Player Matchup

Olorun
Olorun
Grojmeir93
Olorun
Level 108
God Stats
8W - 7L
1,285 SR
Queue Stats
319W - 314L
1,740 Elo+
Party 1
Baron Samedi
Baron Samedi
Jccamden
Baron Samedi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 4L
1,720 Elo+
Party 1
Hades
Hades
Vorlash24
Hades
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 46L
1,449 Elo+
Party 1
Thoth
Thoth
delojesus
Thoth
Level 141
God Stats
4W - 6L
1,500 SR
Queue Stats
256W - 246L
1,696 Elo+
Party 1
Chaac
Chaac
xxALxx
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 99
1,457 SR
1,621 Elo+

VS

Team Averages
Level 56
1,500 SR
1,625 Elo+
Medusa
Medusa
Firenutz1998
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Thoth
Thoth
ForwindXXEthos
Thoth
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,715 Elo+
Party 3
Sylvanus
Sylvanus
Mantecada
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Shakalake
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Hercules
Hercules
ZeroxZun
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 48L
1,908 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Grojmeir93
Olorun
16
0 / 5 / 18
9,892
618
9,466
18,175
8,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Jccamden
Baron Samedi
12
0 / 1 / 9
9,196
575
3,246
4,219
1,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Hades
Vorlash24
Hades
20
7 / 5 / 28
13,093
818
20,861
24,437
13,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
delojesus
Thoth
20
23 / 4 / 11
14,820
926
31,486
15,386
7,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
xxALxx
Chaac
20
9 / 3 / 20
13,415
838
18,947
35,141
32,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
2 / 13 / 7
9,888
618
15,954
19,560
9,308
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 9 / 10
10,404
650
13,557
15,853
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Mantecada
Sylvanus
19
3 / 5 / 11
9,931
621
9,579
22,350
25,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
Shakalake
Vamana
18
6 / 9 / 7
11,540
721
15,878
20,640
12,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
ZeroxZun
Hercules
20
4 / 4 / 9
11,619
726
17,595
22,039
24,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
61
39
Kills
17
18
Deaths
40
86
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
13
7
0.42
L
2
9
10
0.78
W
Olorun
Grojmeir93
Olorun
0
5
18
1.8
W
Baron Samedi
Jccamden
Baron Samedi
0
1
9
4.5
L
Sylvanus
Mantecada
Sylvanus
3
5
11
1.7
L
Vamana
Shakalake
Vamana
6
9
7
1.06
W
Hades
Vorlash24
Hades
7
5
28
4.2
L
Hercules
ZeroxZun
Hercules
4
4
9
2.13
W
Thoth
delojesus
Thoth
23
4
11
7.13
W
Chaac
xxALxx
Chaac
9
3
20
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,006
Damage
72,563
97,358
Taken
100,442
63,142
Mitigated
78,188
56,928
Healing
34,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
15,954
4,098
0
0
19,560
9,308
496
12,577
6,983
0
23,575
L
13,557
115
914
1,178
15,853
6,128
0
10,099
5,754
24,982
0
W
Olorun
Grojmeir93
Olorun
9,466
5,163
7,502
7,527
18,175
8,559
650
4,536
13,639
16,503
0
W
Baron Samedi
Jccamden
Baron Samedi
3,246
75
2,307
976
4,219
1,730
382
864
3,355
5,572
0
L
Sylvanus
Mantecada
Sylvanus
9,579
1,684
12,296
8,580
22,350
25,660
215
12,613
9,737
15,991
0
L
Vamana
Shakalake
Vamana
15,878
5,015
220
2,605
20,640
12,099
130
15,997
4,643
53
32,008
W
Hades
Vorlash24
Hades
20,861
2,462
2,940
9,027
24,437
13,313
351
6,412
18,025
38,305
0
L
Hercules
ZeroxZun
Hercules
17,595
4,162
1,683
7,016
22,039
24,993
854
13,890
8,149
0
30,184
W
Thoth
delojesus
Thoth
31,486
1,300
3,107
3,125
15,386
7,032
2,046
5,226
10,160
62,483
0
W
Chaac
xxALxx
Chaac
18,947
3,447
2,805
17,612
35,141
32,508
631
6,151
28,990
234
40,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,416
Gold Earned
53,382
162
Minions Killed
109
0
Camps Cleared
0
1,153,013
Distance Traveled
1,132,045
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,888
618
27
2
0
195,430
5
L
Thoth
10,404
650
18
1
0
244,933
0
W
Olorun
9,892
618
16
1
0
264,111
0
W
Baron Samedi
9,196
575
8
1
0
88,099
0
L
Sylvanus
9,931
621
16
1
0
208,448
2
L
Vamana
11,540
721
23
1
0
204,819
0
W
Hades
13,093
818
45
3
0
253,959
0
L
Hercules
11,619
726
25
2
0
278,415
0
W
Thoth
14,820
926
64
4
0
257,663
1
W
Chaac
13,415
838
29
2
0
289,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role