Player Matchup

Pele
Pele
CaptainBoxx
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
NoneaGod
Nemesis
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
147W - 169L
1,500 Elo+
Solo
Anubis
Anubis
Patricius379
Anubis
Level 27
God Stats
11W - 9L
1,782 SR
Queue Stats
37W - 39L
1,842 Elo+
Solo
Baron Samedi
Baron Samedi
RedCzar
Baron Samedi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 110L
1,261 Elo+
Solo
Hachiman
Hachiman
TheWealPoko
Hachiman
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,660 Elo+
Solo
Team Averages
Level 21
1,556 SR
1,553 Elo+

VS

Team Averages
Level 18
1,558 SR
1,583 Elo+
Izanami
Izanami
Cayde3213
Izanami
Level 15
God Stats
3W - 2L
1,692 SR
Queue Stats
5W - 6L
1,455 Elo+
Party 1
Thanatos
Thanatos
G4xPixel
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,752 Elo+
Party 2
Ah Puch
Ah Puch
MangoAintNoSimp
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,752 Elo+
Party 2
Cthulhu
Cthulhu
Rolf0
Cthulhu
Level 8
God Stats
2W - 1L
1,507 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Odin
Odin
Scrafy31
Odin
Level 17
God Stats
2W - 2L
1,594 SR
Queue Stats
6W - 7L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 5
8,173
481
4,968
12,040
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
NoneaGod
Nemesis
15
7 / 4 / 7
9,666
569
8,008
14,101
4,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
16
5 / 5 / 4
10,118
595
16,122
13,596
7,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
RedCzar
Baron Samedi
14
4 / 5 / 4
9,369
551
9,591
12,403
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
TheWealPoko
Hachiman
16
3 / 0 / 3
10,108
595
7,083
8,239
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cayde3213
Izanami
12
5 / 3 / 2
8,088
476
6,263
8,200
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
G4xPixel
Thanatos
14
11 / 6 / 0
9,173
540
9,390
17,223
5,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 8 / 8
7,967
469
10,947
11,451
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Rolf0
Cthulhu
12
1 / 0 / 7
7,823
460
6,825
10,635
7,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
13
3 / 4 / 4
8,078
475
7,613
12,755
8,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
43
21
Kills
22
22
Deaths
21
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
8
5
0.56
L
Izanami
Cayde3213
Izanami
5
3
2
2
L
Thanatos
G4xPixel
Thanatos
11
6
0
1.83
L
2
8
8
0.75
W
Nemesis
NoneaGod
Nemesis
7
4
7
2.63
W
Anubis
5
5
4
1.4
W
Baron Samedi
RedCzar
Baron Samedi
4
5
4
1.2
L
Cthulhu
Rolf0
Cthulhu
1
0
7
4.5
L
Odin
3
4
4
1.25
W
Hachiman
TheWealPoko
Hachiman
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,772
Damage
41,038
60,379
Taken
60,264
24,901
Mitigated
27,640
21,225
Healing
14,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,968
670
0
1,015
12,040
4,322
740
4,154
7,836
0
25,910
L
Izanami
Cayde3213
Izanami
6,263
4,195
0
1,976
8,200
1,972
1,072
3,401
4,799
0
37,600
L
Thanatos
G4xPixel
Thanatos
9,390
4,174
0
10,644
17,223
5,787
144
5,624
11,599
0
46,804
L
10,947
1,526
0
810
11,451
3,896
754
4,194
7,257
36,367
0
W
Nemesis
NoneaGod
Nemesis
8,008
4,589
0
3,832
14,101
4,710
479
4,657
9,394
0
41,214
W
Anubis
16,122
1,910
0
7,423
13,596
7,601
1,907
2,463
10,808
60,180
0
W
Baron Samedi
RedCzar
Baron Samedi
9,591
1,115
0
2,640
12,403
5,407
292
4,350
8,028
45,351
0
L
Cthulhu
Rolf0
Cthulhu
6,825
553
127
1,090
10,635
7,795
66
4,116
6,519
20,002
0
L
Odin
7,613
2,255
0
299
12,755
8,190
62
8,378
4,377
0
29,559
W
Hachiman
TheWealPoko
Hachiman
7,083
3,942
0
6,315
8,239
2,861
1,970
2,148
6,091
0
57,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,434
Gold Earned
41,129
427
Minions Killed
305
0
Camps Cleared
0
1,555,678
Distance Traveled
1,597,443
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,173
481
39
2
0
322,739
2
L
Izanami
8,088
476
70
4
0
325,829
2
L
Thanatos
9,173
540
70
4
0
301,981
1
L
Ah Puch
7,967
469
62
4
0
255,356
0
W
Nemesis
9,666
569
57
3
0
385,800
2
W
Anubis
10,118
595
115
7
0
263,537
0
W
Baron Samedi
9,369
551
86
5
0
294,457
0
L
Cthulhu
7,823
460
33
2
0
401,375
4
L
Odin
8,078
475
70
4
0
312,902
1
W
Hachiman
10,108
595
130
8
0
289,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role