Player Matchup

Cthulhu
Cthulhu
Bubbles297
Cthulhu
Level 69
God Stats
29W - 23L
1,910 SR
Queue Stats
68W - 76L
1,516 Elo+
Party 2
Izanami
Izanami
FFGNovaProspekt
Izanami
Level 40
God Stats
19W - 7L
1,678 SR
Queue Stats
32W - 33L
1,444 Elo+
Party 2
Hades
Hades
zerin724
Hades
Level 107
God Stats
13W - 1L
1,820 SR
Queue Stats
99W - 109L
1,536 Elo+
Party 2
Team Averages
Level 72
1,803 SR
1,499 Elo+

VS

Team Averages
Level 83
1,539 SR
1,572 Elo+
Yemoja
Yemoja
KenMan
Yemoja
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,476 Elo+
Party 1
Ganesha
Ganesha
Nighthawk72
Ganesha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,765 Elo+
Party 1
Sylvanus
Sylvanus
TheDragon22
Sylvanus
Level 66
God Stats
0W - 1L
1,617 SR
Queue Stats
2W - 3L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bubbles297
Cthulhu
11
9 / 0 / 7
8,733
970
6,585
5,768
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
4 / 0 / 9
7,323
814
8,757
4,673
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
zerin724
Hades
10
3 / 0 / 13
7,254
806
10,386
7,496
5,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KenMan
Yemoja
9
0 / 3 / 0
5,660
629
6,278
8,665
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
Nighthawk72
Ganesha
7
0 / 6 / 0
5,361
596
1,809
11,892
10,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
TheDragon22
Sylvanus
7
0 / 7 / 0
5,456
606
2,230
9,438
4,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
16
Kills
0
0
Deaths
16
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bubbles297
Cthulhu
9
0
7
12.5
W
4
0
9
8.5
L
Yemoja
KenMan
Yemoja
0
3
0
0
L
Ganesha
Nighthawk72
Ganesha
0
6
0
0
L
Sylvanus
TheDragon22
Sylvanus
0
7
0
0
W
Hades
zerin724
Hades
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,728
Damage
10,317
17,937
Taken
29,995
12,870
Mitigated
18,302
7,120
Healing
5,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bubbles297
Cthulhu
6,585
473
420
1,196
5,768
5,667
264
2,563
3,205
18,807
0
W
8,757
6,384
0
1,590
4,673
1,649
2,255
2,740
1,933
0
31,077
L
Yemoja
KenMan
Yemoja
6,278
1,008
716
1,279
8,665
3,285
17
5,526
3,064
23,258
0
L
Ganesha
Nighthawk72
Ganesha
1,809
188
369
396
11,892
10,326
0
5,387
6,305
10,825
0
L
Sylvanus
TheDragon22
Sylvanus
2,230
742
1,336
1,218
9,438
4,691
0
5,663
3,643
11,493
0
W
Hades
zerin724
Hades
10,386
857
618
3,296
7,496
5,554
825
5,026
2,470
31,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,310
Gold Earned
16,477
121
Minions Killed
83
0
Camps Cleared
0
469,815
Distance Traveled
387,415
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,733
970
21
2
0
153,416
0
W
Izanami
7,323
814
61
7
0
153,511
0
L
Yemoja
5,660
629
44
5
0
135,798
2
L
Ganesha
5,361
596
0
0
0
134,768
0
L
Sylvanus
5,456
606
39
4
0
116,849
0
W
Hades
7,254
806
39
4
0
162,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role