Player Matchup

Izanami
Izanami
Eli1369
Izanami
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
276W - 261L
1,754 Elo+
Party 1
Arachne
Arachne
Lullaby1005
Arachne
Level 86
God Stats
79W - 37L
1,500 SR
Queue Stats
366W - 311L
1,612 Elo+
Party 1
Janus
Janus
RicksJymBagshf55
Janus
Level 120
God Stats
6W - 7L
1,500 SR
Queue Stats
399W - 418L
1,429 Elo+
Solo
King Arthur
King Arthur
RomRonch247
King Arthur
Level 79
God Stats
5W - 5L
1,500 SR
Queue Stats
261W - 237L
1,519 Elo+
Solo
Chaac
Chaac
divinefeces
Chaac
Level 62
God Stats
11W - 9L
1,291 SR
Queue Stats
664W - 721L
1,333 Elo+
Solo
Team Averages
Level 91
1,458 SR
1,530 Elo+

VS

Team Averages
Level 92
1,545 SR
1,482 Elo+
Hercules
Hercules
BrenoUC
Hercules
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 62L
1,296 Elo+
Solo
Bacchus
Bacchus
Brutamonstergame
Bacchus
Level 103
God Stats
9W - 15L
1,742 SR
Queue Stats
92W - 101L
1,427 Elo+
Party 2
Kumbhakarna
Kumbhakarna
CormanoEBilly
Kumbhakarna
Level 55
God Stats
5W - 3L
1,500 SR
Queue Stats
58W - 45L
1,547 Elo+
Party 2
Hera
Hera
GoatUwU
Hera
Level 85
God Stats
2W - 4L
1,290 SR
Queue Stats
48W - 61L
1,373 Elo+
Solo
Kali
Kali
julianM1921
Kali
Level 135
God Stats
2W - 2L
1,692 SR
Queue Stats
144W - 136L
1,766 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eli1369
Izanami
16
6 / 6 / 1
11,147
531
12,193
17,182
6,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Lullaby1005
Arachne
20
12 / 1 / 6
13,679
651
17,009
15,607
11,232
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 6 / 4
11,251
536
8,703
13,434
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
RomRonch247
King Arthur
18
0 / 1 / 4
11,462
546
17,598
17,411
14,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
0 / 3 / 8
10,393
495
7,708
15,054
11,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrenoUC
Hercules
15
1 / 4 / 0
8,902
424
8,512
24,568
23,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 1 / 5
8,018
382
8,614
11,929
9,535
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kumbhakarna
CormanoEBilly
Kumbhakarna
14
2 / 3 / 3
8,273
394
4,445
16,804
11,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
GoatUwU
Hera
16
4 / 7 / 4
10,387
495
6,782
11,459
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 5 / 4
11,492
547
11,170
22,764
12,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
20
Kills
16
17
Deaths
20
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
BrenoUC
Hercules
1
4
0
0.25
L
2
1
5
4.5
L
Kumbhakarna
CormanoEBilly
Kumbhakarna
2
3
3
1.17
W
Izanami
Eli1369
Izanami
6
6
1
1.08
L
Hera
GoatUwU
Hera
4
7
4
0.86
W
Arachne
Lullaby1005
Arachne
12
1
6
15
W
2
6
4
0.67
W
King Arthur
RomRonch247
King Arthur
0
1
4
2
W
0
3
8
1.33
L
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,211
Damage
39,523
78,688
Taken
87,524
48,913
Mitigated
61,405
22,101
Healing
25,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BrenoUC
Hercules
8,512
2,908
0
9,033
24,568
23,475
0
441
24,127
0
52,266
L
8,614
503
773
2,698
11,929
9,535
0
2,471
9,349
22,530
0
L
Kumbhakarna
CormanoEBilly
Kumbhakarna
4,445
734
564
3,121
16,804
11,764
0
1,479
15,281
44,633
0
W
Izanami
Eli1369
Izanami
12,193
7,269
0
6,533
17,182
6,550
4,848
4,144
12,998
0
77,054
L
Hera
GoatUwU
Hera
6,782
2,332
0
1,092
11,459
4,155
664
3,018
8,321
55,928
0
W
Arachne
Lullaby1005
Arachne
17,009
9,308
0
5,759
15,607
11,232
1,695
2,949
12,621
11,567
96,896
W
8,703
673
0
1,707
13,434
4,416
832
4,077
9,125
66,787
0
W
King Arthur
RomRonch247
King Arthur
17,598
3,807
0
3,890
17,411
14,838
306
2,319
14,447
0
72,469
W
7,708
998
378
3,834
15,054
11,877
549
5,973
9,001
0
48,649
L
11,170
7,067
0
8,623
22,764
12,476
0
2,518
20,086
0
89,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,932
Gold Earned
47,072
551
Minions Killed
450
0
Camps Cleared
0
2,000,983
Distance Traveled
1,943,713
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,902
424
88
4
0
350,126
1
L
Bacchus
8,018
382
31
1
0
444,931
5
L
Kumbhakarna
8,273
394
66
3
0
371,248
2
W
Izanami
11,147
531
109
5
0
336,599
0
L
Hera
10,387
495
126
6
0
376,388
4
W
Arachne
13,679
651
127
6
0
440,880
2
W
Janus
11,251
536
115
5
0
407,715
8
W
King Arthur
11,462
546
127
6
0
414,197
3
W
Chaac
10,393
495
73
3
0
401,592
1
L
Kali
11,492
547
139
7
0
401,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role