Player Matchup

Sun Wukong
Sun Wukong
JI3M88
Sun Wukong
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Josefelix11
Danzaburou
Level 93
God Stats
5W - 5L
1,703 SR
Queue Stats
19W - 16L
1,711 Elo+
Party 2
Merlin
Merlin
JudeMyDude
Merlin
Level 89
God Stats
6W - 11L
1,299 SR
Queue Stats
159W - 194L
1,262 Elo+
Solo
Khepri
Khepri
Pennywise7w7
Khepri
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 36L
1,762 Elo+
Party 2
Kali
Kali
Thiccboi_Maotrix
Kali
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
149W - 161L
1,603 Elo+
Solo
Team Averages
Level 90
1,500 SR
1,568 Elo+

VS

Team Averages
Level 80
1,459 SR
1,505 Elo+
King Arthur
King Arthur
EddyRJ12
King Arthur
Level 98
God Stats
13W - 13L
1,500 SR
Queue Stats
335W - 307L
1,453 Elo+
Solo
Anhur
Anhur
GagumBagum
Anhur
Level 58
God Stats
2W - 4L
1,500 SR
Queue Stats
238W - 247L
1,450 Elo+
Party 1
Fenrir
Fenrir
KINGEPIC13
Fenrir
Level 121
God Stats
1W - 4L
1,500 SR
Queue Stats
59W - 44L
1,723 Elo+
Solo
Hel
Hel
QuackoJSnacko
Hel
Level 55
God Stats
6W - 7L
1,500 SR
Queue Stats
270W - 266L
1,450 Elo+
Party 1
Scylla
Scylla
jjreyrey1
Scylla
Level 67
God Stats
13W - 15L
1,296 SR
Queue Stats
295W - 293L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JI3M88
Sun Wukong
10
2 / 1 / 3
6,349
635
5,012
6,576
4,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Josefelix11
Danzaburou
10
4 / 0 / 1
6,694
669
3,214
2,220
796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
JudeMyDude
Merlin
11
2 / 0 / 2
6,706
671
3,914
2,704
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
9
1 / 2 / 4
5,407
541
1,534
6,462
3,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 0 / 2
6,690
669
3,527
6,333
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EddyRJ12
King Arthur
9
0 / 3 / 1
5,478
548
3,999
8,904
3,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
5
1 / 4 / 1
4,126
413
1,758
4,368
775
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
KINGEPIC13
Fenrir
7
1 / 2 / 0
4,742
474
2,406
5,740
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
1 / 1 / 0
4,417
442
1,137
1,993
237
Shoes

Shoes

+6%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
jjreyrey1
Scylla
8
0 / 3 / 0
4,643
464
689
4,743
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
3
3
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
EddyRJ12
King Arthur
0
3
1
0.17
L
Anhur
1
4
1
0.38
W
Sun Wukong
JI3M88
Sun Wukong
2
1
3
3.5
W
Danzaburou
Josefelix11
Danzaburou
4
0
1
4.5
W
Merlin
JudeMyDude
Merlin
2
0
2
3
L
Fenrir
KINGEPIC13
Fenrir
1
2
0
0.5
W
Khepri
1
2
4
1.5
L
1
1
0
1
W
4
0
2
5
L
Scylla
jjreyrey1
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,201
Damage
9,989
24,295
Taken
25,748
14,358
Mitigated
7,505
10,721
Healing
5,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
EddyRJ12
King Arthur
3,999
952
0
1,813
8,904
3,130
0
361
8,224
0
29,700
L
Anhur
1,758
1,319
0
501
4,368
775
0
1,023
3,170
0
6,740
W
Sun Wukong
JI3M88
Sun Wukong
5,012
1,572
0
3,490
6,576
4,733
810
0
6,576
0
25,699
W
Danzaburou
Josefelix11
Danzaburou
3,214
1,108
0
1,648
2,220
796
2,591
308
1,912
0
35,780
W
Merlin
JudeMyDude
Merlin
3,914
169
0
741
2,704
990
252
543
2,161
37,601
0
L
Fenrir
KINGEPIC13
Fenrir
2,406
1,028
277
1,532
5,740
1,923
0
1,109
4,556
0
15,328
W
Khepri
1,534
17
0
1,201
6,462
3,601
750
829
5,633
10,745
0
L
1,137
289
623
398
1,993
237
0
286
1,657
9,378
0
W
3,527
1,434
0
3,641
6,333
4,238
0
146
6,187
7,224
27,192
L
Scylla
jjreyrey1
Scylla
689
38
0
250
4,743
1,440
0
2,837
1,906
15,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,846
Gold Earned
23,406
295
Minions Killed
156
0
Camps Cleared
0
899,882
Distance Traveled
740,254
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,478
548
65
7
0
179,510
1
L
Anhur
4,126
413
10
1
0
90,903
0
W
Sun Wukong
6,349
635
63
6
0
165,805
0
W
Danzaburou
6,694
669
71
7
0
155,924
0
W
Merlin
6,706
671
84
8
0
192,385
2
L
Fenrir
4,742
474
35
4
0
213,814
0
W
Khepri
5,407
541
16
2
0
173,076
0
L
Hel
4,417
442
18
2
0
83,452
1
W
Kali
6,690
669
61
6
0
212,692
1
L
Scylla
4,643
464
28
3
0
172,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role