Player Matchup

Danzaburou
Danzaburou
FatherKhepri
Danzaburou
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
206W - 224L
1,341 Elo+
Party 1
Nu Wa
Nu Wa
Grantchula
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,268 Elo+
Solo
Horus
Horus
MrSerna32
Horus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,369 Elo+
Party 1
Bacchus
Bacchus
PapaSobek
Bacchus
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
259W - 255L
1,579 Elo+
Party 1
Nike
Nike
TyrDaddy
Nike
Level 160
God Stats
6W - 7L
1,500 SR
Queue Stats
703W - 689L
1,370 Elo+
Party 1
Team Averages
Level 143
1,500 SR
1,385 Elo+

VS

Team Averages
Level 124
1,453 SR
1,443 Elo+
Susano
Susano
Fxmga
Susano
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,137 Elo+
Solo
Merlin
Merlin
HannibalMagnum
Merlin
Level 160
God Stats
6W - 7L
1,500 SR
Queue Stats
601W - 550L
1,683 Elo+
Solo
Cerberus
Cerberus
Heir To
Cerberus
Level 154
God Stats
11W - 9L
1,500 SR
Queue Stats
389W - 409L
1,476 Elo+
Party 2
Hel
Hel
HighTyranny
Hel
Level 127
God Stats
3W - 7L
1,500 SR
Queue Stats
180W - 183L
1,476 Elo+
Party 2
Nox
Nox
Rastabronze
Nox
Level 127
God Stats
14W - 12L
1,267 SR
Queue Stats
366W - 362L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FatherKhepri
Danzaburou
14
3 / 3 / 2
8,489
849
7,905
5,872
2,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
12
0 / 5 / 3
7,057
706
13,094
6,653
2,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
MrSerna32
Horus
13
0 / 4 / 5
7,014
701
3,630
11,857
14,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bacchus
PapaSobek
Bacchus
12
1 / 2 / 3
7,470
747
7,354
8,954
10,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nike
14
2 / 4 / 3
7,729
773
8,029
16,128
8,343
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Fxmga
Susano
13
0 / 2 / 15
7,812
781
10,223
11,175
8,658
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 1 / 15
8,540
854
8,668
7,871
4,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Heir To
Cerberus
15
4 / 1 / 14
9,502
950
7,137
12,448
12,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 1 / 11
9,222
922
8,720
11,983
5,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
5 / 2 / 11
8,580
858
7,340
11,005
4,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
84
6
Kills
18
18
Deaths
7
16
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FatherKhepri
Danzaburou
3
3
2
1.33
W
Susano
Fxmga
Susano
0
2
15
3.75
L
Nu Wa
0
5
3
0.3
W
2
1
15
9.5
W
Cerberus
Heir To
Cerberus
4
1
14
11
W
7
1
11
12.5
L
Horus
MrSerna32
Horus
0
4
5
0.63
L
Bacchus
PapaSobek
Bacchus
1
2
3
1.25
W
5
2
11
5.25
L
Nike
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,012
Damage
42,088
49,464
Taken
54,482
38,177
Mitigated
35,854
14,320
Healing
30,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FatherKhepri
Danzaburou
7,905
2,088
0
729
5,872
2,747
1,240
3,897
1,906
0
14,683
W
Susano
Fxmga
Susano
10,223
2,168
699
1,790
11,175
8,658
790
4,422
6,661
0
17,451
L
Nu Wa
13,094
4,407
293
281
6,653
2,986
304
5,600
1,003
27,155
0
W
8,668
693
1,994
1,946
7,871
4,637
1,465
2,972
4,799
31,332
0
W
Cerberus
Heir To
Cerberus
7,137
536
746
3,530
12,448
12,279
602
4,811
7,587
19,279
0
W
8,720
709
11,166
6,977
11,983
5,429
762
4,122
7,836
23,467
0
L
Horus
MrSerna32
Horus
3,630
1,222
3,795
3,754
11,857
14,101
175
7,310
4,100
251
7,292
L
Bacchus
PapaSobek
Bacchus
7,354
356
96
2,314
8,954
10,000
93
5,248
3,445
11,263
0
W
7,340
467
898
1,160
11,005
4,851
907
4,336
6,619
16,710
0
L
Nike
8,029
1,146
58
3,000
16,128
8,343
76
9,108
6,669
0
19,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,759
Gold Earned
43,656
81
Minions Killed
152
0
Camps Cleared
0
841,317
Distance Traveled
888,024
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,489
849
21
2
0
141,422
0
W
Susano
7,812
781
11
1
0
195,290
0
L
Nu Wa
7,057
706
24
2
0
163,293
0
W
Merlin
8,540
854
40
4
0
194,236
4
W
Cerberus
9,502
950
32
3
0
170,833
0
W
Hel
9,222
922
47
5
0
177,959
0
L
Horus
7,014
701
4
0
0
177,092
0
L
Bacchus
7,470
747
10
1
0
199,773
0
W
Nox
8,580
858
22
2
0
149,706
0
L
Nike
7,729
773
22
2
0
159,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role