Player Matchup

Cerberus
Cerberus
AdrianW38
Cerberus
Level 88
God Stats
3W - 4L
1,739 SR
Queue Stats
29W - 37L
1,224 Elo+
Party 3
Arachne
Arachne
aph40876159
Arachne
Level 65
God Stats
23W - 15L
1,582 SR
Queue Stats
475W - 429L
1,659 Elo+
Party 1
Anubis
Anubis
buzzkill314
Anubis
Level 75
God Stats
21W - 19L
1,944 SR
Queue Stats
415W - 362L
1,673 Elo+
Party 1
Danzaburou
Danzaburou
jeremyr90
Danzaburou
Level 101
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 3
Bellona
Bellona
quail404
Bellona
Level 127
God Stats
34W - 26L
1,500 SR
Queue Stats
286W - 295L
1,388 Elo+
Solo
Team Averages
Level 91
1,653 SR
1,489 Elo+

VS

Team Averages
Level 100
1,507 SR
1,513 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Ashen_Jackal-
Hades
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 142L
1,431 Elo+
Party 2
Anhur
Anhur
ThenynVorgha
Anhur
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 150L
1,558 Elo+
Party 2
Janus
Janus
YORIICHI13
Janus
Level 121
God Stats
3W - 10L
1,535 SR
Queue Stats
68W - 79L
1,575 Elo+
Solo
Amaterasu
Amaterasu
danifigue
Amaterasu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AdrianW38
Cerberus
11
3 / 0 / 7
7,703
550
4,324
9,227
5,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
aph40876159
Arachne
14
5 / 2 / 4
8,106
579
3,519
7,980
4,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
15
3 / 0 / 2
8,623
616
5,706
8,723
5,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
jeremyr90
Danzaburou
11
3 / 1 / 4
7,199
514
6,712
7,128
1,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
quail404
Bellona
14
2 / 1 / 0
8,178
584
7,936
6,232
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 5 / 1
6,583
470
3,028
7,834
5,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 6 / 2
5,650
404
3,519
10,990
5,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
2 / 4 / 0
6,532
467
3,767
6,815
3,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
11
0 / 1 / 0
6,141
439
5,533
5,881
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
danifigue
Amaterasu
13
1 / 0 / 1
6,772
484
2,421
9,533
9,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
4
4
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
5
1
0.3
W
Cerberus
AdrianW38
Cerberus
3
0
7
6.5
L
0
6
2
0.17
L
2
4
0
0.5
L
Janus
0
1
0
0
W
Arachne
aph40876159
Arachne
5
2
4
3.5
W
Anubis
3
0
2
4
L
Amaterasu
danifigue
Amaterasu
1
0
1
1.5
W
Danzaburou
jeremyr90
Danzaburou
3
1
4
5
W
Bellona
quail404
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,197
Damage
18,268
39,290
Taken
41,053
22,208
Mitigated
23,993
16,466
Healing
11,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,028
1,363
0
436
7,834
5,078
0
1,443
6,391
7,959
32,029
W
Cerberus
AdrianW38
Cerberus
4,324
270
537
3,702
9,227
5,187
0
981
8,246
21,663
0
L
3,519
220
632
2,478
10,990
5,503
0
2,159
8,831
20,288
0
L
3,767
969
0
685
6,815
3,018
0
2,779
4,036
2,526
24,177
L
Janus
5,533
63
0
565
5,881
1,271
306
3,739
2,142
39,400
0
W
Arachne
aph40876159
Arachne
3,519
1,850
0
2,216
7,980
4,860
42
2,168
5,812
8,968
42,597
W
Anubis
5,706
91
0
6,132
8,723
5,009
261
3,996
4,727
59,644
0
L
Amaterasu
danifigue
Amaterasu
2,421
1,362
0
6,452
9,533
9,123
0
1,177
8,356
0
24,173
W
Danzaburou
jeremyr90
Danzaburou
6,712
2,558
0
2,284
7,128
1,882
420
1,915
5,213
0
38,113
W
Bellona
quail404
Bellona
7,936
4,036
0
1,595
6,232
5,270
588
519
5,410
3,336
42,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,809
Gold Earned
31,678
427
Minions Killed
286
0
Camps Cleared
0
1,293,687
Distance Traveled
1,209,839
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,583
470
84
6
0
260,123
0
W
Cerberus
7,703
550
47
3
0
295,960
5
L
Hades
5,650
404
35
3
0
205,202
2
L
Anhur
6,532
467
47
3
0
241,124
3
L
Janus
6,141
439
70
5
0
260,436
2
W
Arachne
8,106
579
88
6
0
295,986
1
W
Anubis
8,623
616
122
9
0
270,517
0
L
Amaterasu
6,772
484
50
4
0
242,954
3
W
Danzaburou
7,199
514
60
4
0
214,067
0
W
Bellona
8,178
584
110
8
0
217,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role