Player Matchup

Ah Puch
Ah Puch
ARIES-_-V3
Ah Puch
Level 66
God Stats
1W - 2L
1,305 SR
Queue Stats
37W - 47L
1,506 Elo+
Party 1
Bellona
Bellona
DivineIndra576
Bellona
Level 142
God Stats
5W - 9L
1,500 SR
Queue Stats
58W - 93L
1,506 Elo+
Party 1
Cernunnos
Cernunnos
GiveN2theNight8
Cernunnos
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 42L
1,500 Elo+
Party 1
Da Ji
Da Ji
justintimbabakes
Da Ji
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 54L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
xtreemjoe
Danzaburou
Level 49
God Stats
20W - 22L
1,369 SR
Queue Stats
41W - 54L
1,359 Elo+
Solo
Team Averages
Level 77
1,435 SR
1,475 Elo+

VS

Team Averages
Level 52
1,476 SR
1,447 Elo+
Persephone
Persephone
AteezDonny
Persephone
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,248 Elo+
Solo
Artemis
Artemis
Cym slimthick21
Artemis
Level 17
God Stats
5W - 8L
1,490 SR
Queue Stats
6W - 10L
1,393 Elo+
Party 2
Arachne
Arachne
TightBoyButt
Arachne
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 2
Cthulhu
Cthulhu
gerock17
Cthulhu
Level 64
God Stats
5W - 4L
1,390 SR
Queue Stats
68W - 60L
1,212 Elo+
Party 2
Vulcan
Vulcan
sir bacon17
Vulcan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ARIES-_-V3
Ah Puch
15
3 / 1 / 1
8,794
628
7,266
7,127
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 2 / 1
8,544
610
7,625
7,689
7,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
GiveN2theNight8
Cernunnos
12
7 / 1 / 6
7,800
557
8,086
7,879
2,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
5 / 1 / 3
8,861
633
5,300
9,553
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
xtreemjoe
Danzaburou
13
6 / 0 / 7
8,140
581
8,563
9,035
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AteezDonny
Persephone
10
1 / 5 / 0
6,471
462
6,798
10,204
2,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 10 / 0
5,112
365
4,393
11,258
2,489
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
TightBoyButt
Arachne
13
2 / 3 / 2
7,567
541
5,253
10,642
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
gerock17
Cthulhu
13
1 / 2 / 1
7,109
508
3,896
9,754
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
11
1 / 3 / 0
6,649
475
3,153
7,369
2,511
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
23
Kills
5
5
Deaths
23
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ARIES-_-V3
Ah Puch
3
1
1
3.5
L
Persephone
AteezDonny
Persephone
1
5
0
0.2
L
0
10
0
0
W
2
2
1
1.25
W
Cernunnos
GiveN2theNight8
Cernunnos
7
1
6
10
L
Arachne
TightBoyButt
Arachne
2
3
2
1
L
Cthulhu
gerock17
Cthulhu
1
2
1
0.75
W
5
1
3
6.5
L
Vulcan
1
3
0
0.33
W
Danzaburou
xtreemjoe
Danzaburou
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,840
Damage
23,493
41,283
Taken
49,227
19,680
Mitigated
15,981
15,918
Healing
10,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ARIES-_-V3
Ah Puch
7,266
161
0
4,847
7,127
2,464
270
2,958
4,169
56,544
0
L
Persephone
AteezDonny
Persephone
6,798
791
252
2,481
10,204
2,714
0
0
10,201
34,316
0
L
4,393
2,426
0
1,602
11,258
2,489
0
0
11,258
0
14,809
W
7,625
2,706
0
1,808
7,689
7,481
88
3,173
4,516
0
50,636
W
Cernunnos
GiveN2theNight8
Cernunnos
8,086
4,358
301
3,251
7,879
2,786
841
3,296
4,583
0
28,537
L
Arachne
TightBoyButt
Arachne
5,253
3,860
0
2,083
10,642
3,527
0
1,142
9,387
0
56,463
L
Cthulhu
gerock17
Cthulhu
3,896
702
222
2,547
9,754
4,740
0
0
9,419
34,856
0
W
5,300
1,904
219
927
9,553
3,852
0
950
8,603
0
65,644
L
Vulcan
3,153
1,071
0
900
7,369
2,511
49
5,598
1,283
36,624
0
W
Danzaburou
xtreemjoe
Danzaburou
8,563
3,404
0
4,565
9,035
3,097
2,086
3,470
5,565
0
39,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,139
Gold Earned
32,908
477
Minions Killed
336
0
Camps Cleared
0
1,180,003
Distance Traveled
1,150,255
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,794
628
119
9
0
245,618
0
L
Persephone
6,471
462
49
4
0
211,708
0
L
Artemis
5,112
365
33
2
0
194,193
0
W
Bellona
8,544
610
136
10
0
240,582
2
W
Cernunnos
7,800
557
44
3
0
209,834
0
L
Arachne
7,567
541
92
7
0
268,358
0
L
Cthulhu
7,109
508
79
6
0
244,494
0
W
Da Ji
8,861
633
105
8
0
283,603
0
L
Vulcan
6,649
475
83
6
0
231,502
0
W
Danzaburou
8,140
581
73
5
0
200,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role