Player Matchup

Nike
Nike
ErmMaGurd
Nike
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 55L
1,161 Elo+
Party 1
Eset
Eset
JoaoSheriff
Eset
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,669 Elo+
Party 2
Nu Wa
Nu Wa
Welshyboyy92
Nu Wa
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 37L
1,161 Elo+
Party 1
Agni
Agni
rcouto19
Agni
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 66L
1,719 Elo+
Party 2
Hel
Hel
samhenrii
Hel
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
247W - 263L
1,213 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,385 Elo+

VS

Team Averages
Level 114
1,457 SR
1,429 Elo+
Hercules
Hercules
AnnualCarnival
Hercules
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,360 Elo+
Solo
Baba Yaga
Baba Yaga
Granmagnus
Baba Yaga
Level 120
God Stats
9W - 10L
1,285 SR
Queue Stats
444W - 493L
1,446 Elo+
Solo
Cerberus
Cerberus
MadamTrouble
Cerberus
Level 124
God Stats
6W - 4L
1,500 SR
Queue Stats
815W - 817L
1,450 Elo+
Solo
Hel
Hel
Nominátor
Hel
Level 102
God Stats
5W - 2L
1,500 SR
Queue Stats
164W - 159L
1,460 Elo+
Solo
Da Ji
Da Ji
karllzk420
Da Ji
Level 108
God Stats
5W - 3L
1,500 SR
Queue Stats
62W - 60L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
1 / 5 / 8
9,714
648
16,596
30,024
25,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 5 / 3
10,152
677
14,945
16,638
9,305
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 6 / 7
9,342
623
29,834
14,084
6,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
16
2 / 6 / 8
9,461
631
22,531
15,698
7,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 8
9,105
607
4,079
13,559
9,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
4 / 2 / 18
11,332
755
25,405
32,170
26,076
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
Granmagnus
Baba Yaga
18
4 / 2 / 15
11,048
737
17,834
13,009
6,866
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
MadamTrouble
Cerberus
19
2 / 2 / 19
11,938
796
12,761
40,504
48,024
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 1 / 13
11,438
763
9,295
19,122
11,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
17
9 / 5 / 6
11,875
792
13,993
14,739
6,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
95
12
Kills
24
24
Deaths
12
34
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
2
18
6.5
L
Nike
1
5
8
1
W
Baba Yaga
Granmagnus
Baba Yaga
4
2
15
5.75
L
5
5
3
1.3
W
Cerberus
MadamTrouble
Cerberus
2
2
19
5.75
W
5
1
13
11.5
L
2
6
7
0.92
W
Da Ji
9
5
6
2.4
L
Agni
2
6
8
1
L
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,985
Damage
79,288
90,003
Taken
119,544
58,489
Mitigated
99,162
46,882
Healing
78,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
25,405
4,051
1,786
10,828
32,170
26,076
1,379
19,764
12,092
15,210
33,963
L
Nike
16,596
1,233
987
6,837
30,024
25,208
629
10,922
19,102
282
27,031
W
Baba Yaga
Granmagnus
Baba Yaga
17,834
1,032
2,900
3,125
13,009
6,866
1,343
7,247
5,630
51,252
0
L
14,945
2,186
1,324
2,172
16,638
9,305
92
8,802
7,836
28,293
0
W
Cerberus
MadamTrouble
Cerberus
12,761
640
455
14,663
40,504
48,024
1,043
22,489
17,699
41,197
0
W
9,295
366
28,521
12,103
19,122
11,222
534
13,770
5,036
42,968
0
L
29,834
8,064
138
305
14,084
6,505
1,107
6,762
7,322
48,043
0
W
Da Ji
13,993
3,104
1,553
2,626
14,739
6,974
0
7,170
7,434
0
17,895
L
Agni
22,531
3,340
834
1,450
15,698
7,624
637
8,073
7,625
40,351
0
L
4,079
2,020
23,925
8,910
13,559
9,847
68
9,588
3,971
5,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,774
Gold Earned
57,631
123
Minions Killed
249
0
Camps Cleared
0
1,310,179
Distance Traveled
1,372,995
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,332
755
40
3
0
273,334
0
L
Nike
9,714
648
29
2
0
307,106
0
W
Baba Yaga
11,048
737
64
4
0
275,526
1
L
Eset
10,152
677
32
2
0
262,127
0
W
Cerberus
11,938
796
75
5
0
272,305
0
W
Hel
11,438
763
66
4
0
280,290
0
L
Nu Wa
9,342
623
22
1
0
215,873
0
W
Da Ji
11,875
792
4
0
0
271,540
0
L
Agni
9,461
631
37
2
0
253,605
0
L
Hel
9,105
607
3
0
0
271,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role