Player Matchup

King Arthur
King Arthur
CJBiggie
King Arthur
Level 67
God Stats
5W - 3L
1,733 SR
Queue Stats
99W - 95L
1,577 Elo+
Party 2
Ymir
Ymir
FivestheGuy
Ymir
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 17L
1,632 Elo+
Party 2
Anhur
Anhur
IrrelevantSith
Anhur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,614 Elo+
Party 2
Olorun
Olorun
JellyfishDreamer
Olorun
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 145L
1,596 Elo+
Party 2
Hun Batz
Hun Batz
Monkieee
Hun Batz
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 96L
1,596 Elo+
Party 2
Team Averages
Level 74
1,547 SR
1,603 Elo+

VS

Team Averages
Level 93
1,461 SR
1,589 Elo+
Anubis
Anubis
DiffMePls
Anubis
Level 109
God Stats
2W - 3L
1,306 SR
Queue Stats
168W - 160L
1,544 Elo+
Party 3
Nemesis
Nemesis
Kittybean
Nemesis
Level 126
God Stats
5W - 6L
1,500 SR
Queue Stats
67W - 75L
1,604 Elo+
Party 1
Cthulhu
Cthulhu
UnusedOnion
Cthulhu
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,604 Elo+
Party 1
Artemis
Artemis
VizualNinja7
Artemis
Level 46
God Stats
9W - 2L
1,500 SR
Queue Stats
75W - 75L
1,735 Elo+
Solo
King Arthur
King Arthur
VodkaSauce
King Arthur
Level 87
God Stats
14W - 8L
1,500 SR
Queue Stats
445W - 426L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CJBiggie
King Arthur
19
0 / 6 / 2
11,532
444
7,348
25,048
19,312
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 11 / 3
9,496
365
8,318
27,075
27,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 8 / 4
11,441
440
11,120
17,631
4,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 5 / 3
11,675
449
13,452
18,976
6,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
Monkieee
Hun Batz
19
9 / 6 / 2
12,846
494
23,430
24,748
10,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DiffMePls
Anubis
20
15 / 5 / 7
15,577
599
25,783
22,475
14,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Kittybean
Nemesis
20
7 / 3 / 14
14,475
557
15,781
19,005
9,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
UnusedOnion
Cthulhu
19
4 / 1 / 15
12,856
494
13,217
20,877
24,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
VizualNinja7
Artemis
20
5 / 2 / 11
14,981
576
18,505
17,511
8,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
VodkaSauce
King Arthur
20
5 / 2 / 6
14,059
541
18,434
22,297
22,167
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
13
Kills
36
36
Deaths
13
14
Assists
53
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CJBiggie
King Arthur
0
6
2
0.17
W
Anubis
DiffMePls
Anubis
15
5
7
3.7
L
0
11
3
0.14
L
1
8
4
0.38
L
3
5
3
0.9
W
Nemesis
Kittybean
Nemesis
7
3
14
4.67
L
Hun Batz
Monkieee
Hun Batz
9
6
2
1.67
W
Cthulhu
UnusedOnion
Cthulhu
4
1
15
11.5
W
Artemis
VizualNinja7
Artemis
5
2
11
5.25
W
King Arthur
VodkaSauce
King Arthur
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,668
Damage
91,720
113,478
Taken
102,165
67,911
Mitigated
79,168
23,041
Healing
41,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CJBiggie
King Arthur
7,348
384
0
5,324
25,048
19,312
128
2,832
22,216
719
78,283
W
Anubis
DiffMePls
Anubis
25,783
734
0
11,449
22,475
14,089
1,114
4,104
18,371
94,091
0
L
8,318
2,046
0
490
27,075
27,028
0
8,549
18,526
45,830
0
L
11,120
3,768
0
110
17,631
4,917
0
10,488
7,143
0
65,336
L
13,452
6,712
364
8,391
18,976
6,197
118
10,090
8,886
87,393
0
W
Nemesis
Kittybean
Nemesis
15,781
6,540
0
7,630
19,005
9,675
1,305
3,799
15,206
0
97,467
L
Hun Batz
Monkieee
Hun Batz
23,430
8,999
0
8,362
24,748
10,457
0
7,041
17,707
0
93,239
W
Cthulhu
UnusedOnion
Cthulhu
13,217
882
1,643
4,041
20,877
24,738
213
9,304
11,573
53,854
0
W
Artemis
VizualNinja7
Artemis
18,505
12,305
0
9,188
17,511
8,499
4,658
5,341
12,170
0
127,703
W
King Arthur
VodkaSauce
King Arthur
18,434
2,897
0
7,620
22,297
22,167
228
836
21,461
0
91,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,990
Gold Earned
71,948
614
Minions Killed
634
0
Camps Cleared
0
2,153,362
Distance Traveled
2,499,574
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,532
444
153
6
0
447,800
1
W
Anubis
15,577
599
128
5
0
406,562
0
L
Ymir
9,496
365
83
3
0
362,094
3
L
Anhur
11,441
440
109
4
0
440,123
2
L
Olorun
11,675
449
142
5
0
410,412
8
W
Nemesis
14,475
557
119
5
0
590,762
9
L
Hun Batz
12,846
494
127
5
0
492,933
4
W
Cthulhu
12,856
494
70
3
0
525,294
5
W
Artemis
14,981
576
166
6
0
439,463
7
W
King Arthur
14,059
541
151
6
0
537,493
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role