Player Matchup

Cu Chulainn
Cu Chulainn
AkariLaKawaii
Cu Chulainn
Level 129
God Stats
5W - 7L
1,494 SR
Queue Stats
235W - 240L
1,362 Elo+
Party 2
Cthulhu
Cthulhu
Nijat
Cthulhu
Level 83
God Stats
14W - 8L
1,500 SR
Queue Stats
182W - 213L
1,289 Elo+
Party 2
Nemesis
Nemesis
WaterishSauce14
Nemesis
Level 67
God Stats
15W - 15L
1,446 SR
Queue Stats
37W - 39L
1,661 Elo+
Party 3
Chronos
Chronos
WaterishSauce16
Chronos
Level 64
God Stats
16W - 13L
1,561 SR
Queue Stats
49W - 48L
1,661 Elo+
Party 3
Chang'e
Chang'e
v Glosy
Chang'e
Level 105
God Stats
4W - 5L
1,305 SR
Queue Stats
118W - 127L
1,578 Elo+
Party 2
Team Averages
Level 90
1,461 SR
1,511 Elo+

VS

Team Averages
Level 84
1,500 SR
1,583 Elo+
Hercules
Hercules
CornHardt
Hercules
Level 68
God Stats
2W - 7L
1,500 SR
Queue Stats
56W - 48L
1,645 Elo+
Party 1
Thanatos
Thanatos
JReid122
Thanatos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,470 Elo+
Solo
Izanami
Izanami
NrG_UpBeat
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,416 Elo+
Solo
Janus
Janus
over-the-moon-
Janus
Level 118
God Stats
2W - 9L
1,500 SR
Queue Stats
257W - 218L
1,737 Elo+
Party 1
Sylvanus
Sylvanus
temp-439540
Sylvanus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AkariLaKawaii
Cu Chulainn
17
4 / 2 / 0
9,841
547
10,637
10,793
9,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Nijat
Cthulhu
14
0 / 3 / 6
7,694
427
9,464
10,401
8,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 1 / 5
9,467
526
6,332
10,608
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 1
9,300
517
11,805
13,030
4,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chang'e
v Glosy
Chang'e
16
3 / 2 / 2
9,411
523
3,542
9,962
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CornHardt
Hercules
13
1 / 2 / 1
8,149
453
4,581
11,434
9,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
JReid122
Thanatos
14
3 / 4 / 3
8,966
498
5,872
12,120
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
NrG_UpBeat
Izanami
13
3 / 3 / 0
8,072
448
7,019
14,502
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 5 / 3
9,822
546
9,275
8,023
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
temp-439540
Sylvanus
13
0 / 3 / 2
7,649
425
5,231
14,870
8,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
16
Kills
10
10
Deaths
17
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AkariLaKawaii
Cu Chulainn
4
2
0
2
L
Hercules
CornHardt
Hercules
1
2
1
0.75
L
Thanatos
JReid122
Thanatos
3
4
3
1.13
W
Cthulhu
Nijat
Cthulhu
0
3
6
1
L
Izanami
NrG_UpBeat
Izanami
3
3
0
1
W
4
1
5
6.5
W
5
2
1
2.75
L
3
5
3
0.9
L
Sylvanus
temp-439540
Sylvanus
0
3
2
0.33
W
Chang'e
v Glosy
Chang'e
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,780
Damage
31,978
54,794
Taken
60,949
28,864
Mitigated
31,008
21,261
Healing
26,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AkariLaKawaii
Cu Chulainn
10,637
2,297
0
2,188
10,793
9,244
0
670
9,829
0
64,078
L
Hercules
CornHardt
Hercules
4,581
1,803
0
3,349
11,434
9,825
0
398
10,530
0
41,391
L
Thanatos
JReid122
Thanatos
5,872
1,152
0
10,651
12,120
4,442
37
2,542
9,453
0
45,358
W
Cthulhu
Nijat
Cthulhu
9,464
330
414
2,234
10,401
8,420
116
3,540
6,823
39,473
0
L
Izanami
NrG_UpBeat
Izanami
7,019
4,214
0
4,854
14,502
5,103
28
9,642
4,710
0
65,422
W
6,332
4,213
0
5,718
10,608
3,469
0
3,390
7,017
0
52,115
W
11,805
2,922
0
4,497
13,030
4,268
1,034
4,467
8,409
59,047
0
L
9,275
670
0
661
8,023
2,845
0
555
7,443
66,199
0
L
Sylvanus
temp-439540
Sylvanus
5,231
2,019
2,351
4,840
14,870
8,793
291
11,049
3,396
20,373
0
W
Chang'e
v Glosy
Chang'e
3,542
0
620
5,590
9,962
3,463
216
1,929
7,921
59,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,713
Gold Earned
42,658
529
Minions Killed
453
0
Camps Cleared
0
1,709,081
Distance Traveled
1,624,314
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,841
547
122
7
0
326,036
1
L
Hercules
8,149
453
93
5
0
320,576
7
L
Thanatos
8,966
498
87
5
0
372,278
6
W
Cthulhu
7,694
427
73
4
0
346,567
0
L
Izanami
8,072
448
113
6
0
284,851
3
W
Nemesis
9,467
526
107
6
0
335,257
2
W
Chronos
9,300
517
105
6
0
357,772
0
L
Janus
9,822
546
126
7
0
338,833
0
L
Sylvanus
7,649
425
34
2
0
307,776
2
W
Chang'e
9,411
523
122
7
0
343,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role