Player Matchup

Bellona
Bellona
FuxCows2369
Bellona
Level 69
God Stats
12W - 13L
1,737 SR
Queue Stats
177W - 180L
1,715 Elo+
Party 2
Discordia
Discordia
MrSmoke_024
Discordia
Level 46
God Stats
3W - 4L
2,024 SR
Queue Stats
8W - 7L
1,878 Elo+
Party 2
Medusa
Medusa
Richcw63
Medusa
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 22L
1,614 Elo+
Party 3
Khepri
Khepri
WhereDizFooGoin
Khepri
Level 90
God Stats
1W - 4L
1,660 SR
Queue Stats
12W - 30L
1,748 Elo+
Party 3
Hun Batz
Hun Batz
stanman714
Hun Batz
Level 155
God Stats
6W - 4L
1,500 SR
Queue Stats
32W - 50L
1,500 Elo+
Party 3
Team Averages
Level 80
1,684 SR
1,691 Elo+

VS

Team Averages
Level 86
1,592 SR
1,528 Elo+
Izanami
Izanami
CaptainCuck27
Izanami
Level 107
God Stats
12W - 8L
1,500 SR
Queue Stats
332W - 299L
1,313 Elo+
Party 1
Chaac
Chaac
Daddy-Bezos
Chaac
Level 17
God Stats
3W - 2L
1,718 SR
Queue Stats
4W - 3L
1,664 Elo+
Party 1
Fenrir
Fenrir
Pinto_bean1
Fenrir
Level 109
God Stats
7W - 6L
1,500 SR
Queue Stats
389W - 353L
1,470 Elo+
Party 1
Janus
Janus
ricatolla
Janus
Level 120
God Stats
5W - 6L
1,500 SR
Queue Stats
278W - 264L
1,414 Elo+
Party 1
Bacchus
Bacchus
xRalfex
Bacchus
Level 79
God Stats
2W - 0L
1,742 SR
Queue Stats
2W - 1L
1,779 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FuxCows2369
Bellona
10
2 / 4 / 0
5,904
590
2,535
6,254
5,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
MrSmoke_024
Discordia
6
0 / 4 / 0
4,262
426
176
2,757
1,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Richcw63
Medusa
8
1 / 3 / 3
5,022
502
2,343
4,961
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 3
4,507
451
1,222
6,092
1,835
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hun Batz
stanman714
Hun Batz
11
5 / 2 / 0
6,692
669
3,586
5,668
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
4 / 2 / 4
6,114
611
3,528
5,565
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 4
5,423
542
2,596
3,780
3,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
11
6 / 3 / 1
6,462
646
3,618
8,573
3,146
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
ricatolla
Janus
12
6 / 0 / 4
7,212
721
4,134
2,403
594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
xRalfex
Bacchus
8
1 / 3 / 5
4,985
499
2,486
4,560
2,609
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
8
Kills
17
17
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
4
2
4
3
W
0
0
4
2
L
Bellona
FuxCows2369
Bellona
2
4
0
0.5
L
Discordia
MrSmoke_024
Discordia
0
4
0
0
W
Fenrir
6
3
1
2.17
L
Medusa
Richcw63
Medusa
1
3
3
0.83
L
0
4
3
0.38
W
Janus
ricatolla
Janus
6
0
4
8
L
Hun Batz
stanman714
Hun Batz
5
2
0
2.5
W
Bacchus
xRalfex
Bacchus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,862
Damage
16,362
25,732
Taken
24,881
12,004
Mitigated
11,125
5,134
Healing
5,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
3,528
2,651
0
1,265
5,565
1,471
882
873
4,692
0
35,257
W
2,596
260
0
1,880
3,780
3,305
0
419
3,361
0
19,014
L
Bellona
FuxCows2369
Bellona
2,535
834
0
848
6,254
5,925
0
0
6,056
4,880
17,827
L
Discordia
MrSmoke_024
Discordia
176
38
87
0
2,757
1,105
0
1,889
727
8,249
0
W
Fenrir
3,618
735
0
1,130
8,573
3,146
0
378
8,195
0
33,453
L
Medusa
Richcw63
Medusa
2,343
585
0
1,083
4,961
1,458
0
2,219
2,736
0
20,249
L
1,222
78
253
1,263
6,092
1,835
0
1,554
4,512
12,954
0
W
Janus
ricatolla
Janus
4,134
74
0
771
2,403
594
1,066
246
2,157
39,551
0
L
Hun Batz
stanman714
Hun Batz
3,586
817
0
1,600
5,668
1,681
0
785
4,883
0
35,919
W
Bacchus
xRalfex
Bacchus
2,486
45
0
0
4,560
2,609
0
105
4,455
6,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,387
Gold Earned
30,196
193
Minions Killed
278
0
Camps Cleared
0
934,972
Distance Traveled
948,297
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,114
611
77
8
0
163,455
4
W
Chaac
5,423
542
52
5
0
192,425
5
L
Bellona
5,904
590
53
5
0
215,199
2
L
Discordia
4,262
426
13
1
0
112,360
0
W
Fenrir
6,462
646
52
5
0
193,482
1
L
Medusa
5,022
502
36
4
0
190,385
1
L
Khepri
4,507
451
20
2
0
196,340
1
W
Janus
7,212
721
87
9
0
205,026
2
L
Hun Batz
6,692
669
71
7
0
220,688
4
W
Bacchus
4,985
499
10
1
0
193,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role