Player Matchup

Ganesha
Ganesha
Dragota9686
Ganesha
Level 17
God Stats
5W - 9L
1,500 SR
Queue Stats
124W - 173L
1,336 Elo+
Solo
Odin
Odin
Pappuccino
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,882 Elo+
Party 1
Jing Wei
Jing Wei
SaltyOpal
Jing Wei
Level 65
God Stats
27W - 30L
1,754 SR
Queue Stats
1,048W - 1,133L
1,779 Elo+
Party 1
Fenrir
Fenrir
Simp1Actual
Fenrir
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
209W - 252L
1,882 Elo+
Party 1
Aphrodite
Aphrodite
weeabougie
Aphrodite
Level 28
God Stats
4W - 1L
1,744 SR
Queue Stats
37W - 32L
1,779 Elo+
Party 1
Team Averages
Level 30
1,600 SR
1,732 Elo+

VS

Team Averages
Level 10
1,462 SR
1,420 Elo+
Artemis
Artemis
GabeAl
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,538 Elo+
Solo
Guan Yu
Guan Yu
Maximunthehormon
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,216 Elo+
Solo
Ares
Ares
WallyBango
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,514 Elo+
Solo
Kukulkan
Kukulkan
jeison632470
Kukulkan
Level 7
God Stats
0W - 2L
1,309 SR
Queue Stats
0W - 2L
1,332 Elo+
Solo
Bellona
Bellona
victor_69GF
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dragota9686
Ganesha
9
0 / 2 / 8
6,166
514
4,250
7,161
3,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 2 / 0
6,469
539
4,462
5,528
3,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jing Wei
SaltyOpal
Jing Wei
10
5 / 0 / 6
6,543
545
5,070
4,242
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
10
3 / 2 / 4
6,242
520
2,417
9,000
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
weeabougie
Aphrodite
13
10 / 0 / 3
8,324
694
9,731
8,958
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GabeAl
Artemis
9
1 / 2 / 1
5,474
456
2,482
6,119
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 5 / 0
4,834
403
2,856
8,801
4,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 4 / 3
5,511
459
2,683
9,374
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
jeison632470
Kukulkan
10
0 / 3 / 0
5,485
457
4,133
4,421
1,559
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
victor_69GF
Bellona
9
2 / 7 / 0
5,210
434
3,468
8,479
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
21
Kills
5
6
Deaths
21
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Dragota9686
Ganesha
0
2
8
2
L
Artemis
GabeAl
Artemis
1
2
1
0.75
L
1
5
0
0.2
W
3
2
0
1.5
W
Jing Wei
SaltyOpal
Jing Wei
5
0
6
8
W
Fenrir
3
2
4
2.5
L
1
4
3
0.63
L
Kukulkan
jeison632470
Kukulkan
0
3
0
0
L
Bellona
victor_69GF
Bellona
2
7
0
0.29
W
Aphrodite
weeabougie
Aphrodite
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,930
Damage
15,622
34,889
Taken
37,194
13,818
Mitigated
18,938
14,959
Healing
4,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Dragota9686
Ganesha
4,250
569
0
907
7,161
3,529
0
2,186
4,975
19,116
0
L
Artemis
GabeAl
Artemis
2,482
950
0
2,380
6,119
1,789
626
1,085
4,831
0
21,521
L
2,856
777
280
952
8,801
4,750
172
2,713
5,815
0
11,888
W
4,462
2,389
0
293
5,528
3,020
612
0
5,452
0
23,232
W
Jing Wei
SaltyOpal
Jing Wei
5,070
3,013
0
2,500
4,242
1,117
1,184
1,189
3,053
0
23,563
W
Fenrir
2,417
625
183
3,556
9,000
3,184
20
1,021
7,979
0
28,547
L
2,683
283
0
611
9,374
6,523
0
3,590
5,632
9,791
0
L
Kukulkan
jeison632470
Kukulkan
4,133
890
0
0
4,421
1,559
502
3,032
1,103
32,001
0
L
Bellona
victor_69GF
Bellona
3,468
1,242
0
544
8,479
4,317
0
2,856
5,542
0
18,070
W
Aphrodite
weeabougie
Aphrodite
9,731
399
581
6,939
8,958
2,968
680
2,420
6,388
44,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,744
Gold Earned
26,514
266
Minions Killed
151
0
Camps Cleared
0
1,206,489
Distance Traveled
1,045,499
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,166
514
2
0
0
273,231
0
L
Artemis
5,474
456
36
3
0
192,396
0
L
Guan Yu
4,834
403
12
1
0
207,016
0
W
Odin
6,469
539
57
5
0
236,251
1
W
Jing Wei
6,543
545
58
5
0
232,227
6
W
Fenrir
6,242
520
56
5
0
239,999
1
L
Ares
5,511
459
18
2
0
208,549
1
L
Kukulkan
5,485
457
56
5
0
201,212
0
L
Bellona
5,210
434
29
2
0
236,326
0
W
Aphrodite
8,324
694
93
8
0
224,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role