Player Matchup

Jormungandr
Jormungandr
DsHDark
Jormungandr
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
227W - 245L
1,530 Elo+
Party 1
Nu Wa
Nu Wa
GilsaodaKombi
Nu Wa
Level 45
God Stats
1W - 2L
1,312 SR
Queue Stats
57W - 65L
1,476 Elo+
Party 1
Rama
Rama
JocaDoMorrao
Rama
Level 86
God Stats
3W - 4L
1,500 SR
Queue Stats
258W - 263L
1,320 Elo+
Party 1
Set
Set
TheLagoonX
Set
Level 107
God Stats
4W - 4L
1,308 SR
Queue Stats
78W - 91L
1,368 Elo+
Party 1
Kuzenbo
Kuzenbo
Xy SeVen yX
Kuzenbo
Level 87
God Stats
1W - 1L
1,688 SR
Queue Stats
50W - 66L
1,571 Elo+
Party 1
Team Averages
Level 85
1,462 SR
1,453 Elo+

VS

Team Averages
Level 97
1,591 SR
1,577 Elo+
Artemis
Artemis
Becacsc
Artemis
Level 152
God Stats
3W - 1L
1,492 SR
Queue Stats
18W - 30L
1,360 Elo+
Party 3
Cthulhu
Cthulhu
DoctorManucs
Cthulhu
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
187W - 167L
1,590 Elo+
Party 3
Jormungandr
Jormungandr
Gropius
Jormungandr
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 168L
1,481 Elo+
Party 2
Susano
Susano
Xizugari
Susano
Level 107
God Stats
2W - 2L
1,732 SR
Queue Stats
138W - 120L
1,706 Elo+
Party 2
Hera
Hera
luizabrunaa
Hera
Level 39
God Stats
2W - 0L
1,733 SR
Queue Stats
6W - 3L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DsHDark
Jormungandr
12
0 / 7 / 3
7,604
475
7,249
14,254
6,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 3 / 1
7,042
440
4,387
7,377
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 7 / 3
6,395
400
7,279
12,329
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
6 / 4 / 0
9,256
579
6,716
13,118
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Xy SeVen yX
Kuzenbo
10
1 / 5 / 2
6,988
437
6,224
15,123
15,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Becacsc
Artemis
12
4 / 0 / 8
8,121
508
7,646
6,103
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
DoctorManucs
Cthulhu
12
3 / 3 / 6
7,664
479
7,014
15,109
9,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Gropius
Jormungandr
12
3 / 2 / 13
8,296
519
9,479
11,006
8,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
Xizugari
Susano
16
13 / 2 / 5
9,950
622
9,742
12,174
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
3 / 1 / 7
9,578
599
12,290
7,352
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
8
Kills
26
26
Deaths
8
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artemis
Becacsc
Artemis
4
0
8
8
W
Cthulhu
DoctorManucs
Cthulhu
3
3
6
2
L
Jormungandr
DsHDark
Jormungandr
0
7
3
0.21
L
1
3
1
0.5
W
Jormungandr
Gropius
Jormungandr
3
2
13
4.75
L
0
7
3
0.21
L
6
4
0
1.5
W
Susano
Xizugari
Susano
13
2
5
7.75
L
Kuzenbo
Xy SeVen yX
Kuzenbo
1
5
2
0.4
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,855
Damage
46,171
62,201
Taken
51,744
33,884
Mitigated
27,705
13,676
Healing
16,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Becacsc
Artemis
7,646
3,374
0
1,782
6,103
1,993
2,106
1,909
4,194
0
33,736
W
Cthulhu
DoctorManucs
Cthulhu
7,014
562
228
4,463
15,109
9,824
247
5,404
9,705
33,322
0
L
Jormungandr
DsHDark
Jormungandr
7,249
1,859
0
1,793
14,254
6,272
798
7,029
7,131
44,574
0
L
4,387
930
0
338
7,377
2,413
0
4,095
2,996
33,544
0
W
Jormungandr
Gropius
Jormungandr
9,479
2,093
0
3,110
11,006
8,716
604
3,087
7,919
36,584
0
L
7,279
5,217
0
3,343
12,329
4,014
326
6,454
5,821
0
31,610
L
6,716
2,541
0
4,704
13,118
5,434
0
3,641
9,431
0
67,226
W
Susano
Xizugari
Susano
9,742
2,610
0
3,718
12,174
4,456
1,565
3,728
8,446
0
53,768
L
Kuzenbo
Xy SeVen yX
Kuzenbo
6,224
2,947
528
2,970
15,123
15,751
138
7,043
8,039
15,976
0
W
12,290
3,309
0
2,924
7,352
2,716
41
3,732
3,620
66,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,285
Gold Earned
43,609
348
Minions Killed
417
0
Camps Cleared
0
1,356,782
Distance Traveled
1,590,720
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,121
508
70
4
0
289,138
1
W
Cthulhu
7,664
479
62
4
0
281,283
0
L
Jormungandr
7,604
475
98
6
0
255,511
3
L
Nu Wa
7,042
440
63
4
0
213,697
0
W
Jormungandr
8,296
519
50
3
0
321,264
4
L
Rama
6,395
400
55
3
0
269,479
3
L
Set
9,256
579
114
7
0
309,510
3
W
Susano
9,950
622
89
6
0
372,939
4
L
Kuzenbo
6,988
437
18
1
0
308,585
0
W
Hera
9,578
599
146
9
0
326,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role