Player Matchup

Cthulhu
Cthulhu
DAFAZA
Cthulhu
Level 68
God Stats
52W - 41L
1,199 SR
Queue Stats
230W - 238L
1,321 Elo+
Party 4
Anubis
Anubis
PARKER15BALL
Anubis
Level 55
God Stats
9W - 4L
1,500 SR
Queue Stats
349W - 329L
1,626 Elo+
Solo
Danzaburou
Danzaburou
TopTier1
Danzaburou
Level 45
God Stats
3W - 2L
1,781 SR
Queue Stats
17W - 23L
1,716 Elo+
Party 2
Set
Set
dumbLuck96
Set
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 91L
1,533 Elo+
Party 4
Achilles
Achilles
ryucosi
Achilles
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 74
1,496 SR
1,539 Elo+

VS

Team Averages
Level 90
1,636 SR
1,609 Elo+
Ymir
Ymir
Briefcasejoe777
Ymir
Level 124
God Stats
3W - 0L
1,721 SR
Queue Stats
297W - 318L
1,510 Elo+
Party 3
Bellona
Bellona
Furiouswolf13
Bellona
Level 74
God Stats
16W - 9L
1,500 SR
Queue Stats
88W - 68L
1,730 Elo+
Party 1
Anhur
Anhur
HeatwaveS13
Anhur
Level 93
God Stats
7W - 9L
1,720 SR
Queue Stats
358W - 420L
1,407 Elo+
Party 3
Nu Wa
Nu Wa
SpyTay333
Nu Wa
Level 99
God Stats
3W - 1L
1,737 SR
Queue Stats
98W - 82L
1,751 Elo+
Party 1
Kali
Kali
sneezledabeetle
Kali
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DAFAZA
Cthulhu
14
4 / 4 / 6
9,341
467
13,122
18,282
14,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
2
0 / 0 / 0
4,078
204
0
1,928
532
Danzaburou
TopTier1
Danzaburou
14
2 / 3 / 5
9,262
463
6,567
10,638
3,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 4 / 4
10,684
534
15,358
17,200
11,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
ryucosi
Achilles
15
3 / 2 / 1
9,392
470
6,473
14,450
14,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 7
9,206
460
6,529
14,635
13,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
18
4 / 4 / 2
11,135
557
9,910
16,153
11,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 3 / 4
9,260
463
4,444
10,234
5,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
SpyTay333
Nu Wa
16
5 / 3 / 5
10,634
532
17,157
7,152
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 7
10,462
523
8,160
17,805
8,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
16
Kills
13
13
Deaths
16
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
L
Cthulhu
DAFAZA
Cthulhu
4
4
6
1.75
W
Bellona
4
4
2
1.25
W
1
3
4
1
L
Anubis
0
0
0
0
W
Nu Wa
SpyTay333
Nu Wa
5
3
5
2.5
L
Danzaburou
TopTier1
Danzaburou
2
3
5
1.5
L
7
4
4
2.25
L
Achilles
ryucosi
Achilles
3
2
1
1.75
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,520
Damage
46,200
62,498
Taken
65,979
45,247
Mitigated
40,994
10,338
Healing
22,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,529
1,128
0
1,894
14,635
13,986
312
4,372
10,217
39,749
0
L
Cthulhu
DAFAZA
Cthulhu
13,122
1,199
332
3,138
18,282
14,825
0
7,720
10,078
39,059
0
W
Bellona
9,910
3,434
0
6,856
16,153
11,525
0
2,160
13,518
0
68,149
W
4,444
2,440
0
3,157
10,234
5,171
2,526
3,704
6,508
4,688
48,772
L
Anubis
0
0
0
0
1,928
532
0
1,734
0
0
0
W
Nu Wa
SpyTay333
Nu Wa
17,157
2,801
0
1,048
7,152
2,298
1,245
1,188
5,939
61,343
0
L
Danzaburou
TopTier1
Danzaburou
6,567
2,820
0
1,638
10,638
3,906
1,386
4,172
6,152
0
51,631
L
15,358
7,843
0
2,922
17,200
11,842
270
5,165
11,806
7,446
76,366
L
Achilles
ryucosi
Achilles
6,473
1,963
0
2,308
14,450
14,142
0
3,789
10,446
0
41,815
W
8,160
3,961
0
9,219
17,805
8,014
0
2,333
15,422
0
63,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,757
Gold Earned
50,697
347
Minions Killed
482
0
Camps Cleared
0
1,505,537
Distance Traveled
1,820,663
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,206
460
33
2
0
343,139
7
L
Cthulhu
9,341
467
51
3
0
395,130
0
W
Bellona
11,135
557
122
6
0
390,764
0
W
Anhur
9,260
463
125
6
0
315,369
1
L
Anubis
4,078
204
0
0
0
0
0
W
Nu Wa
10,634
532
96
5
0
398,686
7
L
Danzaburou
9,262
463
83
4
0
333,586
0
L
Set
10,684
534
134
7
0
382,139
2
L
Achilles
9,392
470
79
4
0
394,682
9
W
Kali
10,462
523
106
5
0
372,705
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role