Player Matchup

Hercules
Hercules
PAARKERNAX
Hercules
Level 27
God Stats
295W - 341L
1,379 SR
Queue Stats
513W - 529L
1,339 Elo+
Solo
Thor
Thor
Skldkid
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Pele
Pele
Sunnybroheim
Pele
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 28L
1,428 Elo+
Solo
Ra
Ra
ThaGreatMilenko
Ra
Level 5
God Stats
3W - 12L
1,216 SR
Queue Stats
3W - 12L
1,186 Elo+
Party 2
Izanami
Izanami
heyercol
Izanami
Level 19
God Stats
6W - 5L
1,831 SR
Queue Stats
143W - 144L
1,719 Elo+
Solo
Team Averages
Level 16
1,485 SR
1,435 Elo+

VS

Team Averages
Level 15
1,495 SR
1,282 Elo+
Geb
Geb
Jiraiya_0330
Geb
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 78L
1,230 Elo+
Party 1
Fenrir
Fenrir
MitoSofrito
Fenrir
Level 13
God Stats
14W - 12L
1,475 SR
Queue Stats
85W - 93L
1,374 Elo+
Party 1
Ymir
Ymir
SavgeKillA978
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Snookumz_88
Izanami
Level 21
God Stats
9W - 16L
1,500 SR
Queue Stats
40W - 46L
1,286 Elo+
Party 1
Terra
Terra
tj006
Terra
Level 32
God Stats
2W - 7L
1,500 SR
Queue Stats
27W - 31L
1,020 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PAARKERNAX
Hercules
12
0 / 0 / 0
7,140
649
0
0
0
Thor
Skldkid
Thor
16
1 / 11 / 6
10,061
915
8,494
20,112
6,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
7 / 14 / 7
12,995
1,181
17,546
26,640
9,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
7 / 15 / 5
12,249
1,114
21,989
20,798
9,605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
heyercol
Izanami
17
2 / 4 / 7
11,014
1,001
18,879
13,437
6,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 14
11,028
1,003
6,093
17,436
21,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
20
21 / 3 / 13
15,807
1,437
27,315
14,447
9,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
2 / 6 / 17
11,627
1,057
6,636
16,115
14,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Snookumz_88
Izanami
20
17 / 2 / 18
15,200
1,382
31,028
16,156
7,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
tj006
Terra
20
4 / 2 / 27
13,393
1,218
6,359
13,673
16,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
133
17
Kills
44
44
Deaths
17
25
Assists
89
Player
Kills
Deaths
Assists
KDA
W
0
4
14
1.75
W
Fenrir
21
3
13
9.17
L
Hercules
PAARKERNAX
Hercules
0
0
0
0
W
2
6
17
1.75
L
Thor
Skldkid
Thor
1
11
6
0.36
W
Izanami
Snookumz_88
Izanami
17
2
18
13
L
7
14
7
0.75
L
7
15
5
0.63
L
Izanami
heyercol
Izanami
2
4
7
1.38
W
Terra
tj006
Terra
4
2
27
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,908
Damage
77,431
80,987
Taken
77,827
32,163
Mitigated
69,850
6,999
Healing
15,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,093
1,977
0
1,031
17,436
21,356
0
6,337
11,099
10,745
0
W
Fenrir
27,315
7,848
0
1,912
14,447
9,145
0
3,883
10,564
0
44,785
L
Hercules
PAARKERNAX
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
6,636
1,484
0
524
16,115
14,908
0
2,649
13,466
11,853
0
L
Thor
Skldkid
Thor
8,494
3,813
0
750
20,112
6,965
0
4,853
15,259
0
15,881
W
Izanami
Snookumz_88
Izanami
31,028
20,886
0
3,068
16,156
7,830
0
3,992
12,164
0
64,981
L
17,546
9,547
0
1,967
26,640
9,593
0
4,948
21,692
0
31,303
L
21,989
4,252
196
1,182
20,798
9,605
0
4,840
15,958
33,976
0
L
Izanami
heyercol
Izanami
18,879
13,297
0
2,904
13,437
6,000
0
4,447
8,990
0
41,632
W
Terra
tj006
Terra
6,359
1,751
4,432
4,333
13,673
16,611
0
5,128
8,545
14,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,459
Gold Earned
67,055
119
Minions Killed
172
0
Camps Cleared
2
672,124
Distance Traveled
1,022,200
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,028
1,003
5
0
0
187,310
0
W
Fenrir
15,807
1,437
54
5
1
243,468
2
L
Hercules
7,140
649
0
0
0
0
0
W
Ymir
11,627
1,057
10
1
0
165,289
0
L
Thor
10,061
915
11
1
0
196,670
0
W
Izanami
15,200
1,382
81
7
0
214,743
0
L
Pele
12,995
1,181
20
2
0
171,741
0
L
Ra
12,249
1,114
20
2
0
140,845
0
L
Izanami
11,014
1,001
68
6
0
162,868
0
W
Terra
13,393
1,218
22
2
1
211,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role