Player Matchup

Janus
Janus
GriffinSpitz-TTV
Janus
Level 110
God Stats
22W - 20L
1,519 SR
Queue Stats
412W - 320L
1,750 Elo+
Party 2
Nu Wa
Nu Wa
IconicMarcus
Nu Wa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 60L
1,514 Elo+
Party 3
Heimdallr
Heimdallr
KidICARIS18
Heimdallr
Level 25
God Stats
8W - 14L
1,004 SR
Queue Stats
9W - 15L
1,166 Elo+
Party 2
Sun Wukong
Sun Wukong
Sk_Etchy-J
Sun Wukong
Level 29
God Stats
1W - 3L
1,729 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 3
Ymir
Ymir
i-TaZii
Ymir
Level 46
God Stats
6W - 4L
1,743 SR
Queue Stats
9W - 9L
1,618 Elo+
Party 2
Team Averages
Level 55
1,499 SR
1,510 Elo+

VS

Team Averages
Level 56
1,656 SR
1,470 Elo+
Hel
Hel
Asianparsuasion2
Hel
Level 68
God Stats
8W - 10L
1,797 SR
Queue Stats
290W - 416L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
YFN_Been_Trill
Sun Wukong
Level 97
God Stats
3W - 4L
1,715 SR
Queue Stats
650W - 826L
1,441 Elo+
Party 1
Aphrodite
Aphrodite
iccygrl
Aphrodite
Level 46
God Stats
225W - 296L
1,570 SR
Queue Stats
594W - 785L
1,441 Elo+
Party 1
Loki
Loki
kokainemodel
Loki
Level 38
God Stats
14W - 8L
1,895 SR
Queue Stats
379W - 477L
1,526 Elo+
Party 1
Artemis
Artemis
powerbtttm
Artemis
Level 29
God Stats
21W - 33L
1,303 SR
Queue Stats
146W - 213L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 2
9,056
477
9,732
10,942
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 4 / 9
8,754
461
12,713
10,260
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
KidICARIS18
Heimdallr
15
3 / 6 / 3
9,218
485
7,845
11,721
3,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Sk_Etchy-J
Sun Wukong
15
2 / 4 / 3
9,222
485
9,521
19,460
15,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
i-TaZii
Ymir
13
2 / 5 / 8
8,747
460
6,082
13,361
9,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 5
10,146
534
12,573
14,669
5,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
YFN_Been_Trill
Sun Wukong
15
3 / 1 / 5
9,683
510
12,369
18,685
12,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
iccygrl
Aphrodite
15
7 / 1 / 6
9,813
516
8,994
10,687
4,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
5 / 3 / 1
9,818
517
3,482
13,645
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
powerbtttm
Artemis
16
3 / 3 / 10
9,782
515
10,866
20,159
7,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
51
14
Kills
24
24
Deaths
14
25
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
6
5
1.42
L
6
5
2
1.4
L
1
4
9
1.38
L
Heimdallr
KidICARIS18
Heimdallr
3
6
3
0.75
L
Sun Wukong
Sk_Etchy-J
Sun Wukong
2
4
3
0.88
W
Sun Wukong
YFN_Been_Trill
Sun Wukong
3
1
5
5.5
L
Ymir
i-TaZii
Ymir
2
5
8
1.2
W
Aphrodite
iccygrl
Aphrodite
7
1
6
10
W
5
3
1
1.83
W
Artemis
powerbtttm
Artemis
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,893
Damage
48,284
65,744
Taken
77,845
34,793
Mitigated
34,860
14,762
Healing
44,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,573
452
4,120
5,735
14,669
5,780
969
8,703
5,866
46,806
0
L
9,732
1,138
0
2,742
10,942
3,328
0
2,796
8,146
56,066
0
L
12,713
2,640
0
830
10,260
3,104
1,098
4,061
6,199
52,825
0
L
Heimdallr
KidICARIS18
Heimdallr
7,845
6,098
0
2,246
11,721
3,250
1,970
4,399
7,322
0
38,425
L
Sun Wukong
Sk_Etchy-J
Sun Wukong
9,521
1,798
0
7,725
19,460
15,505
138
5,852
13,608
101
48,632
W
Sun Wukong
YFN_Been_Trill
Sun Wukong
12,369
3,805
0
6,883
18,685
12,479
1,418
5,509
12,758
4,192
47,251
L
Ymir
i-TaZii
Ymir
6,082
1,343
0
1,219
13,361
9,606
170
5,039
8,322
31,712
0
W
Aphrodite
iccygrl
Aphrodite
8,994
1,480
6,418
6,215
10,687
4,571
1,342
4,204
6,483
30,935
0
W
3,482
515
0
6,146
13,645
4,445
765
3,789
9,788
0
54,502
W
Artemis
powerbtttm
Artemis
10,866
5,514
524
8,283
20,159
7,585
2,135
6,423
13,711
0
64,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,997
Gold Earned
49,242
391
Minions Killed
379
0
Camps Cleared
0
1,674,713
Distance Traveled
1,736,029
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,146
534
76
4
0
338,110
0
L
Janus
9,056
477
102
5
0
331,094
0
L
Nu Wa
8,754
461
69
4
0
356,579
4
L
Heimdallr
9,218
485
78
4
0
287,306
0
L
Sun Wukong
9,222
485
97
5
0
351,112
4
W
Sun Wukong
9,683
510
82
4
0
351,160
0
L
Ymir
8,747
460
45
2
0
348,622
0
W
Aphrodite
9,813
516
53
3
0
343,090
2
W
Loki
9,818
517
87
5
0
379,201
1
W
Artemis
9,782
515
81
4
0
324,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role