Player Matchup

Ymir
Ymir
LordRentis
Ymir
Level 7
God Stats
1W - 1L
1,724 SR
Queue Stats
43W - 56L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Ryay99
Heimdallr
Level 18
God Stats
3W - 1L
1,605 SR
Queue Stats
10W - 6L
1,482 Elo+
Solo
Khepri
Khepri
WeeaboosDogma
Khepri
Level 106
God Stats
8W - 3L
1,322 SR
Queue Stats
140W - 152L
1,449 Elo+
Party 1
Team Averages
Level 44
1,551 SR
1,477 Elo+

VS

Team Averages
Level 37
1,426 SR
1,408 Elo+
Baron Samedi
Baron Samedi
Borrisluvhamr
Baron Samedi
Level 74
God Stats
0W - 2L
1,493 SR
Queue Stats
13W - 21L
1,224 Elo+
Party 2
Cthulhu
Cthulhu
MagosRedilus
Cthulhu
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Thor
Thor
klsommers0
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 10
11,610
683
9,947
15,321
18,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Ryay99
Heimdallr
15
7 / 5 / 9
11,998
706
24,121
16,195
9,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 2 / 14
12,233
720
13,758
26,299
31,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Borrisluvhamr
Baron Samedi
13
2 / 4 / 4
9,923
584
18,417
14,737
8,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
MagosRedilus
Cthulhu
13
2 / 4 / 6
10,185
599
14,460
28,930
29,118
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
4 / 9 / 3
10,682
628
11,994
15,223
10,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
17
Kills
8
8
Deaths
17
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Borrisluvhamr
Baron Samedi
2
4
4
1
W
7
1
10
12
L
Cthulhu
MagosRedilus
Cthulhu
2
4
6
1.25
W
Heimdallr
Ryay99
Heimdallr
7
5
9
2.3
W
3
2
14
5
L
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,826
Damage
44,871
57,815
Taken
58,890
59,762
Mitigated
47,943
16,035
Healing
22,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Borrisluvhamr
Baron Samedi
18,417
514
5,438
4,927
14,737
8,509
114
5,548
9,189
50,629
0
W
9,947
1,497
0
0
15,321
18,953
219
10,403
4,918
23,517
0
L
Cthulhu
MagosRedilus
Cthulhu
14,460
1,377
1,464
9,790
28,930
29,118
243
11,360
17,570
42,696
0
W
Heimdallr
Ryay99
Heimdallr
24,121
14,663
0
3,164
16,195
9,297
1,982
8,361
7,834
0
69,034
W
13,758
1,487
2,061
10,810
26,299
31,512
252
14,140
12,159
41,115
0
L
11,994
1,900
0
990
15,223
10,316
306
6,832
8,391
0
21,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,841
Gold Earned
30,790
158
Minions Killed
131
0
Camps Cleared
0
874,911
Distance Traveled
939,011
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,923
584
43
3
0
330,255
1
W
Ymir
11,610
683
35
2
0
268,438
0
L
Cthulhu
10,185
599
52
3
0
338,833
0
W
Heimdallr
11,998
706
84
5
0
281,965
0
W
Khepri
12,233
720
39
2
0
324,508
3
L
Thor
10,682
628
36
2
0
269,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role