Player Matchup

Sun Wukong
Sun Wukong
Bronze III
AntonioP97
Sun Wukong
Bronze III
Level 151
God Stats
5W - 5L
1,527 SR
Queue Stats
40W - 35L
1,496 MMR
Party 1
Tyr
Tyr
Bronze III
LightBringeerr
Tyr
Bronze III
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 214L
1,495 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Riberto1996
Hou Yi
Bronze III
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 76L
1,496 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
Waverr
Nu Wa
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Woholax
Sylvanus
Bronze III
Level 160
God Stats
4W - 5L
1,741 SR
Queue Stats
80W - 88L
1,488 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 135
1,553 SR
1,495 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,541 SR
1,496 MMR
Scylla
Scylla
Bronze III
AkenoFan
Scylla
Bronze III
Level 31
God Stats
16W - 6L
1,688 SR
Queue Stats
276W - 276L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
Kishyda
Ymir
Bronze III
Level 61
God Stats
1W - 0L
1,298 SR
Queue Stats
7W - 5L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
Nectura
King Arthur
Gold IV
Level 105
God Stats
5W - 4L
1,719 SR
Queue Stats
245W - 236L
1,479 MMR
Party 2
Susano
Susano
Silver I
P4ragon
Susano
Silver I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xbalanque
Xbalanque
Bronze III
freefall227
Xbalanque
Bronze III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AntonioP97
Sun Wukong
16
0 / 7 / 4
10,608
408
9,510
24,476
13,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 7 / 0
11,706
450
11,516
20,622
11,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
18
1 / 5 / 2
11,241
432
8,314
19,581
7,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Waverr
Nu Wa
19
2 / 6 / 2
12,838
494
19,141
13,362
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Woholax
Sylvanus
15
2 / 10 / 4
9,522
366
13,636
28,353
21,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TsukuyomiSetDanzaburouPersephoneCupid

VS

Bans
ApolloNemesisAnhurGebRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AkenoFan
Scylla
20
9 / 0 / 11
15,996
615
14,758
14,771
5,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
Kishyda
Ymir
18
3 / 1 / 16
12,457
479
7,082
19,398
20,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Nectura
King Arthur
20
4 / 4 / 14
13,559
522
19,072
25,243
23,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
P4ragon
Susano
20
12 / 3 / 9
15,509
597
24,940
22,134
9,641
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
freefall227
Xbalanque
20
6 / 2 / 9
14,392
554
19,295
16,797
6,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
93
10
Kills
34
35
Deaths
10
12
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Scylla
AkenoFan
Scylla
9
0
11
14.5
L
Sun Wukong
AntonioP97
Sun Wukong
0
7
4
0.29
W
Ymir
Kishyda
Ymir
3
1
16
11
L
5
7
0
0.71
W
King Arthur
Nectura
King Arthur
4
4
14
2.75
W
Susano
P4ragon
Susano
12
3
9
5.5
L
Hou Yi
1
5
2
0.4
L
Nu Wa
Waverr
Nu Wa
2
6
2
0.5
L
Sylvanus
Woholax
Sylvanus
2
10
4
0.4
W
Xbalanque
freefall227
Xbalanque
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,117
Damage
85,147
106,394
Taken
98,343
57,732
Mitigated
65,386
31,719
Healing
31,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AkenoFan
Scylla
14,758
2,232
0
7,967
14,771
5,651
1,362
4,915
9,512
155,025
0
L
Sun Wukong
AntonioP97
Sun Wukong
9,510
973
0
6,585
24,476
13,831
828
3,899
20,415
0
63,074
W
Ymir
Kishyda
Ymir
7,082
1,182
0
2,020
19,398
20,041
114
7,516
11,698
32,457
0
L
11,516
1,618
0
4,158
20,622
11,266
0
2,813
17,603
0
67,874
W
King Arthur
Nectura
King Arthur
19,072
2,015
0
5,198
25,243
23,669
359
7,245
17,764
0
95,377
W
Susano
P4ragon
Susano
24,940
6,706
0
7,216
22,134
9,641
2,238
5,978
16,018
0
124,397
L
Hou Yi
8,314
3,770
0
7,790
19,581
7,047
1,072
3,671
15,790
0
86,445
L
Nu Wa
Waverr
Nu Wa
19,141
2,863
14
1,603
13,362
4,439
0
2,905
10,374
110,388
0
L
Sylvanus
Woholax
Sylvanus
13,636
2,509
3,095
8,474
28,353
21,149
0
8,151
19,812
32,948
0
W
Xbalanque
freefall227
Xbalanque
19,295
10,833
0
9,099
16,797
6,384
4,386
6,019
10,574
0
136,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,915
Gold Earned
71,913
630
Minions Killed
807
0
Camps Cleared
0
2,226,409
Distance Traveled
2,579,132
33
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,996
615
255
10
0
535,436
11
L
Sun Wukong
10,608
408
116
4
0
494,449
8
W
Ymir
12,457
479
23
1
0
486,280
2
L
Tyr
11,706
450
102
4
0
496,266
5
W
King Arthur
13,559
522
159
6
0
523,606
5
W
Susano
15,509
597
167
6
0
563,348
9
L
Hou Yi
11,241
432
160
6
0
403,401
3
L
Nu Wa
12,838
494
209
8
0
416,603
5
L
Sylvanus
9,522
366
43
2
0
415,690
12
W
Xbalanque
14,392
554
203
8
0
470,462
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role