Player Matchup

Fenrir
Fenrir
AdequateCorgi55
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,653 Elo+
Party 1
Eset
Eset
DTUPER
Eset
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,653 Elo+
Party 1
Izanami
Izanami
Mr Ponche
Izanami
Level 29
God Stats
6W - 9L
1,127 SR
Queue Stats
49W - 54L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Philandro
Aphrodite
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
94W - 74L
1,869 Elo+
Solo
Bakasura
Bakasura
sectasera567
Bakasura
Level 27
God Stats
10W - 10L
1,500 SR
Queue Stats
34W - 55L
1,500 Elo+
Solo
Team Averages
Level 16
1,425 SR
1,635 Elo+

VS

Team Averages
Level 23
1,614 SR
1,584 Elo+
Fenrir
Fenrir
ImaLoliLegal
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,582 Elo+
Solo
Danzaburou
Danzaburou
XMissPersephone
Danzaburou
Level 18
God Stats
15W - 16L
1,784 SR
Queue Stats
77W - 73L
1,753 Elo+
Party 2
Set
Set
Yaguras___Will
Set
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 143L
1,502 Elo+
Solo
Kumbhakarna
Kumbhakarna
rimbo230
Kumbhakarna
Level 26
God Stats
23W - 21L
1,500 SR
Queue Stats
43W - 59L
1,327 Elo+
Solo
Sol
Sol
xSunGoddessx
Sol
Level 25
God Stats
6W - 14L
1,784 SR
Queue Stats
6W - 14L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 2
7,660
403
8,543
14,682
8,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
DTUPER
Eset
15
8 / 2 / 3
10,512
553
14,257
13,560
10,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Mr Ponche
Izanami
16
1 / 5 / 4
9,373
493
7,494
11,897
4,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Philandro
Aphrodite
20
8 / 1 / 1
12,501
658
14,967
16,747
7,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
sectasera567
Bakasura
14
0 / 7 / 1
8,427
444
5,787
18,710
7,317
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
15 / 4 / 0
11,927
628
20,923
24,591
15,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
XMissPersephone
Danzaburou
12
4 / 3 / 2
8,615
453
7,281
10,526
3,204
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
2 / 4 / 4
9,492
500
6,272
16,093
6,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
rimbo230
Kumbhakarna
15
1 / 4 / 3
9,205
484
5,776
16,026
13,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
1 / 2 / 1
10,261
540
12,315
15,204
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
17
Kills
23
23
Deaths
17
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
8
2
0.13
W
Eset
DTUPER
Eset
8
2
3
4.75
L
Fenrir
15
4
0
3.75
W
Izanami
Mr Ponche
Izanami
1
5
4
0.6
W
Aphrodite
Philandro
Aphrodite
8
1
1
8.5
L
Danzaburou
XMissPersephone
Danzaburou
4
3
2
1.67
L
2
4
4
1
L
Kumbhakarna
rimbo230
Kumbhakarna
1
4
3
0.63
W
Bakasura
sectasera567
Bakasura
0
7
1
0.07
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,048
Damage
52,567
75,596
Taken
82,440
37,210
Mitigated
44,369
32,157
Healing
36,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,543
4,335
0
2,792
14,682
8,045
44
40
14,251
0
30,555
W
Eset
DTUPER
Eset
14,257
1,847
799
4,156
13,560
10,515
322
2,319
11,091
47,530
0
L
Fenrir
20,923
8,047
0
14,654
24,591
15,734
246
6,643
17,054
0
72,425
W
Izanami
Mr Ponche
Izanami
7,494
5,671
429
1,952
11,897
4,129
0
4,036
7,861
0
56,837
W
Aphrodite
Philandro
Aphrodite
14,967
1,416
2,828
12,497
16,747
7,204
0
8,550
8,172
108,152
0
L
Danzaburou
XMissPersephone
Danzaburou
7,281
2,521
0
1,148
10,526
3,204
698
4,344
6,157
0
38,978
L
6,272
2,863
0
6,104
16,093
6,642
0
4,840
10,982
0
63,075
L
Kumbhakarna
rimbo230
Kumbhakarna
5,776
866
0
3,383
16,026
13,200
58
4,247
11,729
40,543
0
W
Bakasura
sectasera567
Bakasura
5,787
4,329
585
6,119
18,710
7,317
186
3,146
15,414
0
38,628
L
12,315
3,901
0
10,821
15,204
5,589
1,306
9,150
5,669
89,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,473
Gold Earned
49,500
524
Minions Killed
512
0
Camps Cleared
0
1,730,713
Distance Traveled
1,601,907
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,660
403
49
3
0
344,068
1
W
Eset
10,512
553
60
3
0
350,849
0
L
Fenrir
11,927
628
131
7
0
347,615
0
W
Izanami
9,373
493
114
6
0
341,781
4
W
Aphrodite
12,501
658
204
11
0
376,189
4
L
Danzaburou
8,615
453
61
3
0
270,136
3
L
Set
9,492
500
108
6
0
357,891
4
L
Kumbhakarna
9,205
484
55
3
0
349,338
0
W
Bakasura
8,427
444
97
5
0
317,826
4
L
Sol
10,261
540
157
8
0
276,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role