Player Matchup

Sylvanus
Sylvanus
DarkCyclone
Sylvanus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,740 Elo+
Party 1
Bellona
Bellona
Shadowweaver95
Bellona
Level 99
God Stats
27W - 13L
1,298 SR
Queue Stats
295W - 290L
1,446 Elo+
Party 1
Hun Batz
Hun Batz
Shivanille
Hun Batz
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
226W - 233L
1,669 Elo+
Party 1
Izanami
Izanami
Syngyl
Izanami
Level 82
God Stats
11W - 4L
1,668 SR
Queue Stats
133W - 102L
1,615 Elo+
Party 1
Janus
Janus
blackdeath543
Janus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 113
1,493 SR
1,594 Elo+

VS

Team Averages
Level 100
1,684 SR
1,527 Elo+
Nike
Nike
Gughead
Nike
Level 101
God Stats
0W - 1L
1,941 SR
Queue Stats
1W - 2L
1,725 Elo+
Party 2
Da Ji
Da Ji
MrFluff3rMuffins
Da Ji
Level 94
God Stats
0W - 2L
1,726 SR
Queue Stats
71W - 67L
1,331 Elo+
Solo
Ganesha
Ganesha
OddEyesAngel
Ganesha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SpacyPaprika352
Danzaburou
Level 100
God Stats
12W - 12L
1,500 SR
Queue Stats
152W - 144L
1,355 Elo+
Solo
Kukulkan
Kukulkan
laladoria
Kukulkan
Level 84
God Stats
0W - 1L
1,753 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarkCyclone
Sylvanus
9
5 / 0 / 2
6,132
613
3,466
5,856
3,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
5 / 1 / 0
6,153
615
5,172
7,034
6,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Shivanille
Hun Batz
7
0 / 0 / 0
4,711
471
0
3,687
914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
Syngyl
Izanami
11
3 / 1 / 3
6,538
654
5,767
6,127
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 2
7,059
706
4,617
4,110
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Gughead
Nike
8
0 / 2 / 0
4,842
484
1,667
6,125
3,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 3 / 0
4,690
469
2,860
6,324
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
OddEyesAngel
Ganesha
9
1 / 2 / 0
5,614
561
2,173
5,985
2,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
SpacyPaprika352
Danzaburou
8
0 / 4 / 1
4,781
478
2,981
5,920
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
laladoria
Kukulkan
9
1 / 6 / 0
5,215
522
2,011
5,925
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
17
Kills
2
3
Deaths
17
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DarkCyclone
Sylvanus
5
0
2
6
L
Nike
Gughead
Nike
0
2
0
0
L
0
3
0
0
L
Ganesha
OddEyesAngel
Ganesha
1
2
0
0.5
W
5
1
0
5
W
Hun Batz
Shivanille
Hun Batz
0
0
0
0
L
Danzaburou
SpacyPaprika352
Danzaburou
0
4
1
0.13
W
Izanami
Syngyl
Izanami
3
1
3
4.5
W
4
1
2
5
L
Kukulkan
laladoria
Kukulkan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,022
Damage
11,692
26,814
Taken
30,279
13,430
Mitigated
11,156
12,997
Healing
6,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DarkCyclone
Sylvanus
3,466
986
1,125
2,796
5,856
3,002
0
1,350
4,506
13,118
0
L
Nike
Gughead
Nike
1,667
664
0
1,920
6,125
3,282
0
343
5,782
0
22,915
L
2,860
992
0
1,786
6,324
1,914
0
1,323
4,961
0
23,078
L
Ganesha
OddEyesAngel
Ganesha
2,173
289
0
1,022
5,985
2,701
0
1,370
4,611
21,719
0
W
5,172
2,573
0
2,903
7,034
6,438
519
0
6,858
5,094
27,411
W
Hun Batz
Shivanille
Hun Batz
0
0
0
2,178
3,687
914
0
0
3,687
0
19,796
L
Danzaburou
SpacyPaprika352
Danzaburou
2,981
757
0
1,730
5,920
1,400
70
864
5,056
0
22,954
W
Izanami
Syngyl
Izanami
5,767
4,046
0
2,840
6,127
1,840
0
1,789
4,338
0
40,068
W
4,617
840
0
1,155
4,110
1,236
702
1,045
3,065
46,014
0
L
Kukulkan
laladoria
Kukulkan
2,011
209
0
276
5,925
1,859
0
4,464
1,299
25,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,593
Gold Earned
25,142
335
Minions Killed
251
0
Camps Cleared
0
799,972
Distance Traveled
918,278
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,132
613
16
2
0
174,975
2
L
Nike
4,842
484
54
5
0
212,031
2
L
Da Ji
4,690
469
57
6
0
180,226
1
L
Ganesha
5,614
561
3
0
0
205,775
1
W
Bellona
6,153
615
66
7
0
163,279
0
W
Hun Batz
4,711
471
46
5
0
110,720
1
L
Danzaburou
4,781
478
74
7
0
153,354
2
W
Izanami
6,538
654
101
10
0
157,793
1
W
Janus
7,059
706
106
11
0
193,205
1
L
Kukulkan
5,215
522
63
6
0
166,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role