Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
OhNo KillaPurp
Hades
Level 55
God Stats
14W - 14L
1,192 SR
Queue Stats
102W - 110L
1,397 Elo+
Party 1
Nemesis
Nemesis
So Trippy v
Nemesis
Level 105
God Stats
8W - 8L
1,341 SR
Queue Stats
128W - 134L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
lumberjack232
Danzaburou
Level 154
God Stats
6W - 8L
1,285 SR
Queue Stats
260W - 264L
1,286 Elo+
Party 1
Bellona
Bellona
xOutcxst
Bellona
Level 23
God Stats
6W - 6L
1,647 SR
Queue Stats
20W - 22L
1,271 Elo+
Party 1
Team Averages
Level 92
1,393 SR
1,370 Elo+

VS

Team Averages
Level 61
1,581 SR
1,679 Elo+
Kuzenbo
Kuzenbo
Bugz4Life1
Kuzenbo
Level 35
God Stats
54W - 70L
1,500 SR
Queue Stats
60W - 83L
1,500 Elo+
Party 3
Hachiman
Hachiman
CuddlezDaDragon
Hachiman
Level 108
God Stats
15W - 17L
1,500 SR
Queue Stats
130W - 164L
1,781 Elo+
Party 3
King Arthur
King Arthur
Johnnyxbxnswch
King Arthur
Level 65
God Stats
3W - 6L
1,675 SR
Queue Stats
44W - 53L
1,583 Elo+
Party 2
Janus
Janus
Tubbsmcgurgenx
Janus
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
154W - 150L
1,829 Elo+
Party 3
Thanatos
Thanatos
lshea23
Thanatos
Level 28
God Stats
4W - 3L
1,730 SR
Queue Stats
50W - 60L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
11 / 7 / 13
15,349
548
23,694
15,928
7,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 3 / 20
13,433
480
18,682
22,161
13,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
So Trippy v
Nemesis
20
15 / 7 / 12
17,010
608
25,393
26,713
13,939
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
lumberjack232
Danzaburou
20
12 / 3 / 11
17,366
620
23,816
23,458
9,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
xOutcxst
Bellona
20
8 / 2 / 12
15,549
555
15,060
24,152
17,749
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bugz4Life1
Kuzenbo
19
4 / 5 / 7
14,253
509
11,574
28,136
27,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
20
10 / 8 / 4
14,762
527
16,120
27,150
9,902
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Johnnyxbxnswch
King Arthur
20
2 / 11 / 3
13,159
470
16,805
35,752
26,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 11 / 4
14,770
528
15,267
22,815
8,097
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
lshea23
Thanatos
19
2 / 13 / 6
12,598
450
8,647
24,437
10,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
46
48
Kills
22
22
Deaths
48
68
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
11
7
13
2.5
L
Kuzenbo
Bugz4Life1
Kuzenbo
4
5
7
1.5
L
Hachiman
10
8
4
1.5
L
King Arthur
Johnnyxbxnswch
King Arthur
2
11
3
0.32
W
2
3
20
4
W
Nemesis
So Trippy v
Nemesis
15
7
12
3
L
4
11
4
0.55
L
Thanatos
lshea23
Thanatos
2
13
6
0.38
W
Danzaburou
lumberjack232
Danzaburou
12
3
11
5.83
W
Bellona
xOutcxst
Bellona
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,645
Damage
68,413
112,412
Taken
138,290
62,596
Mitigated
82,729
39,602
Healing
26,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
23,694
388
0
2,376
15,928
7,413
846
2,740
13,004
84,841
0
L
Kuzenbo
Bugz4Life1
Kuzenbo
11,574
2,232
0
1,254
28,136
27,598
148
3,855
24,213
36,648
0
L
Hachiman
16,120
7,910
0
8,350
27,150
9,902
59
9,970
17,100
0
73,894
L
King Arthur
Johnnyxbxnswch
King Arthur
16,805
1,967
984
2,743
35,752
26,660
526
13,394
22,201
227
79,165
W
18,682
1,243
2,138
11,577
22,161
13,922
1,935
6,337
15,755
71,997
0
W
Nemesis
So Trippy v
Nemesis
25,393
12,521
0
8,597
26,713
13,939
4,096
5,821
20,001
0
114,396
L
15,267
37
0
1,270
22,815
8,097
276
9,849
12,805
108,876
0
L
Thanatos
lshea23
Thanatos
8,647
2,329
0
11,545
24,437
10,472
0
5,308
19,129
0
54,390
W
Danzaburou
lumberjack232
Danzaburou
23,816
8,513
0
7,440
23,458
9,573
6,638
9,465
13,895
0
139,911
W
Bellona
xOutcxst
Bellona
15,060
5,719
0
7,474
24,152
17,749
1,381
2,806
21,286
0
76,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,707
Gold Earned
69,542
694
Minions Killed
554
0
Camps Cleared
0
2,598,047
Distance Traveled
2,456,857
47
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,349
548
125
4
0
492,633
20
L
Kuzenbo
14,253
509
38
1
0
508,317
2
L
Hachiman
14,762
527
117
4
0
465,782
5
L
King Arthur
13,159
470
139
5
0
491,479
0
W
Hades
13,433
480
99
4
0
503,903
4
W
Nemesis
17,010
608
148
5
0
545,722
4
L
Janus
14,770
528
171
6
0
495,017
5
L
Thanatos
12,598
450
89
3
0
496,262
3
W
Danzaburou
17,366
620
201
7
0
473,607
13
W
Bellona
15,549
555
121
4
0
582,182
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role