Player Matchup

Cthulhu
Cthulhu
AzCeZiNo
Cthulhu
Level 29
God Stats
15W - 15L
1,357 SR
Queue Stats
41W - 52L
1,343 Elo+
Solo
Baron Samedi
Baron Samedi
CrabGrab
Baron Samedi
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Ullr
Ullr
Kidc986
Ullr
Level 29
God Stats
2W - 2L
1,668 SR
Queue Stats
29W - 31L
1,342 Elo+
Solo
King Arthur
King Arthur
TarTar12
King Arthur
Level 19
God Stats
0W - 3L
1,267 SR
Queue Stats
6W - 11L
1,285 Elo+
Party 2
Fenrir
Fenrir
thehunterer
Fenrir
Level 25
God Stats
4W - 5L
1,189 SR
Queue Stats
36W - 31L
1,443 Elo+
Solo
Team Averages
Level 23
1,396 SR
1,382 Elo+

VS

Team Averages
Level 42
1,539 SR
1,536 Elo+
Kukulkan
Kukulkan
AndyIF12
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Eddiemoney17
Sun Wukong
Level 10
God Stats
15W - 11L
1,500 SR
Queue Stats
143W - 118L
1,680 Elo+
Solo
Thanatos
Thanatos
Grundle69McSwag
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
StormCaller310
Chiron
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
theJaco
Guan Yu
Level 29
God Stats
1W - 0L
1,695 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AzCeZiNo
Cthulhu
13
0 / 3 / 2
7,285
405
5,236
9,062
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
CrabGrab
Baron Samedi
13
2 / 5 / 3
8,208
456
8,200
10,577
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Kidc986
Ullr
13
1 / 4 / 1
7,465
415
5,126
9,643
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TarTar12
King Arthur
13
0 / 6 / 0
7,432
413
1,756
13,936
8,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
14
7 / 4 / 2
9,165
509
8,054
14,700
6,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AndyIF12
Kukulkan
15
3 / 5 / 4
9,139
508
6,702
7,489
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Eddiemoney17
Sun Wukong
17
5 / 0 / 4
10,567
587
11,147
8,805
7,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
15
5 / 3 / 6
9,285
516
8,272
11,417
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 1 / 4
9,337
519
11,550
11,382
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
theJaco
Guan Yu
14
3 / 1 / 7
8,619
479
3,627
11,261
9,812
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
10
Kills
22
22
Deaths
10
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AndyIF12
Kukulkan
3
5
4
1
L
Cthulhu
AzCeZiNo
Cthulhu
0
3
2
0.33
L
Baron Samedi
CrabGrab
Baron Samedi
2
5
3
0.7
W
Sun Wukong
Eddiemoney17
Sun Wukong
5
0
4
7
W
Thanatos
5
3
6
2.67
L
Ullr
Kidc986
Ullr
1
4
1
0.38
W
6
1
4
8
L
King Arthur
TarTar12
King Arthur
0
6
0
0
W
Guan Yu
theJaco
Guan Yu
3
1
7
6.5
L
Fenrir
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,372
Damage
41,298
57,918
Taken
50,354
26,375
Mitigated
28,134
11,365
Healing
29,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AndyIF12
Kukulkan
6,702
1,230
0
772
7,489
2,775
192
4,146
3,343
43,268
0
L
Cthulhu
AzCeZiNo
Cthulhu
5,236
134
192
1,023
9,062
3,679
0
1,313
7,749
41,618
0
L
Baron Samedi
CrabGrab
Baron Samedi
8,200
889
312
1,044
10,577
4,535
238
2,450
8,052
38,225
0
W
Sun Wukong
Eddiemoney17
Sun Wukong
11,147
1,693
0
5,410
8,805
7,581
582
749
7,780
0
57,532
W
Thanatos
8,272
1,392
0
11,974
11,417
3,859
1,143
875
10,542
0
53,185
L
Ullr
Kidc986
Ullr
5,126
1,524
0
1,736
9,643
3,447
601
622
8,996
0
38,992
W
11,550
6,994
1,370
5,281
11,382
4,107
2
3,918
7,439
0
61,261
L
King Arthur
TarTar12
King Arthur
1,756
129
0
2,672
13,936
8,173
44
1,701
11,774
0
24,620
W
Guan Yu
theJaco
Guan Yu
3,627
371
954
3,356
11,261
9,812
376
3,748
7,200
0
29,654
L
Fenrir
8,054
1,546
0
4,386
14,700
6,541
0
616
14,034
0
55,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,555
Gold Earned
46,947
353
Minions Killed
463
0
Camps Cleared
0
1,626,639
Distance Traveled
1,798,137
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,139
508
101
6
0
349,931
4
L
Cthulhu
7,285
405
83
5
0
262,236
4
L
Baron Samedi
8,208
456
73
4
0
311,147
2
W
Sun Wukong
10,567
587
118
7
0
365,320
1
W
Thanatos
9,285
516
91
5
0
371,121
1
L
Ullr
7,465
415
72
4
0
308,087
0
W
Chiron
9,337
519
100
6
0
326,921
3
L
King Arthur
7,432
413
46
3
0
360,506
0
W
Guan Yu
8,619
479
53
3
0
384,844
5
L
Fenrir
9,165
509
79
4
0
384,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role