Player Matchup

Ra
Ra
DippyTheGreat
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,639 Elo+
Party 1
Neith
Neith
Qocoa
Neith
Level 6
God Stats
2W - 1L
1,556 SR
Queue Stats
3W - 2L
1,534 Elo+
Party 1
Tyr
Tyr
balrogpresident
Tyr
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,534 Elo+
Party 1
Team Averages
Level 51
1,519 SR
1,569 Elo+

VS

Team Averages
Level 18
1,586 SR
1,457 Elo+
Nemesis
Nemesis
RACISTGAMER
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Teratic Gambit
Medusa
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
bootyraver
Ymir
Level 15
God Stats
1W - 2L
1,759 SR
Queue Stats
10W - 18L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 7
6,070
1,012
3,944
3,546
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Qocoa
Neith
9
2 / 0 / 9
5,702
950
3,006
2,650
764
Boots

Boots

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
5 / 2 / 6
6,155
1,026
4,304
5,431
4,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RACISTGAMER
Nemesis
7
1 / 4 / 1
4,589
765
2,076
6,964
3,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 6 / 2
4,794
799
2,030
6,475
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 1 / 0
3,980
663
45
985
400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
11
Kills
2
3
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
Neith
Qocoa
Neith
2
0
9
6.5
L
Nemesis
RACISTGAMER
Nemesis
1
4
1
0.38
L
1
6
2
0.33
W
5
2
6
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,254
Damage
4,151
11,627
Taken
14,424
5,981
Mitigated
5,858
5,996
Healing
1,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,944
776
523
1,659
3,546
1,008
960
16
3,455
25,701
0
W
Neith
Qocoa
Neith
3,006
1,358
0
1,757
2,650
764
765
49
2,551
0
9,340
L
Nemesis
RACISTGAMER
Nemesis
2,076
280
0
1,270
6,964
3,405
0
1,564
5,308
0
6,914
L
2,030
599
0
410
6,475
2,053
0
2,195
4,205
0
7,575
W
4,304
505
588
1,469
5,431
4,209
430
8
5,331
0
9,197
L
45
0
0
24
985
400
0
185
775
1,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,927
Gold Earned
13,363
73
Minions Killed
20
0
Camps Cleared
0
321,923
Distance Traveled
214,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,070
1,012
45
8
0
110,311
0
W
Neith
5,702
950
20
3
0
95,157
0
L
Nemesis
4,589
765
10
2
0
101,222
0
L
Medusa
4,794
799
8
1
0
96,585
0
W
Tyr
6,155
1,026
8
1
0
116,455
0
L
Ymir
3,980
663
2
0
0
16,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role