Player Matchup

Nu Wa
Nu Wa
Eagle_NJH
Nu Wa
Level 115
God Stats
0W - 6L
1,500 SR
Queue Stats
156W - 169L
1,859 Elo+
Party 1
Osiris
Osiris
JACCOBMOWER
Osiris
Level 92
God Stats
3W - 6L
1,738 SR
Queue Stats
129W - 111L
1,799 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XDutchxBoyX
Ah Muzen Cab
Level 129
God Stats
6W - 9L
1,412 SR
Queue Stats
148W - 132L
1,360 Elo+
Party 2
Janus
Janus
aNateToRemember
Janus
Level 102
God Stats
19W - 15L
1,831 SR
Queue Stats
157W - 159L
1,859 Elo+
Party 1
Danzaburou
Danzaburou
pumpkinheead
Danzaburou
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 29L
1,284 Elo+
Party 2
Team Averages
Level 112
1,596 SR
1,632 Elo+

VS

Team Averages
Level 106
1,496 SR
1,676 Elo+
Nu Wa
Nu Wa
AzureWolf729
Nu Wa
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Gughead
Mercury
Level 102
God Stats
27W - 36L
1,689 SR
Queue Stats
158W - 157L
1,895 Elo+
Party 3
Izanami
Izanami
Waz0n
Izanami
Level 156
God Stats
5W - 2L
1,291 SR
Queue Stats
239W - 225L
1,715 Elo+
Solo
Chang'e
Chang'e
laladoria
Chang'e
Level 84
God Stats
3W - 6L
1,500 SR
Queue Stats
17W - 22L
1,669 Elo+
Party 3
Kuzenbo
Kuzenbo
pollo1501
Kuzenbo
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Eagle_NJH
Nu Wa
14
0 / 6 / 3
8,151
627
10,044
9,425
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
14
1 / 4 / 2
8,406
647
5,285
12,198
12,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
XDutchxBoyX
Ah Muzen Cab
16
0 / 3 / 1
8,750
673
7,652
8,215
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 2 / 0
9,721
748
8,441
9,452
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
pumpkinheead
Danzaburou
14
0 / 4 / 2
7,840
603
4,680
12,120
3,925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 11
10,015
770
13,144
6,115
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Gughead
Mercury
17
9 / 1 / 5
11,374
875
9,612
8,174
3,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Waz0n
Izanami
18
4 / 0 / 9
10,734
826
12,238
10,029
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
laladoria
Chang'e
17
3 / 1 / 7
9,677
744
5,338
10,792
3,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
pollo1501
Kuzenbo
14
0 / 2 / 10
8,479
652
5,994
13,889
15,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
4
Kills
19
19
Deaths
4
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
L
Nu Wa
Eagle_NJH
Nu Wa
0
6
3
0.25
W
Mercury
Gughead
Mercury
9
1
5
11.5
L
Osiris
1
4
2
0.5
W
Izanami
Waz0n
Izanami
4
0
9
8.5
L
Ah Muzen Cab
XDutchxBoyX
Ah Muzen Cab
0
3
1
0.17
L
3
2
0
1.5
W
Chang'e
laladoria
Chang'e
3
1
7
6.5
W
Kuzenbo
pollo1501
Kuzenbo
0
2
10
2.5
L
Danzaburou
pumpkinheead
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,102
Damage
46,326
51,410
Taken
48,999
25,721
Mitigated
28,339
4,764
Healing
18,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,144
3,701
0
757
6,115
2,151
1,123
3,404
2,511
35,505
0
L
Nu Wa
Eagle_NJH
Nu Wa
10,044
2,050
0
500
9,425
3,330
0
4,368
4,873
29,033
0
W
Mercury
Gughead
Mercury
9,612
2,443
0
481
8,174
3,148
535
2,004
6,090
0
27,205
L
Osiris
5,285
1,366
0
250
12,198
12,133
0
6,645
5,248
325
12,745
W
Izanami
Waz0n
Izanami
12,238
9,271
0
3,992
10,029
4,057
2,124
4,021
5,682
0
64,261
L
Ah Muzen Cab
XDutchxBoyX
Ah Muzen Cab
7,652
1,935
0
1,805
8,215
2,894
1,139
4,339
3,750
0
46,872
L
8,441
407
0
482
9,452
3,439
56
2,584
6,694
51,866
0
W
Chang'e
laladoria
Chang'e
5,338
488
6,046
5,282
10,792
3,968
106
3,952
6,596
27,460
0
W
Kuzenbo
pollo1501
Kuzenbo
5,994
1,364
0
1,914
13,889
15,015
160
4,672
8,822
18,862
0
L
Danzaburou
pumpkinheead
Danzaburou
4,680
988
0
1,727
12,120
3,925
0
6,267
5,725
0
26,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,868
Gold Earned
50,279
354
Minions Killed
367
5
Camps Cleared
12
1,165,633
Distance Traveled
1,409,876
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,015
770
61
5
5
272,757
1
L
Nu Wa
8,151
627
46
4
1
207,516
1
W
Mercury
11,374
875
49
4
2
343,806
3
L
Osiris
8,406
647
14
1
0
247,254
3
W
Izanami
10,734
826
167
13
3
251,030
7
L
Ah Muzen Cab
8,750
673
101
8
1
241,620
0
L
Janus
9,721
748
145
11
2
251,801
3
W
Chang'e
9,677
744
57
4
2
288,358
3
W
Kuzenbo
8,479
652
33
3
0
253,925
4
L
Danzaburou
7,840
603
48
4
1
217,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role