Player Matchup

Eset
Eset
SheÐ
Eset
Level 126
God Stats
3W - 2L
1,267 SR
Queue Stats
51W - 52L
1,334 Elo+
Solo
Artemis
Artemis
VSG-Guimasimo
Artemis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 33L
1,500 Elo+
Party 3
Sol
Sol
VSG-Victorkelle
Sol
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 29L
1,500 Elo+
Party 3
Neith
Neith
nurokioha
Neith
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,199 Elo+
Party 2
Loki
Loki
v iLemur z
Loki
Level 28
God Stats
4W - 7L
1,500 SR
Queue Stats
8W - 12L
1,199 Elo+
Party 2
Team Averages
Level 54
1,453 SR
1,346 Elo+

VS

Team Averages
Level 58
1,641 SR
1,412 Elo+
Ao Kuang
Ao Kuang
C3mil9
Ao Kuang
Level 68
God Stats
21W - 16L
1,500 SR
Queue Stats
559W - 548L
1,328 Elo+
Solo
Cthulhu
Cthulhu
LC_DiaCu
Cthulhu
Level 66
God Stats
1W - 2L
1,744 SR
Queue Stats
232W - 303L
1,278 Elo+
Party 1
Heimdallr
Heimdallr
LGD_Sagaz
Heimdallr
Level 19
God Stats
23W - 21L
1,500 SR
Queue Stats
287W - 356L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
huella_cabal
Sun Wukong
Level 47
God Stats
27W - 26L
1,716 SR
Queue Stats
233W - 306L
1,484 Elo+
Party 1
Scylla
Scylla
kripneo
Scylla
Level 89
God Stats
2W - 2L
1,744 SR
Queue Stats
323W - 429L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
SheÐ
Eset
12
7 / 1 / 0
7,199
720
8,692
7,076
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
5
0 / 3 / 0
4,104
410
895
3,248
637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 0
5,091
509
1,958
3,618
941
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
nurokioha
Neith
11
2 / 0 / 2
6,488
649
5,990
6,490
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 0 / 2
5,568
557
1,046
4,344
1,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
C3mil9
Ao Kuang
9
2 / 1 / 1
5,606
561
1,941
7,017
3,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
LC_DiaCu
Cthulhu
7
1 / 3 / 0
5,022
502
1,785
9,142
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
LGD_Sagaz
Heimdallr
10
3 / 0 / 1
5,661
566
2,854
3,362
1,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
huella_cabal
Sun Wukong
10
0 / 3 / 0
5,641
564
3,423
7,773
5,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
kripneo
Scylla
9
0 / 4 / 1
4,949
495
3,264
6,354
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
10
Kills
6
6
Deaths
11
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
C3mil9
Ao Kuang
2
1
1
2.5
L
Cthulhu
LC_DiaCu
Cthulhu
1
3
0
0.33
L
Heimdallr
LGD_Sagaz
Heimdallr
3
0
1
3.5
W
Eset
SheÐ
Eset
7
1
0
7
W
Artemis
0
3
0
0
W
0
2
0
0
L
Sun Wukong
huella_cabal
Sun Wukong
0
3
0
0
L
Scylla
kripneo
Scylla
0
4
1
0.13
W
Neith
nurokioha
Neith
2
0
2
3
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,581
Damage
13,267
24,776
Taken
33,648
6,928
Mitigated
16,113
11,866
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
C3mil9
Ao Kuang
1,941
476
0
2,744
7,017
3,044
0
715
6,302
27,081
0
L
Cthulhu
LC_DiaCu
Cthulhu
1,785
214
58
1,669
9,142
3,840
0
5,280
3,862
15,394
0
L
Heimdallr
LGD_Sagaz
Heimdallr
2,854
980
0
1,712
3,362
1,945
0
820
2,542
0
25,306
W
Eset
SheÐ
Eset
8,692
732
47
3,169
7,076
2,288
86
3,947
2,877
46,222
0
W
Artemis
895
441
30
210
3,248
637
0
643
2,455
0
9,965
W
1,958
493
0
926
3,618
941
0
1,424
2,069
19,324
0
L
Sun Wukong
huella_cabal
Sun Wukong
3,423
532
0
2,885
7,773
5,278
0
0
7,773
0
33,757
L
Scylla
kripneo
Scylla
3,264
592
0
770
6,354
2,006
0
3,835
2,519
24,446
0
W
Neith
nurokioha
Neith
5,990
2,821
0
4,567
6,490
2,011
176
724
5,416
0
35,726
W
1,046
117
0
2,917
4,344
1,051
0
0
4,324
0
24,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,450
Gold Earned
26,879
289
Minions Killed
242
0
Camps Cleared
0
841,911
Distance Traveled
929,987
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,606
561
58
6
0
199,387
1
L
Cthulhu
5,022
502
26
3
0
201,448
1
L
Heimdallr
5,661
566
49
5
0
170,326
0
W
Eset
7,199
720
95
10
0
187,183
4
W
Artemis
4,104
410
22
2
0
157,326
0
W
Sol
5,091
509
44
4
0
166,471
0
L
Sun Wukong
5,641
564
65
7
0
182,928
1
L
Scylla
4,949
495
44
4
0
175,898
5
W
Neith
6,488
649
76
8
0
152,350
1
W
Loki
5,568
557
52
5
0
178,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role