Player Matchup

Nemesis
Nemesis
Argonauts2222
Nemesis
Level 5
God Stats
3W - 7L
1,353 SR
Queue Stats
10W - 12L
1,218 Elo+
Party 1
Artemis
Artemis
LaggyHitscan
Artemis
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
OhSnek
Jormungandr
Level 13
God Stats
0W - 2L
1,276 SR
Queue Stats
5W - 4L
1,218 Elo+
Party 1
Kuzenbo
Kuzenbo
Partyrockpanda
Kuzenbo
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
bigfrick
Baron Samedi
Level 13
God Stats
0W - 2L
1,268 SR
Queue Stats
2W - 4L
1,218 Elo+
Party 1
Team Averages
Level 8
1,379 SR
1,331 Elo+

VS

Team Averages
Level 22
1,588 SR
1,512 Elo+
Thor
Thor
DarkEnergy23
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Zeus
Zeus
Durty30
Zeus
Level 24
God Stats
6W - 0L
1,782 SR
Queue Stats
40W - 29L
1,574 Elo+
Party 2
Neith
Neith
JosephMcSnipe
Neith
Level 29
God Stats
24W - 35L
1,632 SR
Queue Stats
496W - 495L
1,466 Elo+
Solo
Hercules
Hercules
TristanBoostMe
Hercules
Level 24
God Stats
8W - 3L
1,528 SR
Queue Stats
23W - 10L
1,520 Elo+
Party 2
Aphrodite
Aphrodite
mUWLES
Aphrodite
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
7
0 / 8 / 2
5,427
388
4,694
11,374
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
LaggyHitscan
Artemis
9
0 / 9 / 1
5,410
386
7,968
10,539
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
OhSnek
Jormungandr
12
3 / 3 / 1
7,237
517
8,123
10,113
7,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

8
2 / 8 / 0
5,796
414
4,356
12,693
7,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
bigfrick
Baron Samedi
10
2 / 5 / 1
6,386
456
6,273
7,953
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 9
6,401
457
2,918
7,638
2,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Durty30
Zeus
14
14 / 0 / 3
8,770
626
12,277
6,602
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
12 / 0 / 10
8,470
605
13,517
10,888
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
14
1 / 3 / 0
8,048
575
3,986
11,258
6,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
mUWLES
Aphrodite
12
5 / 1 / 17
8,489
606
5,684
10,310
4,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
72
7
Kills
33
33
Deaths
7
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
8
2
0.13
W
1
3
9
1.83
W
Zeus
Durty30
Zeus
14
0
3
15.5
W
12
0
10
17
L
Artemis
LaggyHitscan
Artemis
0
9
1
0.06
L
Jormungandr
OhSnek
Jormungandr
3
3
1
1.17
L
2
8
0
0.25
W
Hercules
1
3
0
0.33
L
Baron Samedi
bigfrick
Baron Samedi
2
5
1
0.5
W
Aphrodite
mUWLES
Aphrodite
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,414
Damage
38,382
52,672
Taken
46,696
25,782
Mitigated
19,160
8,424
Healing
25,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
4,694
1,729
0
2,272
11,374
3,249
0
3,075
8,299
0
23,564
W
2,918
1,408
0
1,244
7,638
2,498
284
2,773
4,865
0
16,058
W
Zeus
Durty30
Zeus
12,277
1,181
0
2,551
6,602
2,270
263
3,093
3,484
43,448
0
W
13,517
7,637
0
4,482
10,888
3,614
3,910
3,765
7,098
0
44,500
L
Artemis
LaggyHitscan
Artemis
7,968
3,817
0
1,646
10,539
3,253
0
4,087
6,452
0
18,798
L
Jormungandr
OhSnek
Jormungandr
8,123
2,768
0
1,477
10,113
7,673
688
1,858
8,255
36,805
0
L
4,356
2,455
0
303
12,693
7,940
0
5,062
7,631
11,327
0
W
Hercules
3,986
2,258
0
5,382
11,258
6,195
1,902
6,188
4,620
0
43,595
L
Baron Samedi
bigfrick
Baron Samedi
6,273
674
467
2,259
7,953
3,667
271
3,879
4,074
32,327
0
W
Aphrodite
mUWLES
Aphrodite
5,684
1,321
4,645
7,151
10,310
4,583
1,385
2,433
7,877
19,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,256
Gold Earned
40,178
185
Minions Killed
307
0
Camps Cleared
0
1,280,517
Distance Traveled
1,294,054
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,427
388
37
3
0
263,322
1
W
Thor
6,401
457
37
3
0
262,279
0
W
Zeus
8,770
626
80
6
0
253,145
0
W
Neith
8,470
605
66
5
0
236,249
2
L
Artemis
5,410
386
25
2
0
232,440
3
L
Jormungandr
7,237
517
59
4
0
241,599
2
L
Kuzenbo
5,796
414
16
1
0
278,180
1
W
Hercules
8,048
575
96
7
0
249,677
0
L
Baron Samedi
6,386
456
48
3
0
264,976
3
W
Aphrodite
8,489
606
28
2
0
292,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role