Player Matchup

Terra
Terra
 
Terra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ALKARI KING
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,766 Elo+
Solo
Cthulhu
Cthulhu
DaggerDlkRaz
Cthulhu
Level 29
God Stats
4W - 6L
1,594 SR
Queue Stats
150W - 111L
1,712 Elo+
Solo
Camazotz
Camazotz
MegaMax42
Camazotz
Level 29
God Stats
2W - 4L
1,285 SR
Queue Stats
5W - 11L
1,236 Elo+
Solo
Cupid
Cupid
aotfan1
Cupid
Level 27
God Stats
17W - 14L
1,698 SR
Queue Stats
355W - 346L
1,637 Elo+
Solo
Team Averages
Level 21
1,515 SR
1,570 Elo+

VS

Team Averages
Level 15
1,574 SR
1,451 Elo+
Tsukuyomi
Tsukuyomi
LOWE254
Tsukuyomi
Level 26
God Stats
8W - 6L
1,521 SR
Queue Stats
45W - 73L
1,518 Elo+
Party 1
Bellona
Bellona
Loueger
Bellona
Level 7
God Stats
11W - 6L
1,550 SR
Queue Stats
11W - 6L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
MLuna_zZ
Sun Wukong
Level 13
God Stats
1W - 1L
1,619 SR
Queue Stats
92W - 138L
1,343 Elo+
Party 1
Scylla
Scylla
Maxmm97
Scylla
Level 16
God Stats
4W - 1L
1,602 SR
Queue Stats
67W - 97L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
robot_terco039
Cthulhu
Level 14
God Stats
1W - 2L
1,580 SR
Queue Stats
1W - 4L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 1 / 0
7,671
334
915
6,360
4,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
ALKARI KING
Cerberus
18
2 / 11 / 0
10,634
462
5,643
24,182
10,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
DaggerDlkRaz
Cthulhu
20
8 / 0 / 1
12,538
545
18,892
13,475
6,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
MegaMax42
Camazotz
15
4 / 6 / 3
9,435
410
7,261
18,590
5,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
aotfan1
Cupid
16
1 / 8 / 7
10,113
440
12,186
20,389
6,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LOWE254
Tsukuyomi
19
9 / 7 / 8
13,227
575
16,816
21,842
8,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Loueger
Bellona
20
13 / 0 / 1
17,717
770
17,076
20,516
13,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
MLuna_zZ
Sun Wukong
16
1 / 4 / 7
10,661
464
7,609
12,508
8,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Maxmm97
Scylla
18
1 / 3 / 2
11,548
502
5,500
6,888
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 2 / 8
11,552
502
6,485
16,223
18,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
15
Kills
26
26
Deaths
16
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
0
0
L
Cerberus
ALKARI KING
Cerberus
2
11
0
0.18
L
Cthulhu
DaggerDlkRaz
Cthulhu
8
0
1
8.5
W
Tsukuyomi
LOWE254
Tsukuyomi
9
7
8
1.86
W
Bellona
Loueger
Bellona
13
0
1
13.5
W
Sun Wukong
MLuna_zZ
Sun Wukong
1
4
7
1.13
W
Scylla
Maxmm97
Scylla
1
3
2
0.67
L
Camazotz
MegaMax42
Camazotz
4
6
3
0.92
L
Cupid
aotfan1
Cupid
1
8
7
0.56
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,897
Damage
53,486
82,996
Taken
77,977
33,601
Mitigated
51,116
28,423
Healing
24,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
915
0
69
746
6,360
4,068
106
1,858
4,234
14,281
0
L
Cerberus
ALKARI KING
Cerberus
5,643
361
18
5,063
24,182
10,338
0
589
23,569
79,996
0
L
Cthulhu
DaggerDlkRaz
Cthulhu
18,892
1,319
0
6,202
13,475
6,988
0
1,324
12,020
101,569
0
W
Tsukuyomi
LOWE254
Tsukuyomi
16,816
4,664
175
5,651
21,842
8,493
112
9,461
12,100
0
89,590
W
Bellona
Loueger
Bellona
17,076
9,846
0
11,156
20,516
13,622
3,643
7,660
12,812
0
164,002
W
Sun Wukong
MLuna_zZ
Sun Wukong
7,609
1,281
0
2,900
12,508
8,115
762
2,891
9,545
0
42,748
W
Scylla
Maxmm97
Scylla
5,500
172
148
402
6,888
2,461
1,789
4,239
2,507
50,254
0
L
Camazotz
MegaMax42
Camazotz
7,261
1,557
0
7,514
18,590
5,781
647
3,327
14,933
0
42,917
L
Cupid
aotfan1
Cupid
12,186
5,777
467
8,344
20,389
6,426
952
4,439
15,645
113
63,865
W
6,485
549
307
4,186
16,223
18,425
423
4,227
11,817
34,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,391
Gold Earned
64,705
521
Minions Killed
611
0
Camps Cleared
0
1,986,477
Distance Traveled
2,243,983
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,671
334
23
1
0
309,277
0
L
Cerberus
10,634
462
164
7
0
383,981
3
L
Cthulhu
12,538
545
173
8
0
459,000
1
W
Tsukuyomi
13,227
575
122
5
0
432,347
1
W
Bellona
17,717
770
265
12
0
519,649
1
W
Sun Wukong
10,661
464
80
3
0
471,723
0
W
Scylla
11,548
502
97
4
0
402,812
1
L
Camazotz
9,435
410
47
2
0
439,274
2
L
Cupid
10,113
440
114
5
0
394,945
4
W
Cthulhu
11,552
502
47
2
0
417,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role