Player Matchup

Olorun
Olorun
KennyDaSloth
Olorun
Level 108
God Stats
1W - 2L
1,305 SR
Queue Stats
98W - 86L
1,327 Elo+
Party 1
Geb
Geb
WavelengthBlue
Geb
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 46L
1,560 Elo+
Party 2
Danzaburou
Danzaburou
kinezin
Danzaburou
Level 104
God Stats
38W - 30L
1,779 SR
Queue Stats
250W - 197L
1,554 Elo+
Party 2
King Arthur
King Arthur
verdeiwnl
King Arthur
Level 49
God Stats
1W - 2L
1,513 SR
Queue Stats
115W - 110L
1,449 Elo+
Party 1
Mercury
Mercury
xMochax
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,307 Elo+
Party 1
Team Averages
Level 61
1,519 SR
1,440 Elo+

VS

Team Averages
Level 54
1,551 SR
1,257 Elo+
Kukulkan
Kukulkan
BrigadierBang
Kukulkan
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
194W - 215L
1,266 Elo+
Party 4
Ganesha
Ganesha
DankBrown
Ganesha
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 100L
1,266 Elo+
Party 4
Chernobog
Chernobog
JenkemShovel
Chernobog
Level 49
God Stats
12W - 15L
1,753 SR
Queue Stats
91W - 127L
1,267 Elo+
Party 4
King Arthur
King Arthur
kingslayer4321
King Arthur
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 100L
1,243 Elo+
Party 3
Bakasura
Bakasura
yooooooog
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,243 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
4 / 7 / 5
11,354
473
13,822
22,081
8,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 3 / 10
10,346
431
11,817
15,416
12,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
kinezin
Danzaburou
19
5 / 7 / 4
12,431
518
12,590
17,282
6,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
verdeiwnl
King Arthur
20
8 / 5 / 3
13,149
548
17,420
20,746
18,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
xMochax
Mercury
18
2 / 7 / 6
11,265
469
4,478
18,534
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BrigadierBang
Kukulkan
20
8 / 4 / 9
13,842
577
26,046
15,260
7,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
DankBrown
Ganesha
17
0 / 2 / 15
11,679
487
8,645
16,394
20,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
JenkemShovel
Chernobog
19
8 / 5 / 2
12,372
516
11,153
19,074
8,419
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
kingslayer4321
King Arthur
17
2 / 6 / 3
11,092
462
8,401
21,714
13,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
yooooooog
Bakasura
20
11 / 3 / 5
13,710
571
15,530
16,183
14,145
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
63
20
Kills
29
29
Deaths
20
28
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BrigadierBang
Kukulkan
8
4
9
3.13
W
Ganesha
DankBrown
Ganesha
0
2
15
3.75
W
Chernobog
JenkemShovel
Chernobog
8
5
2
1.8
L
Olorun
4
7
5
0.93
L
1
3
10
2
L
Danzaburou
kinezin
Danzaburou
5
7
4
1
W
King Arthur
kingslayer4321
King Arthur
2
6
3
0.58
L
King Arthur
verdeiwnl
King Arthur
8
5
3
1.9
L
Mercury
xMochax
Mercury
2
7
6
0.71
W
Bakasura
yooooooog
Bakasura
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,127
Damage
69,775
94,059
Taken
88,625
52,182
Mitigated
63,704
22,892
Healing
24,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BrigadierBang
Kukulkan
26,046
3,892
0
4,581
15,260
7,276
1,198
8,053
7,207
111,570
0
W
Ganesha
DankBrown
Ganesha
8,645
1,057
0
2,067
16,394
20,741
265
4,436
11,958
38,200
0
W
Chernobog
JenkemShovel
Chernobog
11,153
7,294
0
8,318
19,074
8,419
2,612
7,035
12,039
0
78,325
L
Olorun
13,822
7,695
1,088
8,188
22,081
8,945
1,591
10,826
10,338
65,010
0
L
11,817
2,253
0
2,731
15,416
12,145
164
5,225
9,561
37,607
0
L
Danzaburou
kinezin
Danzaburou
12,590
5,483
0
2,687
17,282
6,533
552
5,610
11,022
0
76,274
W
King Arthur
kingslayer4321
King Arthur
8,401
1,677
0
5,268
21,714
13,123
108
3,778
17,732
0
51,179
L
King Arthur
verdeiwnl
King Arthur
17,420
3,543
0
2,600
20,746
18,043
630
6,545
13,554
0
76,818
L
Mercury
xMochax
Mercury
4,478
2,233
0
5,598
18,534
6,516
0
7,035
11,075
0
76,504
W
Bakasura
yooooooog
Bakasura
15,530
9,898
0
3,874
16,183
14,145
0
2,337
13,846
10,976
89,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,545
Gold Earned
62,695
556
Minions Killed
599
0
Camps Cleared
0
2,134,397
Distance Traveled
2,212,093
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,842
577
182
8
0
418,219
3
W
Ganesha
11,679
487
20
1
0
483,382
1
W
Chernobog
12,372
516
151
6
0
408,566
1
L
Olorun
11,354
473
118
5
0
387,309
1
L
Geb
10,346
431
34
1
0
465,714
7
L
Danzaburou
12,431
518
137
6
0
376,322
7
W
King Arthur
11,092
462
90
4
0
418,898
2
L
King Arthur
13,149
548
134
6
0
430,202
4
L
Mercury
11,265
469
133
6
0
474,850
1
W
Bakasura
13,710
571
156
7
0
483,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role