Player Matchup

Geb
Geb
Bangel25
Geb
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
44W - 44L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Broszek04
Erlang Shen
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 214L
1,500 Elo+
Party 1
Artemis
Artemis
ChajakHeroni
Artemis
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
48W - 49L
1,500 Elo+
Party 1
Ra
Ra
PineKnight
Ra
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,500 Elo+
Party 1
Awilix
Awilix
SenileWalrus
Awilix
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 120
1,500 SR
1,500 Elo+

VS

Team Averages
Level 144
1,500 SR
1,612 Elo+
The Morrigan
The Morrigan
EpicSpaghetti
The Morrigan
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,500 Elo+
Party 3
Neith
Neith
HunterSlade
Neith
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 21L
1,500 Elo+
Party 3
Ra
Ra
Mood
Ra
Level 159
God Stats
21W - 18L
1,500 SR
Queue Stats
415W - 293L
2,060 Elo+
Party 2
Mulan
Mulan
Réhâb
Mulan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
XoMissKittyXo
Athena
Level 104
God Stats
6W - 1L
1,500 SR
Queue Stats
55W - 59L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,813
481
2,806
6,788
2,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Broszek04
Erlang Shen
11
1 / 3 / 0
6,131
613
3,950
9,497
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
ChajakHeroni
Artemis
8
0 / 2 / 0
5,027
503
3,761
4,815
1,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 3 / 1
5,776
578
2,894
5,578
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
9
1 / 3 / 0
5,386
539
1,022
7,462
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EpicSpaghetti
The Morrigan
10
0 / 0 / 6
5,825
583
1,901
4,274
1,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 0 / 1
6,259
626
6,808
5,845
1,662
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
Mood
Ra
14
5 / 1 / 0
7,525
753
5,348
5,394
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Réhâb
Mulan
11
3 / 1 / 0
6,418
642
5,865
7,441
4,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 2
5,463
546
1,386
4,949
2,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
13
13
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Erlang Shen
Broszek04
Erlang Shen
1
3
0
0.33
L
Artemis
ChajakHeroni
Artemis
0
2
0
0
W
The Morrigan
EpicSpaghetti
The Morrigan
0
0
6
3
W
4
0
1
4.5
W
Ra
Mood
Ra
5
1
0
5
L
0
3
1
0.17
W
Mulan
Réhâb
Mulan
3
1
0
3
L
Awilix
1
3
0
0.33
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,433
Damage
21,308
34,140
Taken
27,903
12,511
Mitigated
11,728
12,041
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,806
430
210
2,697
6,788
2,658
0
804
5,984
17,012
0
L
Erlang Shen
Broszek04
Erlang Shen
3,950
1,321
0
4,695
9,497
4,286
0
0
9,047
0
33,506
L
Artemis
ChajakHeroni
Artemis
3,761
1,937
0
650
4,815
1,010
0
345
4,470
0
25,060
W
The Morrigan
EpicSpaghetti
The Morrigan
1,901
242
0
1,501
4,274
1,069
153
206
4,032
28,780
2,851
W
6,808
3,472
0
3,848
5,845
1,662
0
1,625
4,220
0
38,644
W
Ra
Mood
Ra
5,348
236
41
2,104
5,394
1,700
66
2,584
2,688
56,209
0
L
2,894
403
232
1,145
5,578
2,281
0
4,041
1,537
38,566
0
W
Mulan
Réhâb
Mulan
5,865
847
0
4,986
7,441
4,938
0
0
7,441
0
30,141
L
Awilix
1,022
323
0
2,412
7,462
2,276
0
3,054
4,408
0
25,206
W
1,386
686
0
1,288
4,949
2,359
0
1,127
3,822
9,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,133
Gold Earned
31,490
301
Minions Killed
349
0
Camps Cleared
0
999,571
Distance Traveled
1,043,567
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,813
481
11
1
0
198,941
2
L
Erlang Shen
6,131
613
74
7
0
193,781
2
L
Artemis
5,027
503
67
7
0
178,888
3
W
The Morrigan
5,825
583
58
6
0
221,628
7
W
Neith
6,259
626
83
8
0
186,639
1
W
Ra
7,525
753
121
12
0
225,651
1
L
Ra
5,776
578
90
9
0
194,995
6
W
Mulan
6,418
642
72
7
0
173,516
0
L
Awilix
5,386
539
59
6
0
232,966
3
W
Athena
5,463
546
15
2
0
236,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role