Player Matchup

Chaac
Chaac
Bl1zzardW1zard
Chaac
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
135W - 137L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ImYunho
Nu Wa
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 60L
1,234 Elo+
Party 3
Geb
Geb
LordAllen7699
Geb
Level 88
God Stats
21W - 17L
1,500 SR
Queue Stats
139W - 132L
1,500 Elo+
Party 2
Kali
Kali
Thanos363
Kali
Level 63
God Stats
3W - 3L
1,159 SR
Queue Stats
15W - 26L
1,234 Elo+
Party 3
Skadi
Skadi
kingofmean
Skadi
Level 64
God Stats
14W - 8L
1,267 SR
Queue Stats
15W - 8L
1,234 Elo+
Party 3
Team Averages
Level 76
1,385 SR
1,340 Elo+

VS

Team Averages
Level 61
1,526 SR
1,340 Elo+
Thoth
Thoth
 
Thoth
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ELSTEYN
King Arthur
Level 32
God Stats
2W - 3L
1,674 SR
Queue Stats
210W - 240L
1,439 Elo+
Party 1
Vulcan
Vulcan
RelativeTrain49
Vulcan
Level 41
God Stats
3W - 3L
1,500 SR
Queue Stats
339W - 394L
1,387 Elo+
Party 1
Fenrir
Fenrir
TacosDeAsada545
Fenrir
Level 12
God Stats
11W - 5L
1,454 SR
Queue Stats
77W - 77L
1,214 Elo+
Party 1
Apollo
Apollo
guerrerociber79
Apollo
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
157W - 159L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 3
10,461
581
5,268
9,681
8,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Nu Wa
ImYunho
Nu Wa
13
2 / 2 / 6
8,576
476
10,392
9,451
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
2 / 1 / 8
9,031
502
4,633
14,540
9,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kali
13
4 / 2 / 8
9,367
520
5,986
10,694
6,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
16
13 / 1 / 3
11,021
612
12,539
9,002
3,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
0 / 8 / 2
7,500
417
4,745
8,849
2,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
ELSTEYN
King Arthur
13
1 / 2 / 2
7,703
428
5,429
15,993
6,465
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
3 / 5 / 2
8,604
478
10,967
13,313
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

3
0 / 0 / 0
5,083
282
530
1,888
435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 7 / 3
6,953
386
7,125
12,092
5,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
22
Kills
6
6
Deaths
22
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
8
2
0.13
W
1
0
3
2.5
L
King Arthur
ELSTEYN
King Arthur
1
2
2
1
W
Nu Wa
ImYunho
Nu Wa
2
2
6
2.5
W
2
1
8
6
L
3
5
2
0.8
L
0
0
0
0
W
Kali
4
2
8
4
L
2
7
3
0.5
W
Skadi
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,818
Damage
28,796
53,368
Taken
52,135
31,435
Mitigated
19,718
18,626
Healing
9,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,745
464
0
250
8,849
2,503
969
1,313
7,536
39,063
0
W
5,268
801
0
3,846
9,681
8,823
2,484
703
8,978
0
57,434
L
King Arthur
ELSTEYN
King Arthur
5,429
724
0
3,220
15,993
6,465
0
2,951
13,042
0
37,688
W
Nu Wa
ImYunho
Nu Wa
10,392
4,029
0
3,030
9,451
3,219
1,808
3,893
5,558
45,210
0
W
4,633
84
438
1,943
14,540
9,293
1,699
5,244
9,296
26,717
0
L
10,967
4,279
0
3,990
13,313
4,482
517
6,662
6,651
62,616
0
L
530
55
0
396
1,888
435
0
703
1,185
0
3,034
W
Kali
5,986
2,968
489
5,080
10,694
6,594
1,536
3,609
7,085
3,895
23,373
L
7,125
3,483
0
1,955
12,092
5,833
13
3,821
8,271
2,337
24,643
W
Skadi
12,539
4,891
1,065
2,735
9,002
3,506
4,042
2,799
6,203
0
59,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,456
Gold Earned
35,843
388
Minions Killed
292
0
Camps Cleared
0
1,715,730
Distance Traveled
1,225,258
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,500
417
74
4
0
195,009
0
W
Chaac
10,461
581
113
6
0
331,074
1
L
King Arthur
7,703
428
76
4
0
331,332
0
W
Nu Wa
8,576
476
58
3
0
309,483
0
W
Geb
9,031
502
39
2
0
376,620
0
L
Vulcan
8,604
478
100
6
0
306,882
6
L
Fenrir
5,083
282
5
0
0
98,482
0
W
Kali
9,367
520
53
3
0
371,841
0
L
Apollo
6,953
386
37
2
0
293,553
0
W
Skadi
11,021
612
125
7
0
326,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role