Player Matchup

Fenrir
Fenrir
DamienBoss777
Fenrir
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Ymir
Ymir
kakooplay
Ymir
Level 6
God Stats
5W - 11L
1,273 SR
Queue Stats
13W - 23L
1,357 Elo+
Party 1
Bellona
Bellona
lychawn1951
Bellona
Level 39
God Stats
15W - 13L
1,273 SR
Queue Stats
112W - 119L
1,576 Elo+
Party 1
Hachiman
Hachiman
the X 1414
Hachiman
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 54L
1,214 Elo+
Solo
Cthulhu
Cthulhu
widowbite
Cthulhu
Level 8
God Stats
4W - 0L
1,799 SR
Queue Stats
5W - 5L
1,234 Elo+
Solo
Team Averages
Level 19
1,469 SR
1,376 Elo+

VS

Team Averages
Level 16
1,488 SR
1,487 Elo+
Ganesha
Ganesha
LittleBat90
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
382W - 576L
1,811 Elo+
Solo
Agni
Agni
PissyMissy23
Agni
Level 13
God Stats
54W - 54L
1,474 SR
Queue Stats
58W - 59L
1,439 Elo+
Party 2
Bellona
Bellona
RealKoolGaming
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,223 Elo+
Solo
Scylla
Scylla
VelTech
Scylla
Level 14
God Stats
5W - 5L
1,396 SR
Queue Stats
76W - 72L
1,439 Elo+
Party 2
Hachiman
Hachiman
combsy89
Hachiman
Level 18
God Stats
13W - 22L
1,572 SR
Queue Stats
64W - 65L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 5
12,040
1,204
7,883
8,005
3,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
16
3 / 3 / 14
10,031
1,003
8,959
13,424
11,772
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
lychawn1951
Bellona
18
7 / 1 / 18
11,388
1,139
16,256
11,373
9,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
the X 1414
Hachiman
17
5 / 2 / 9
11,062
1,106
9,412
11,305
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
widowbite
Cthulhu
17
3 / 1 / 18
10,573
1,057
11,858
12,087
12,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

281

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LittleBat90
Ganesha
15
0 / 4 / 4
9,289
929
4,841
9,572
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
0 / 3 / 5
9,551
955
7,630
8,695
3,216
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 9 / 2
8,332
833
7,274
16,224
14,243
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
VelTech
Scylla
16
2 / 6 / 5
10,102
1,010
11,099
10,713
3,922
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
combsy89
Hachiman
15
5 / 7 / 1
10,187
1,019
15,634
16,796
6,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
24
29
Kills
7
7
Deaths
29
64
Assists
17
Player
Kills
Deaths
Assists
KDA
W
11
0
5
13.5
L
Ganesha
LittleBat90
Ganesha
0
4
4
0.5
L
0
3
5
0.83
L
0
9
2
0.11
L
Scylla
VelTech
Scylla
2
6
5
0.75
L
Hachiman
combsy89
Hachiman
5
7
1
0.79
W
Ymir
3
3
14
3.33
W
Bellona
lychawn1951
Bellona
7
1
18
16
W
Hachiman
the X 1414
Hachiman
5
2
9
4.75
W
Cthulhu
widowbite
Cthulhu
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,368
Damage
46,478
56,194
Taken
62,000
40,670
Mitigated
33,821
6,515
Healing
6,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,883
2,382
0
1,677
8,005
3,554
0
3,179
4,726
0
21,827
L
Ganesha
LittleBat90
Ganesha
4,841
1,129
61
1,155
9,572
6,141
0
2,722
6,800
12,180
0
L
7,630
221
88
783
8,695
3,216
0
2,218
6,427
33,910
0
L
7,274
1,620
231
742
16,224
14,243
0
5,183
10,765
0
10,056
L
Scylla
VelTech
Scylla
11,099
2,782
0
378
10,713
3,922
0
3,850
6,713
34,230
0
L
Hachiman
combsy89
Hachiman
15,634
14,215
0
3,110
16,796
6,299
0
6,118
10,478
0
26,063
W
Ymir
8,959
3,553
0
650
13,424
11,772
0
7,063
6,342
11,198
0
W
Bellona
lychawn1951
Bellona
16,256
8,622
0
1,075
11,373
9,729
0
3,672
7,504
0
29,239
W
Hachiman
the X 1414
Hachiman
9,412
8,047
0
2,387
11,305
3,514
0
5,854
5,376
0
27,745
W
Cthulhu
widowbite
Cthulhu
11,858
1,208
0
726
12,087
12,101
0
3,802
7,657
33,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,094
Gold Earned
47,461
153
Minions Killed
159
9
Camps Cleared
1
1,001,957
Distance Traveled
731,423
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,040
1,204
32
3
6
215,585
0
L
Ganesha
9,289
929
3
0
1
105,221
1
L
Agni
9,551
955
55
6
0
146,544
0
L
Bellona
8,332
833
9
1
0
153,388
0
L
Scylla
10,102
1,010
71
7
0
149,837
0
L
Hachiman
10,187
1,019
21
2
0
176,433
0
W
Ymir
10,031
1,003
5
1
0
154,916
0
W
Bellona
11,388
1,139
24
2
2
220,686
0
W
Hachiman
11,062
1,106
37
4
1
200,961
0
W
Cthulhu
10,573
1,057
55
6
0
209,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role