Player Matchup

Hel
Hel
JoelSchizzle
Hel
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 90L
1,452 Elo+
Party 4
Ares
Ares
Shclap
Ares
Level 5
God Stats
2W - 1L
1,733 SR
Queue Stats
16W - 6L
1,399 Elo+
Party 2
Thor
Thor
TheCaptain806
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 33L
1,500 Elo+
Party 2
Medusa
Medusa
Widdershins_King
Medusa
Level 17
God Stats
10W - 10L
1,285 SR
Queue Stats
115W - 99L
1,542 Elo+
Party 2
Kukulkan
Kukulkan
zynx-_-boxedyou
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Team Averages
Level 10
1,504 SR
1,479 Elo+

VS

Team Averages
Level 33
1,349 SR
1,483 Elo+
Olorun
Olorun
AmberNest487657
Olorun
Level 6
God Stats
3W - 3L
1,322 SR
Queue Stats
12W - 5L
1,490 Elo+
Party 1
Bellona
Bellona
FlankZeppelin
Bellona
Level 47
God Stats
37W - 28L
1,500 SR
Queue Stats
146W - 150L
1,542 Elo+
Party 1
Heimdallr
Heimdallr
GSE TBABY
Heimdallr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 147L
1,500 Elo+
Party 3
Fenrir
Fenrir
RNT OG
Fenrir
Level 96
God Stats
4W - 3L
1,100 SR
Queue Stats
113W - 110L
1,396 Elo+
Party 3
Yemoja
Yemoja
SunshinyTag7396
Yemoja
Level 7
God Stats
8W - 1L
1,322 SR
Queue Stats
11W - 6L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,684
360
993
6,322
2,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Ares
Shclap
Ares
7
0 / 6 / 1
5,276
406
2,978
8,799
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 6 / 0
5,051
389
1,364
7,837
2,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

10
4 / 1 / 0
6,191
476
6,215
5,280
1,749
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
7
1 / 3 / 1
4,964
382
1,576
5,315
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,063
543
4,780
3,019
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
14
11 / 0 / 1
8,416
647
9,775
6,296
5,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
GSE TBABY
Heimdallr
7
0 / 5 / 1
5,173
398
1,860
8,963
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
RNT OG
Fenrir
13
8 / 0 / 3
7,972
613
4,273
5,927
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 1
6,798
523
3,025
5,204
2,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
22
22
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Bellona
11
0
1
11.5
W
Heimdallr
GSE TBABY
Heimdallr
0
5
1
0.1
L
0
6
0
0
W
Fenrir
RNT OG
Fenrir
8
0
3
9.5
L
Ares
Shclap
Ares
0
6
1
0.08
W
0
0
1
0.5
L
0
6
0
0
L
4
1
0
4
L
Kukulkan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,126
Damage
23,713
33,553
Taken
29,409
12,380
Mitigated
14,158
2,401
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,780
2,064
0
1,892
3,019
1,081
1,842
1,553
1,466
34,670
0
W
Bellona
9,775
3,308
0
1,524
6,296
5,729
586
2,244
4,052
0
42,231
W
Heimdallr
GSE TBABY
Heimdallr
1,860
699
0
1,296
8,963
2,627
145
1,186
7,777
0
12,756
L
993
263
737
1,012
6,322
2,340
62
2,662
3,660
13,065
0
W
Fenrir
RNT OG
Fenrir
4,273
577
0
3,820
5,927
2,359
0
111
5,816
0
41,387
L
Ares
Shclap
Ares
2,978
298
0
529
8,799
4,113
146
576
8,048
8,497
0
W
3,025
587
758
1,730
5,204
2,362
539
453
4,751
27,686
0
L
1,364
459
0
123
7,837
2,699
344
0
7,587
0
18,153
L
6,215
3,070
0
0
5,280
1,749
0
2,142
3,138
0
27,739
L
Kukulkan
1,576
425
0
0
5,315
1,479
0
2,425
2,890
12,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,166
Gold Earned
35,422
138
Minions Killed
282
0
Camps Cleared
0
1,137,834
Distance Traveled
1,206,588
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,063
543
64
5
0
213,120
0
W
Bellona
8,416
647
69
5
0
249,868
0
W
Heimdallr
5,173
398
21
2
0
214,105
0
L
Hel
4,684
360
21
2
0
193,530
1
W
Fenrir
7,972
613
88
7
0
296,560
0
L
Ares
5,276
406
12
1
0
243,143
0
W
Yemoja
6,798
523
40
3
0
232,935
0
L
Thor
5,051
389
29
2
0
224,157
4
L
Medusa
6,191
476
56
4
0
266,950
2
L
Kukulkan
4,964
382
20
2
0
210,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role