Player Matchup

Hercules
Hercules
ChocolateGldNuts
Hercules
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,829 Elo+
Solo
Chronos
Chronos
KataPG
Chronos
Level 59
God Stats
4W - 5L
1,500 SR
Queue Stats
613W - 566L
1,641 Elo+
Party 1
Cernunnos
Cernunnos
fpsSensei
Cernunnos
Level 64
God Stats
8W - 4L
1,852 SR
Queue Stats
565W - 532L
1,725 Elo+
Party 1
Cthulhu
Cthulhu
legendary11
Cthulhu
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 75L
1,361 Elo+
Solo
Loki
Loki
sincityslumdog
Loki
Level 102
God Stats
2W - 4L
1,500 SR
Queue Stats
550W - 548L
1,808 Elo+
Party 1
Team Averages
Level 69
1,570 SR
1,673 Elo+

VS

Team Averages
Level 100
1,640 SR
1,701 Elo+
Discordia
Discordia
BluBrawls
Discordia
Level 80
God Stats
24W - 22L
1,500 SR
Queue Stats
162W - 187L
1,662 Elo+
Party 2
Ymir
Ymir
GranWizrdMan660
Ymir
Level 100
God Stats
4W - 3L
1,702 SR
Queue Stats
212W - 196L
1,739 Elo+
Party 2
Achilles
Achilles
MRKO0LA1D
Achilles
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 184L
1,678 Elo+
Party 2
Heimdallr
Heimdallr
Whyw0lf437
Heimdallr
Level 66
God Stats
2W - 1L
1,783 SR
Queue Stats
14W - 4L
1,736 Elo+
Solo
Ne Zha
Ne Zha
mrtoaster7734
Ne Zha
Level 144
God Stats
1W - 3L
1,715 SR
Queue Stats
232W - 241L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 0
9,465
592
6,984
9,738
7,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
KataPG
Chronos
14
6 / 0 / 4
9,029
564
8,220
11,768
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
fpsSensei
Cernunnos
14
4 / 5 / 6
8,993
562
9,770
12,512
4,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
legendary11
Cthulhu
13
6 / 1 / 8
9,328
583
11,218
14,400
11,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 0 / 5
9,525
595
4,791
10,609
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BluBrawls
Discordia
14
0 / 2 / 0
7,733
483
6,384
8,046
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 5
7,383
461
5,673
16,690
8,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
MRKO0LA1D
Achilles
12
0 / 4 / 0
7,027
439
4,452
8,418
6,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Whyw0lf437
Heimdallr
13
4 / 5 / 1
8,094
506
8,454
11,021
3,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 6 / 1
7,269
454
8,416
16,415
5,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
23
Kills
6
6
Deaths
23
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
BluBrawls
Discordia
0
2
0
0
W
4
0
0
4
L
1
6
5
0.58
W
Chronos
KataPG
Chronos
6
0
4
8
L
Achilles
MRKO0LA1D
Achilles
0
4
0
0
L
Heimdallr
Whyw0lf437
Heimdallr
4
5
1
0.9
W
Cernunnos
fpsSensei
Cernunnos
4
5
6
1.4
W
Cthulhu
legendary11
Cthulhu
6
1
8
10
L
1
6
1
0.25
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,983
Damage
33,379
59,027
Taken
60,590
32,024
Mitigated
27,393
21,157
Healing
14,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BluBrawls
Discordia
6,384
890
0
1,796
8,046
2,958
0
4,388
3,658
52,237
0
W
6,984
2,794
0
3,034
9,738
7,826
124
1,576
7,653
0
47,780
L
5,673
1,460
358
3,066
16,690
8,396
0
7,081
9,609
21,050
0
W
Chronos
KataPG
Chronos
8,220
3,566
0
5,600
11,768
4,214
972
3,811
7,667
47,887
0
L
Achilles
MRKO0LA1D
Achilles
4,452
1,246
0
2,170
8,418
6,572
0
0
8,165
0
33,350
L
Heimdallr
Whyw0lf437
Heimdallr
8,454
5,380
0
947
11,021
3,510
0
2,258
8,763
0
47,878
W
Cernunnos
fpsSensei
Cernunnos
9,770
4,933
0
5,373
12,512
4,578
353
3,018
9,494
0
55,082
W
Cthulhu
legendary11
Cthulhu
11,218
1,154
0
2,804
14,400
11,536
318
2,667
11,598
37,550
0
L
8,416
3,362
0
5,803
16,415
5,957
0
5,711
10,679
0
48,911
W
4,791
743
0
4,346
10,609
3,870
0
432
10,096
0
68,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,340
Gold Earned
37,506
485
Minions Killed
342
0
Camps Cleared
0
1,553,158
Distance Traveled
1,409,832
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,733
483
101
6
0
293,175
3
W
Hercules
9,465
592
115
7
0
297,710
0
L
Ymir
7,383
461
29
2
0
291,063
5
W
Chronos
9,029
564
94
6
0
287,948
3
L
Achilles
7,027
439
56
4
0
237,133
0
L
Heimdallr
8,094
506
70
4
0
293,556
1
W
Cernunnos
8,993
562
88
6
0
317,754
0
W
Cthulhu
9,328
583
51
3
0
311,317
2
L
Ne Zha
7,269
454
86
5
0
294,905
5
W
Loki
9,525
595
137
9
0
338,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role