Player Matchup

Olorun
Olorun
KenMan
Olorun
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 24L
1,333 Elo+
Party 1
Raijin
Raijin
Luiz_Vasco08
Raijin
Level 105
God Stats
2W - 9L
1,500 SR
Queue Stats
344W - 323L
1,644 Elo+
Solo
Ganesha
Ganesha
Midura89
Ganesha
Level 127
God Stats
1W - 6L
1,500 SR
Queue Stats
119W - 120L
1,676 Elo+
Solo
Horus
Horus
Nighthawk72
Horus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
TheDragon22
Hou Yi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,483 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,527 Elo+

VS

Team Averages
Level 105
1,547 SR
1,382 Elo+
Ymir
Ymir
Jad3mc33
Ymir
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
239W - 202L
1,130 Elo+
Solo
Camazotz
Camazotz
SadAsAHatter
Camazotz
Level 108
God Stats
7W - 6L
1,500 SR
Queue Stats
664W - 678L
1,320 Elo+
Solo
Baron Samedi
Baron Samedi
fhbobadilla
Baron Samedi
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
303W - 288L
1,841 Elo+
Solo
Tsukuyomi
Tsukuyomi
katzzzzzzzz
Tsukuyomi
Level 86
God Stats
4W - 8L
1,735 SR
Queue Stats
306W - 291L
1,485 Elo+
Solo
Sol
Sol
xWrathxPhoenix
Sol
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
282W - 281L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KenMan
Olorun
18
7 / 4 / 10
10,758
768
16,963
27,214
13,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
20
9 / 4 / 8
11,663
833
24,256
16,142
8,049
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Midura89
Ganesha
18
0 / 5 / 16
9,628
688
9,127
25,845
19,525
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 11 / 10
9,206
658
3,958
18,354
13,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
13
2 / 9 / 3
8,883
635
11,328
15,024
6,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
3 / 3 / 23
11,037
788
10,972
19,925
21,059
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Camazotz
SadAsAHatter
Camazotz
18
7 / 3 / 15
11,111
794
15,417
21,586
11,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
fhbobadilla
Baron Samedi
19
6 / 5 / 21
11,615
830
21,002
17,335
14,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
katzzzzzzzz
Tsukuyomi
19
6 / 5 / 23
11,501
822
20,066
15,221
6,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 3 / 14
12,786
913
26,162
13,911
5,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
129
19
Kills
33
33
Deaths
19
47
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
3
23
4.83
L
Olorun
KenMan
Olorun
7
4
10
3
L
Raijin
9
4
8
3.25
L
Ganesha
Midura89
Ganesha
0
5
16
1.6
L
1
11
10
0.55
W
Camazotz
SadAsAHatter
Camazotz
7
3
15
4.83
L
Hou Yi
2
9
3
0.39
W
Baron Samedi
fhbobadilla
Baron Samedi
6
5
21
3.3
W
Tsukuyomi
katzzzzzzzz
Tsukuyomi
6
5
23
3.5
W
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,632
Damage
93,619
102,579
Taken
87,978
60,554
Mitigated
59,378
43,402
Healing
44,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,972
190
3,066
2,525
19,925
21,059
467
7,583
12,342
22,662
0
L
Olorun
KenMan
Olorun
16,963
7,746
4,594
13,351
27,214
13,357
831
13,725
13,191
33,252
0
L
Raijin
24,256
1,983
1,630
6,198
16,142
8,049
489
10,216
5,606
45,124
0
L
Ganesha
Midura89
Ganesha
9,127
536
1,984
8,754
25,845
19,525
256
14,683
10,778
20,651
0
L
3,958
1,650
2,335
2,017
18,354
13,387
323
11,097
7,041
0
4,615
W
Camazotz
SadAsAHatter
Camazotz
15,417
3,649
33
8,577
21,586
11,910
618
11,953
9,633
0
26,028
L
Hou Yi
11,328
4,528
1,198
1,341
15,024
6,236
0
6,987
7,827
0
21,636
W
Baron Samedi
fhbobadilla
Baron Samedi
21,002
1,035
9,436
6,538
17,335
14,869
1,261
12,470
4,865
30,339
0
W
Tsukuyomi
katzzzzzzzz
Tsukuyomi
20,066
6,227
1,734
2,153
15,221
6,280
1,193
9,981
5,240
0
37,953
W
26,162
7,007
5,272
5,215
13,911
5,260
1,123
8,359
5,552
48,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,138
Gold Earned
58,050
127
Minions Killed
146
0
Camps Cleared
0
1,052,142
Distance Traveled
1,227,193
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,037
788
22
2
0
243,755
0
L
Olorun
10,758
768
50
4
0
220,711
0
L
Raijin
11,663
833
44
3
0
197,590
0
L
Ganesha
9,628
688
0
0
0
238,132
0
L
Horus
9,206
658
5
0
0
203,148
0
W
Camazotz
11,111
794
17
1
0
271,943
0
L
Hou Yi
8,883
635
28
2
0
192,561
0
W
Baron Samedi
11,615
830
19
1
0
204,808
0
W
Tsukuyomi
11,501
822
29
2
0
275,334
0
W
Sol
12,786
913
59
4
0
231,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role