Player Matchup

Chang'e
Chang'e
AWES0M3 ichu
Chang'e
Level 33
God Stats
8W - 2L
1,500 SR
Queue Stats
373W - 359L
1,498 Elo+
Party 1
Neith
Neith
GagnonMedic
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Susano
Susano
H2o Zodiac
Susano
Level 28
God Stats
8W - 6L
1,669 SR
Queue Stats
27W - 41L
1,666 Elo+
Party 1
Vulcan
Vulcan
Jungbuns2626
Vulcan
Level 16
God Stats
5W - 5L
1,500 SR
Queue Stats
69W - 81L
1,500 Elo+
Solo
Cthulhu
Cthulhu
s3n94
Cthulhu
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,534 SR
1,533 Elo+

VS

Team Averages
Level 13
1,417 SR
1,394 Elo+
Hou Yi
Hou Yi
Dadsbettas
Hou Yi
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Artemis
Artemis
JuniorSlayz
Artemis
Level 8
God Stats
4W - 6L
1,087 SR
Queue Stats
4W - 7L
972 Elo+
Solo
Osiris
Osiris
LilFlakyChung
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Solo
Bakasura
Bakasura
aToxicVibe
Bakasura
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 51L
1,500 Elo+
Solo
Ra
Ra
jackyluhter
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AWES0M3 ichu
Chang'e
12
2 / 0 / 3
6,754
482
4,534
5,041
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
1 / 1 / 0
7,250
518
4,417
6,509
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
H2o Zodiac
Susano
12
3 / 0 / 2
6,571
469
3,169
6,940
2,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
11
1 / 1 / 0
6,540
467
2,471
3,956
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cthulhu
s3n94
Cthulhu
2
0 / 1 / 0
4,322
309
396
880
463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dadsbettas
Hou Yi
9
1 / 1 / 0
5,655
404
1,496
4,657
1,329
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
JuniorSlayz
Artemis
10
0 / 0 / 1
5,834
417
2,245
2,813
775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 4 / 0
5,489
392
4,378
8,182
5,014
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
aToxicVibe
Bakasura
12
2 / 1 / 1
7,066
505
4,744
9,558
3,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

3
0 / 1 / 1
4,547
325
726
1,300
373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
3
3
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AWES0M3 ichu
Chang'e
2
0
3
3.5
L
Hou Yi
Dadsbettas
Hou Yi
1
1
0
1
W
1
1
0
1
W
Susano
H2o Zodiac
Susano
3
0
2
4
W
Vulcan
1
1
0
1
L
Artemis
JuniorSlayz
Artemis
0
0
1
0.5
L
0
4
0
0
L
Bakasura
aToxicVibe
Bakasura
2
1
1
2.5
L
0
1
1
0.5
W
Cthulhu
s3n94
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,987
Damage
13,589
23,326
Taken
26,510
7,883
Mitigated
11,330
11,152
Healing
8,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AWES0M3 ichu
Chang'e
4,534
952
1,963
3,707
5,041
1,583
395
0
4,966
31,904
0
L
Hou Yi
Dadsbettas
Hou Yi
1,496
494
0
1,032
4,657
1,329
817
0
4,657
0
14,860
W
4,417
2,023
0
3,816
6,509
2,219
2,069
0
6,395
0
37,704
W
Susano
H2o Zodiac
Susano
3,169
788
0
1,591
6,940
2,308
176
0
6,865
0
14,444
W
Vulcan
2,471
1,538
0
0
3,956
1,310
1,562
295
3,496
26,348
0
L
Artemis
JuniorSlayz
Artemis
2,245
784
0
1,375
2,813
775
1,180
1,414
1,356
0
26,037
L
4,378
1,531
87
720
8,182
5,014
228
3,170
4,790
0
25,547
L
Bakasura
aToxicVibe
Bakasura
4,744
3,998
0
5,102
9,558
3,839
0
1,356
8,162
0
27,618
L
726
312
0
0
1,300
373
334
1,106
144
5,568
0
W
Cthulhu
s3n94
Cthulhu
396
99
0
75
880
463
0
431
449
1,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,437
Gold Earned
28,591
246
Minions Killed
195
0
Camps Cleared
0
1,030,848
Distance Traveled
984,699
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,754
482
80
6
0
235,871
0
L
Hou Yi
5,655
404
20
1
0
183,313
3
W
Neith
7,250
518
69
5
0
226,764
2
W
Susano
6,571
469
35
3
0
261,955
0
W
Vulcan
6,540
467
60
4
0
243,286
0
L
Artemis
5,834
417
41
3
0
209,129
0
L
Osiris
5,489
392
44
3
0
224,584
4
L
Bakasura
7,066
505
83
6
0
286,840
0
L
Ra
4,547
325
7
1
0
80,833
0
W
Cthulhu
4,322
309
2
0
0
62,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role