Player Matchup

Sol
Sol
KennethKIRK
Sol
Level 27
God Stats
11W - 6L
1,176 SR
Queue Stats
82W - 85L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Rhys54
Cthulhu
Level 29
God Stats
22W - 28L
1,500 SR
Queue Stats
103W - 147L
1,330 Elo+
Party 2
Chiron
Chiron
Skurskurz99
Chiron
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,292 Elo+
Solo
Team Averages
Level 27
1,392 SR
1,374 Elo+

VS

Team Averages
Level 42
1,529 SR
1,458 Elo+
Ymir
Ymir
MISCHIEF913
Ymir
Level 83
God Stats
17W - 11L
1,664 SR
Queue Stats
49W - 38L
1,509 Elo+
Party 1
Thoth
Thoth
Skeetlar
Thoth
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 22L
1,380 Elo+
Party 1
Susano
Susano
SupremePL70
Susano
Level 16
God Stats
27W - 15L
1,424 SR
Queue Stats
307W - 304L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 4
11,807
738
12,632
16,015
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Rhys54
Cthulhu
14
2 / 6 / 8
10,844
678
9,585
16,663
12,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
14
5 / 5 / 4
11,022
689
8,795
11,101
2,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 13
11,498
719
4,961
19,083
19,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
Skeetlar
Thoth
17
10 / 5 / 4
12,039
752
18,770
11,568
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
13
4 / 4 / 8
10,774
673
7,207
9,562
3,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
15
Kills
16
16
Deaths
15
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
5
4
2
L
2
6
13
1.42
W
Cthulhu
Rhys54
Cthulhu
2
6
8
1
L
Thoth
Skeetlar
Thoth
10
5
4
2.4
W
Chiron
5
5
4
1.4
L
Susano
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,012
Damage
30,938
43,779
Taken
40,213
20,412
Mitigated
26,616
14,686
Healing
2,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,632
2,486
0
6,774
16,015
4,545
1,054
9,926
6,089
43,774
0
L
4,961
464
0
1,480
19,083
19,236
88
11,952
7,131
21,624
0
W
Cthulhu
Rhys54
Cthulhu
9,585
176
596
2,554
16,663
12,868
0
8,215
8,448
39,593
0
L
Thoth
Skeetlar
Thoth
18,770
1,091
0
1,230
11,568
4,018
1,143
6,702
4,866
62,805
0
W
Chiron
8,795
3,479
1,588
3,174
11,101
2,999
1,789
5,645
5,450
0
34,330
L
Susano
7,207
1,657
0
0
9,562
3,362
0
3,729
5,833
0
43,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,673
Gold Earned
34,311
160
Minions Killed
150
0
Camps Cleared
0
789,259
Distance Traveled
809,512
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,807
738
66
4
0
244,367
4
L
Ymir
11,498
719
18
1
0
261,272
1
W
Cthulhu
10,844
678
47
3
0
287,556
1
L
Thoth
12,039
752
73
5
0
256,068
1
W
Chiron
11,022
689
47
3
0
257,336
0
L
Susano
10,774
673
59
4
0
292,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role