
13
Kills
27
28
Deaths
13
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ChiefAlmightyy_
Cu Chulainn
11
3
2
4
W
Hun Batz
CopenHatin
Hun Batz
8
1
4
10
L
Cthulhu
DRAKZERO693
Cthulhu
4
3
6
2.33
W
Aphrodite
Farid27
Aphrodite
1
5
12
1.4
W
Kukulkan
KILROY898
Kukulkan
6
3
0
2
W
1
1
1
1.5
L
3
6
2
0.67
L
Hun Batz
XxDARKIKINxX
Hun Batz
4
5
1
0.9
L
Fenrir
2
10
4
0.4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,163
Damage
48,060
72,707
Taken
47,730
35,781
Mitigated
35,367
12,753
Healing
13,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ChiefAlmightyy_
Cu Chulainn
20,739
6,943
172
1,086
14,728
14,100
1,435
4,725
9,666
7,453
41,974
W
Hun Batz
CopenHatin
Hun Batz
10,413
4,262
0
3,486
11,405
4,501
2,183
1,221
10,013
0
69,901
L
Cthulhu
DRAKZERO693
Cthulhu
11,603
307
422
2,238
18,424
11,898
1,161
5,259
12,878
39,748
0
W
Aphrodite
Farid27
Aphrodite
6,709
719
3,989
3,761
11,727
12,132
1,237
4,270
7,064
32,699
0
W
Kukulkan
KILROY898
Kukulkan
9,496
411
300
1,185
9,027
4,463
7,539
448
8,565
75,811
0
W
703
163
0
0
843
171
0
359
417
4,624
0
L
6,558
2,131
660
3,858
16,321
6,080
1,025
5,837
10,279
0
35,701
L
Hun Batz
XxDARKIKINxX
Hun Batz
7,099
2,292
0
4,397
18,481
6,728
0
4,086
14,295
0
63,963
L
Fenrir
5,501
1,669
0
1,178
16,465
9,899
799
3,473
12,839
0
31,593
L
402
67
0
0
3,016
1,176
0
1,394
1,622
1,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,237
Gold Earned
51,917
292
Minions Killed
406
0
Camps Cleared
0
1,496,260
Distance Traveled
1,555,449
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,105
529
57
3
0
388,033
0
W
Hun Batz
11,563
551
119
6
0
437,181
0
L
Cthulhu
9,557
455
63
3
0
345,019
0
W
Aphrodite
9,621
458
60
3
0
325,829
1
W
Kukulkan
12,161
579
161
8
0
339,158
0
W
Thoth
7,467
356
9
0
0
65,248
0
L
Loki
9,012
429
72
3
0
323,847
0
L
Hun Batz
10,365
494
99
5
0
379,612
0
L
Fenrir
9,335
445
55
3
0
360,029
0
L
Ymir
5,968
284
3
0
0
87,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role