Player Matchup

Neith
Neith
Bronze III
B Mac6988
Neith
Bronze III
Level 50
God Stats
3W - 11L
1,237 SR
Queue Stats
3W - 11L
1,314 MMR
Party 2
Ares
Ares
Bronze III
Buckeyechamp
Ares
Bronze III
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 11L
1,314 MMR
Party 2
Chaac
Chaac
Bronze III
PunishIgnorance
Chaac
Bronze III
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 11L
1,314 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 65
1,412 SR
1,314 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,428 SR
1,305 MMR
Geb
Geb
Bronze III
blazen92
Geb
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 46L
1,305 MMR
Party 1
Medusa
Medusa
Bronze III
daabears3489
Medusa
Bronze III
Level 87
God Stats
8W - 15L
1,500 SR
Queue Stats
43W - 90L
1,305 MMR
Party 1
Discordia
Discordia
Bronze III
johnny_blaze
Discordia
Bronze III
Level 109
God Stats
4W - 9L
1,285 SR
Queue Stats
51W - 94L
1,305 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
B Mac6988
Neith
13
1 / 1 / 13
8,407
701
6,573
5,057
2,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 3 / 9
9,579
798
4,783
10,395
7,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
10 / 0 / 6
10,065
839
9,753
10,182
4,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
GaneshaPoseidonChang'ePersephoneZeus

VS

Bans
KukulkanKumbhakarnaOdinBacchusCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,682
557
4,219
9,641
9,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
9
2 / 6 / 1
7,384
615
3,420
8,122
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
johnny_blaze
Discordia
11
1 / 6 / 3
7,774
648
8,149
9,535
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
16
Kills
3
4
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
B Mac6988
Neith
1
1
13
7.5
W
5
3
9
3.17
W
10
0
6
13
L
0
4
2
0.25
L
Medusa
2
6
1
0.42
L
Discordia
johnny_blaze
Discordia
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,109
Damage
15,788
25,634
Taken
27,298
14,235
Mitigated
15,402
10,629
Healing
4,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
B Mac6988
Neith
6,573
2,798
0
2,139
5,057
2,052
1,319
3,429
1,528
0
36,461
W
4,783
0
0
2,111
10,395
7,295
359
4,134
6,086
17,046
0
W
9,753
2,451
0
6,379
10,182
4,888
1,167
4,678
5,379
0
48,239
L
4,219
429
159
1,122
9,641
9,410
0
1,417
8,224
17,179
0
L
Medusa
3,420
1,617
285
845
8,122
2,797
160
1,795
6,327
0
21,098
L
Discordia
johnny_blaze
Discordia
8,149
681
318
1,950
9,535
3,195
264
1,640
7,895
27,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,051
Gold Earned
21,840
143
Minions Killed
95
0
Camps Cleared
0
636,217
Distance Traveled
526,605
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,407
701
58
5
0
191,435
1
W
Ares
9,579
798
16
1
0
220,491
1
W
Chaac
10,065
839
69
6
0
224,291
5
L
Geb
6,682
557
13
1
0
201,917
4
L
Medusa
7,384
615
30
3
0
160,583
0
L
Discordia
7,774
648
52
4
0
164,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role