Player Matchup

Bakasura
Bakasura
BattleGeese
Bakasura
Level 27
God Stats
1W - 3L
1,221 SR
Queue Stats
11W - 13L
1,294 Elo+
Party 2
Ra
Ra
MrSkiitZo
Ra
Level 63
God Stats
3W - 5L
1,715 SR
Queue Stats
232W - 235L
1,434 Elo+
Party 2
Osiris
Osiris
wesalty
Osiris
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,293 Elo+
Party 2
Team Averages
Level 35
1,479 SR
1,340 Elo+

VS

Team Averages
Level 21
1,487 SR
1,363 Elo+
Merlin
Merlin
BigHamma2u
Merlin
Level 22
God Stats
3W - 7L
1,366 SR
Queue Stats
44W - 80L
1,254 Elo+
Party 1
Sobek
Sobek
Toxicmints
Sobek
Level 16
God Stats
1W - 3L
1,378 SR
Queue Stats
77W - 85L
1,443 Elo+
Party 1
Anhur
Anhur
iiTzSnake
Anhur
Level 26
God Stats
0W - 1L
1,715 SR
Queue Stats
43W - 69L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BattleGeese
Bakasura
11
3 / 0 / 9
7,998
727
6,200
6,833
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
7 / 1 / 5
8,641
786
12,360
6,078
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
wesalty
Osiris
11
3 / 1 / 6
7,887
717
6,336
6,230
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigHamma2u
Merlin
10
1 / 3 / 1
7,332
667
4,745
6,597
2,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
9
1 / 6 / 1
7,979
725
4,602
15,084
9,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anhur
iiTzSnake
Anhur
10
0 / 4 / 1
6,789
617
4,506
8,742
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
2
2
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BattleGeese
Bakasura
3
0
9
7.5
L
Merlin
BigHamma2u
Merlin
1
3
1
0.5
W
7
1
5
9.5
L
Sobek
1
6
1
0.25
L
Anhur
iiTzSnake
Anhur
0
4
1
0.13
W
Osiris
wesalty
Osiris
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,896
Damage
13,853
19,141
Taken
30,423
9,907
Mitigated
14,274
6,574
Healing
5,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BattleGeese
Bakasura
6,200
3,571
0
2,186
6,833
3,922
767
2,461
4,372
946
13,716
L
Merlin
BigHamma2u
Merlin
4,745
491
0
1,286
6,597
2,614
0
2,781
3,469
21,002
0
W
12,360
1,983
1,743
2,395
6,078
2,029
312
3,356
2,722
41,071
0
L
Sobek
4,602
168
0
2,601
15,084
9,025
0
6,225
7,883
16,945
0
L
Anhur
iiTzSnake
Anhur
4,506
2,299
540
1,241
8,742
2,635
49
3,778
4,639
0
23,905
W
Osiris
wesalty
Osiris
6,336
2,046
0
250
6,230
3,956
42
3,539
2,691
2,513
15,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,526
Gold Earned
22,100
125
Minions Killed
88
0
Camps Cleared
0
685,115
Distance Traveled
576,340
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,998
727
44
4
0
253,971
1
L
Merlin
7,332
667
38
3
0
191,950
1
W
Ra
8,641
786
62
6
0
211,415
1
L
Sobek
7,979
725
20
2
0
189,633
4
L
Anhur
6,789
617
30
3
0
194,757
0
W
Osiris
7,887
717
19
2
0
219,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role