Player Matchup

Da Ji
Da Ji
Iiyoki
Da Ji
Level 147
God Stats
1W - 5L
1,500 SR
Queue Stats
186W - 149L
1,834 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Joshia-
Ah Muzen Cab
Level 148
God Stats
1W - 4L
1,267 SR
Queue Stats
168W - 167L
1,522 Elo+
Solo
Izanami
Izanami
Kilgor3xSmasH
Izanami
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 146L
1,700 Elo+
Party 1
Set
Set
Viciousism
Set
Level 137
God Stats
3W - 4L
1,500 SR
Queue Stats
344W - 293L
1,987 Elo+
Party 1
Hel
Hel
imincandescent
Hel
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,722 Elo+
Party 1
Team Averages
Level 126
1,453 SR
1,753 Elo+

VS

Team Averages
Level 122
1,543 SR
1,527 Elo+
Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
BizzTheBizz
Tyr
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
HoldTheDoor
Guan Yu
Level 156
God Stats
4W - 0L
1,500 SR
Queue Stats
90W - 85L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Kurisu Midori
Jormungandr
Level 148
God Stats
3W - 0L
1,715 SR
Queue Stats
82W - 72L
1,458 Elo+
Party 2
Baba Yaga
Baba Yaga
axpert
Baba Yaga
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
200W - 188L
1,678 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Iiyoki
Da Ji
12
3 / 5 / 1
6,976
698
9,156
9,504
5,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Joshia-
Ah Muzen Cab
12
0 / 3 / 3
6,684
668
10,821
10,997
5,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
13
1 / 3 / 3
7,208
721
9,050
12,445
6,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 4
8,053
805
7,290
12,661
12,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 4
6,913
691
6,830
10,159
7,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
4 / 2 / 9
8,661
866
10,344
18,327
23,176
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
7 / 3 / 7
9,137
914
6,978
10,393
8,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
HoldTheDoor
Guan Yu
15
1 / 1 / 12
8,258
826
8,334
12,863
13,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Kurisu Midori
Jormungandr
15
2 / 0 / 14
8,635
864
10,581
13,579
16,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baba Yaga
axpert
Baba Yaga
15
3 / 1 / 12
8,747
875
15,995
6,632
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
7
Kills
17
17
Deaths
7
15
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
2
9
4.25
W
7
3
7
3.5
W
Guan Yu
HoldTheDoor
Guan Yu
1
1
12
7
L
Da Ji
Iiyoki
Da Ji
3
5
1
0.7
L
Ah Muzen Cab
Joshia-
Ah Muzen Cab
0
3
3
0.5
L
Izanami
1
3
3
0.83
W
Jormungandr
Kurisu Midori
Jormungandr
2
0
14
9
L
2
3
4
1.33
W
Baba Yaga
axpert
Baba Yaga
3
1
12
9
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,147
Damage
52,232
55,766
Taken
61,794
38,430
Mitigated
66,233
20,098
Healing
31,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,344
2,307
994
2,692
18,327
23,176
284
2,889
15,438
0
14,322
W
6,978
1,091
1,418
1,096
10,393
8,837
390
1,305
8,014
0
11,587
W
Guan Yu
HoldTheDoor
Guan Yu
8,334
1,888
12,200
6,101
12,863
13,776
1,365
1,923
10,940
0
16,155
L
Da Ji
Iiyoki
Da Ji
9,156
2,493
601
149
9,504
5,818
0
3,995
5,291
0
10,287
L
Ah Muzen Cab
Joshia-
Ah Muzen Cab
10,821
2,708
987
2,876
10,997
5,475
0
4,752
6,094
0
22,653
L
Izanami
9,050
6,054
0
1,870
12,445
6,802
0
6,655
5,428
0
23,901
W
Jormungandr
Kurisu Midori
Jormungandr
10,581
1,400
2,450
2,132
13,579
16,801
590
596
12,983
23,669
0
L
7,290
2,341
1,192
1,258
12,661
12,904
0
4,636
7,683
0
14,764
W
Baba Yaga
axpert
Baba Yaga
15,995
745
822
1,536
6,632
3,643
2,259
117
6,515
32,268
0
L
6,830
163
7,553
3,612
10,159
7,431
0
5,528
4,322
11,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,834
Gold Earned
43,438
71
Minions Killed
119
0
Camps Cleared
0
871,860
Distance Traveled
946,878
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,661
866
12
1
0
195,903
0
W
Tyr
9,137
914
8
1
0
196,486
0
W
Guan Yu
8,258
826
24
2
0
201,400
5
L
Da Ji
6,976
698
0
0
0
174,908
4
L
Ah Muzen Cab
6,684
668
15
2
0
175,404
0
L
Izanami
7,208
721
36
4
0
164,056
2
W
Jormungandr
8,635
864
31
3
0
166,205
0
L
Set
8,053
805
11
1
0
178,217
4
W
Baba Yaga
8,747
875
44
4
0
186,884
4
L
Hel
6,913
691
9
1
0
179,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role