Player Matchup

Persephone
Persephone
 
Persephone
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BigDaddyKush420
Neith
Level 4
God Stats
2W - 0L
1,722 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
ItsGarry
Nemesis
Level 25
God Stats
19W - 14L
1,351 SR
Queue Stats
457W - 395L
1,702 Elo+
Party 2
Merlin
Merlin
SlyBlubMaster
Merlin
Level 18
God Stats
23W - 19L
1,708 SR
Queue Stats
89W - 75L
1,736 Elo+
Solo
Sylvanus
Sylvanus
Steadfastcoma07
Sylvanus
Level 29
God Stats
3W - 5L
1,523 SR
Queue Stats
8W - 13L
1,589 Elo+
Solo
Team Averages
Level 44
1,561 SR
1,605 Elo+

VS

Team Averages
Level 13
1,551 SR
1,451 Elo+
Heimdallr
Heimdallr
BigolpapaDread
Heimdallr
Level 8
God Stats
2W - 3L
1,436 SR
Queue Stats
3W - 4L
1,439 Elo+
Party 1
Ymir
Ymir
FusioNxDarkk
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 51L
1,439 Elo+
Party 1
Olorun
Olorun
JittBuggin
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,500 Elo+
Solo
Mercury
Mercury
MrRiFT11
Mercury
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 19L
1,439 Elo+
Party 1
Medusa
Medusa
NORMOTIC
Medusa
Level 8
God Stats
3W - 2L
1,819 SR
Queue Stats
3W - 5L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
13 / 0 / 5
10,853
724
15,782
5,116
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 3 / 8
7,152
477
3,541
5,414
1,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
ItsGarry
Nemesis
13
4 / 1 / 1
7,597
506
2,288
5,155
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
5 / 0 / 0
7,771
518
9,195
5,322
1,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
14
8 / 0 / 8
8,622
575
5,094
9,607
8,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigolpapaDread
Heimdallr
11
2 / 9 / 0
6,938
463
10,293
10,982
3,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 0
5,653
377
793
11,875
3,616
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
JittBuggin
Olorun
11
0 / 8 / 1
6,072
405
1,079
13,160
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
MrRiFT11
Mercury
11
2 / 8 / 0
7,020
468
3,685
10,582
2,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
NORMOTIC
Medusa
10
0 / 4 / 0
6,118
408
2,550
7,832
2,278
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
33
Kills
4
4
Deaths
33
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
13
0
5
15.5
W
3
3
8
2.33
L
Heimdallr
BigolpapaDread
Heimdallr
2
9
0
0.22
L
0
4
0
0
W
Nemesis
ItsGarry
Nemesis
4
1
1
4.5
L
Olorun
JittBuggin
Olorun
0
8
1
0.06
L
Mercury
MrRiFT11
Mercury
2
8
0
0.25
L
Medusa
NORMOTIC
Medusa
0
4
0
0
W
5
0
0
5
W
Sylvanus
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,900
Damage
18,400
30,614
Taken
54,431
17,845
Mitigated
16,130
8,946
Healing
8,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
15,782
332
0
2,024
5,116
1,826
0
963
4,153
82,180
0
W
3,541
1,267
0
857
5,414
1,730
63
0
5,414
0
20,503
L
Heimdallr
BigolpapaDread
Heimdallr
10,293
6,198
0
0
10,982
3,422
19
4,081
6,864
0
42,233
L
793
0
357
921
11,875
3,616
800
6,306
5,068
16,203
0
W
Nemesis
ItsGarry
Nemesis
2,288
1,281
0
0
5,155
4,173
0
72
5,083
7,292
38,884
L
Olorun
JittBuggin
Olorun
1,079
767
195
4,023
13,160
3,986
629
8,081
4,777
27,532
0
L
Mercury
MrRiFT11
Mercury
3,685
2,427
123
516
10,582
2,828
0
4,540
5,910
0
32,547
L
Medusa
NORMOTIC
Medusa
2,550
538
198
1,762
7,832
2,278
224
5,566
1,663
0
26,527
W
9,195
283
0
1,199
5,322
1,651
177
266
5,056
38,246
0
W
Sylvanus
5,094
1,982
667
4,199
9,607
8,465
331
571
9,036
33,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,995
Gold Earned
31,801
398
Minions Killed
266
0
Camps Cleared
0
1,270,842
Distance Traveled
1,236,991
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,853
724
149
10
0
313,481
0
W
Neith
7,152
477
40
3
0
196,469
1
L
Heimdallr
6,938
463
67
4
0
236,629
0
L
Ymir
5,653
377
36
2
0
243,843
3
W
Nemesis
7,597
506
86
6
0
248,319
0
L
Olorun
6,072
405
51
3
0
226,201
0
L
Mercury
7,020
468
67
4
0
287,592
0
L
Medusa
6,118
408
45
3
0
242,726
2
W
Merlin
7,771
518
59
4
0
272,457
6
W
Sylvanus
8,622
575
64
4
0
240,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role